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The Dwarven Legion

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The Dwarven Legion

 

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The Dwarven Legion, defenders of Urguan, protectors of the Faith,

guardians of the people. The sole purpose of the Dwarven Legion is

to protect and serve the Grand Kingdom of Urguan. It is the main military

force underneath the Grand Kingdom, led by Grand Marshal Fili Grandaxe and

under the watchful eye of Lord Protector Zahrer Irongrinder. The Legion

is known for it’s notable order and discipline, excessive training and precise execution.

 

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Notable Battles

Battle of Ugluk Fort- The Legion siege the orcish fort of Clan Ugluk. The result is a Legion victory and the land is claimed for the Grand Kingdom. This particular land would become the site of Storm’s Crossing and eventually Kal’Ithrun.

 

Battle of Snow/Battle of Nation Crossing- The Legion and it’s vassals face off in an open field battle with the Empire of Oren. The result is a loss due to a surprise flank by House Flay.

 

Battle of the GM Village- The Legion sieges the GM Village defended by the orcs and the skygods. The result is a staggering massacre as the orcs turn sides in favor of the Legion.

 

Battle of Frostfall- The Legion and their allies siege the tower of a Harbinger and are eventually pushed back under the waves of drudges and ridiculously overpowered magic.

 

Battle of Shadow Castle- The Legion, Tuetons and Elven forces siege the Orenian fortress of Shadow Castle. The result is the eventual retreat of the Legion forces under the onslaught of an orcish flank and flying Strelts.

 

Battle of Thoringrad- The combined forces of the races of Anthos siege the Legion fort of Thoringrad and the obsidian wall stretching from coast to coast. The result is the Legion retreating to the depths of the tower of Thoringrad where the great powers of the Green Skygod remove the ground above them, the ensuing fight results in an Orenian victory.

 

Battle of Indagolaf- The Legion, pushed back from the trenches surrounding the remains of Thoringrad, entrench themselves in the depths of Fort Indagolaf, an underground superfortress. After a lengthy siege, the Legion forces emerge from the fortress in a charge that would route the human, orc, and elven forces.

 

Battle of Kal’Azgoth- The Legion forces alongside their allies, led by a dwarf freed from the clutches of Ondnarch, make their way through the deeproads and into the sealed city. It is here that Igor Ireheart, wielding the Hammer of Baradin, sacrifices himself to destroy the essence of Ondnarch and free the trapped Aengul Wyvern.

 

Battle of the Dreadfort- Human forces backed by the Legion siege teams attempt to retake the Scourge-held fortress of the Dreadfort. With brilliantly engineered weaponry and the precision of the siege teams, the dwarves blast a path for the human infantry to retake the Dreadfort with their very own Commander Borin Grandaxe killing the Harbinger of Conquest.

 

Battle of Anthos- The Legion backed by the forces of Anthos valiantly defend the gate between Anthos and The Fringe from the coming Scourge before they are pushed back by rising flood waters. Anthos is lost.

 

Battle of Vengeance- The Legion and forces of the Treaty of Zion participate in an open field battle in the Orcish sands against the Orenian forces.. After the magic of the realm failing and many persons being teleported across the realm and the Zionists dominate the remaining human forces.

 

Battle of Mt. Augustus- The Legion and its allies siege the fortress of Mt. Augustus. They eventually retreat under the onslaught of magically duplicating humans.

 

Battle of the Red Realm- The forces of Anthos, led by the Legion and the Golden Lance (Guild) push several offenses into the realm of Setherian. In the final offensive the legion siege weaponry is used to destroy the Harbinger’s Tower. At the climax of the battle, Setherian breaks his way into the mortal realm and the Golden Lance (Guild), using a special ballista built by Lord Protector Zahrer Irongrinder, fire the Golden Lance (Artifact) into Setherian, destroying him.

 

The Honour System

 

Honor is how Dwarves in the legion are judged and rewarded. Soldiers obtain a certain amount of honor in the Legion after completing specific actions, the honor is recorded in the roster by the Lord Marshal and Commanders. A Legionnaire must always report prior and after completing a honor granting action or they will not receive the honor in the assumption of false claims. Gaining honor also contributes to things around the Kingdom as a whole and includes things such as housing, tax discounts and admission to specific areas during specific events along with other benefits around the Kingdom and in the legion which honor may give you access to.

