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glassyskies

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About glassyskies

  • Birthday 10/18/2002

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    boughtabride
  • Minecraft Username
    glassyskies

Character Profile

  • Character Name
    small john
  • Character Race
    john

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  1. spoopy **** wore my dogs skin :(
  2. IGN: glassyskies Discord: boughtabride # of Characters: 1 References: will send on discord!!!
  3. A lonesome bastard gazed upon the ledger with a keen eye. "About that.." quietly rasped past his lips, and his eye was turned to scan the packed bag on his right. With a pull, then shrug onto his shoulders, this pack was delivered elsewhere, to some desolate location in the South...
  4. After some consideration, I've decided to self-deny this piece. The original intent had been to give the community the power to filter bad faith actors, hence the amount of members required. A single, bitter necromancer would be incapable of wiping a coven, and as a previous siliti player, I know how much damage a one-man disconnection can do to a community. Necromancy in its current state is in an era of RP feuds. Different covens are vying for control, yet there isn't all that much they can do to each other when confrontations arise. Conclusions to arcs and narratives cannot be had. Because of the way the magic works, necromancers are stuck in a cycle of killing each other and coming back because no one can actually be stopped. I don't think that my submission in this state is going to solve that problem, so I'll self-deny instead.
  5. Would you suggest I make it so you lose the ability to be reconnected, but keep the slots? I could rework it so that the first disconnection is free, but if you're disconnected a second time you lose these slots. I think that'd be more than fair.
  6. I'll go ahead and add an OOC thing to it. I understand the panic surrounding OOC motivation and will adjust the write accordingly to ensure no bad faith can be brought from OOC into roleplay. You've made good points. As for the loss of magic slots, Necromancy was meant to be similar to Naztherak in the way that it has a very firm hold over the slots it occupies. This would mean loss of not just two, but all four dedicated slots. I adjusted it to two to ensure the person wasn't without any options or opportunities if they wanted to go outside of necromancy. I will also add a little bit about Liches & Darkstalkers to the redlines to detail how this might affect them. I do not want this to PK them outright as that would add to the issue more, but I'll make it extend their respawn timer or something similar to it. Thank you for the constructive feedback.
  7. I wholeheartedly agree that this subject is touchy and can be used in bad faith, but as you said, the community is not toxic. Abuse of this mechanic would prove otherwise, yes, which is why I included the fact that it requires 4 Tier 5 necromancers in order to conduct. I will add that the ritual requires a TA to learn as well, since it wouldn't make much sense to be able to disconnect someone but not connect them.
  8. You just described chaos disconnection. I'll consider this, the only reason I didn't want to include this is that the CAs of Necromancy have their own ways to deal with them, or should at least have different amendments made to correct the gaps in the lore.
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