 

How to obtain Honor:

 

- Completing tasks and missions assigned by the Commanders and Marshal.

Completion task: +5 honor

- Patrolling the Nation's borders, the inner city, and guarding the gates.

Guarding: 1 Half Dwarvish day / +3 honor

Patrolling: 1 Half Dwarvish day / +3 honor

- Attending Legion sessions including meetings, legion feasts, and other gatherings of the legion. +3

- Practice +5

- Attending wars, skirmishes, and raids. +5

 

Dishonor:

 

Dishonor occurs when a soldier in the service of the Legion refuses to do certain actions or shows disrespect to individuals of the Legion, in the event this occurs the Dwarf is to be stripped of hours and if the Dwarf is to drop below the requirements of the ranks he or she has earned then they shall be stripped of their rank and medal.

 

- Failure to complete mission - 3 honor

- Misuse of Legion issued equipment - 5 honor

- Speaking against the Grand Marshal or Commander -5 honor

- Harassment/Assault of fellow Soldiers -3 honor

- Disobeying the orders of the Commanding Ranks -5 honor

- Going Stark Raving Mad -10 honor

 

OOC:

-Spamming and trolling in TS during practices: -5 honor

-Shouting/provoking trolling in Legion chat: -3 honor

 

Military Ranks

 

Grand Marshal

The Grand Marshal is the Leader of the Dwarven Legion, his

gallant and audacious actions have caused him to take the role.

Everything he says, everything he orders, will be upheld.

Disobeying the Grand Marshal comes with terrible consequence.

 

Grand Marshal: Fili Grandaxe ((Cpt_Noobman))

 

Commander

Commanders are exemplary soldiers and confident brave leaders,

they take commands directly from the Grand Marshal and convey

them to the lower ranks.

 

Commander: Crimson Commander ((Meanking))

Commander: Jorik Grandaxe ((joenaj))

 

Lieutenant

Lieutenants are the third highest ranking Legionnaire.

They are selected from the most worthy soldiers who

show potential to be great leaders in battle. They consist the

shortlist of next Commanders.

 

Lieutenant: Falent Ireheart ((MonkeyFaceGamer))

Lieutenant: Tog Irongrinder ((CptShoelace))

Lieutenant: Thirrak Grandaxe ((DiamondWarlord))

Lieutenant: Lord Onar Ireheart ((Kowaman))

 

Longbeard

LongBeards are previous Officers in the Legion, if they

have stepped down and wish to stay in the legion this is

what they are made. They are generally listened to

and well respected.

 

Pridebearer

A PrideBearer is the highest rank obtainable by honor. However they are

still required to partake in such activity such as Guarding and Patrolling.

To be a PrideBearer you must have 400 honor and have partaken in 12

practices, it is also needed that you must have fought in 3 battles or raids.

 

Ironbreaker

A veteran position obtained through 200 honor, 8 practices and

2 battles. A IronBreaker should train Grunts and Stoneguards.

 

Stoneguard

They have proven themselves worthy as a Grunt by partaking in

2 practices, they are just above par with Grunts and still are a very low

in Legion Hierarchy, but ultimately they are soldiers.

 

Grunt

A grunt is a recruit, it is the lowest rank and is the gateway

to all other ranks.

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Duties

 

Guard Duty

The Duty of Guarding is a crucial role within the capitol, Militants within the Legion are expected to serve for one Dwarvish year with pay to protect the Hold and may after obtain more pay by doing more guard work.

 

Gate management

Is the duty in which a Legionnaire is to protect the mighty stone gate way of the capitol, during this time it is his or her goal to open and close the gates depending on whom is requesting entry, there are two types of phrases a Guard must adhere to when challenging someone who wishes entry and a list of features a person may bear that will not allow them access.

The “challenge” Phrases:

“W’o be ye?”

“Wut duh ye wunt in da city?”

"Wut weapons duh ye 'ave?"

Continuing the “challenge”:

If the figure requesting entrance of the Hold has any of the following features he is to be denied entrance to the city unless stated otherwise by an official from the Grand Council,

clothing; Hoods, Helmets, Masks, Goggles, and other forms of face covering articles.

appearance; Bone like structure, lacking flesh on “his or her” bones, glowing eyes, scale like hides, colored skin and tusks.

 

Patrol

Patrolling is vital to the Hold’s well being be it either tunnel clearances, when a guard goes into the deep mines and disposes of creeps and critters who may harm the miners, or doing surface checks where the militant will do tasks similar to the tunnel clearance but on the surface.. Any peculiar sightings are to be reported to the Legion Commander for further inspection.

 

Tunnel Clearing

A guard is to travel deep into the underbelly of the Capital known as The Mugdor (Mines) where he or she will patrol and examine tunnels slaying beasts whom challenge the well being of the miners, other duties during this time include the lighting of tunnels and the reports of collapses, or peculiar holes.

 

Surface Checks

The Guard is to wander about the perimeter of the capitol where he or she will be charged with examining the wall that protects the Hold’s border as well as slay and critters who threaten travelers, any peculiar sightings such as wall breaks, mysterious structures, or orc presence, is to be reported.

 

Training

 

Practice or Training one’s combat skills and labor talents is an important factor within the Dwarven Kingdom as well as the Legion, formations and discipline are often the most stressed as the Dwarvish Legion is well known for it's organization and prowess as a team fighting army.

 

Combat

Military practice is often done once or twice every Dwarvish year to hone the skills of both recruits and veteran soldiers so that battles may be planned in advance and new tactics be learned in order to ensure that the Dwarvish “war engine” runs efficiently during times of war or battle and allow for fresh meat (recruits) to easily gain the necessary skills that make for the important components of the Dwarvish combat style.

 

Group practice

- Organized by Legionnaires on permission of Grand Marshal / Commander -

 

Parading (marching in formation)

Drilling (Fighting in formation)

Hunting (To train one’s skills)

Combat Practice (To train one’s fighting prowess)

 

Personal practice:

- Must report to Grand Marshall / Commanders prior -

Hunting (To train one’s skills)

Combat Practice (To train one’s fighting prowess)

Duelling (To test one’s capabilities)

 

Formations

 

Vel (Line)

- Formation always has the leader in front

- Line must not pass leader or break form during march

- Not default stance when inactive

 

Dree Vel (Three Lines)

- Formation always has the leader in front

- Line must not pass leader or break form during march

- May be default stance when inactive if number exceed 8 soldiers

- Continues going down in rows to accompany all soldiers

 

Aemiz (Row)

- Formation always has the leader in front

- Row will not be used during march

- Default stance when inactive if number is less than 8 soldiers

 

Tekom (Box)

- Formation has leader in the center

- Important individuals will be hosted on the inside

- Line must not pass leader or break form during march

- Rarely used during march due to difficulty to maintain

- Not default stance when inactive

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Armour & Uniform

 

All Legionnaires are required to wear the uniform suitable to their rank.

 

Commander

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Uniform: http://i.imgur.com/HRU76Zx.png

Helm: http://i.imgur.com/uiIIASQ.png

 

Lieutenant

Option 1

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Uniform: http://i.imgur.com/fNS7MPs.png

Helmet: http://i.imgur.com/my4mdj1.png

 

Option 2

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Uniform: http://i.imgur.com/xE7uxid.png

Helm: http://i.imgur.com/my4mdj1.png

 

Ironbreaker - Longbeard

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Uniform: http://i.imgur.com/N9k6kcC.png

Helm: http://i.imgur.com/haQbhEl.png

 

Stoneguard

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Uniform: http://i.imgur.com/iERxDbT.png

Helm: http://i.imgur.com/Y8fDnJk.png

 

Grunt

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Uniform: http://i.imgur.com/J0upKNA.png

Helm: http://i.imgur.com/kV1v0BS.png

 

 

Payment

 

he Dwarvish Legion/Armada is paid on the representation of active service that is done per year, the wage increases as one's rank increases as well thus allowing for a higher income on the well performing soldier's behalf. All Legionnaires are offered housing.

 

Wages

Grunt: 50 Minas

Stoneguard: 100 Minas

Ironbreaker: 150 Minas

PrideBearer: 200 Minas

Immortal/LongBeard: 250 Minas

Commanding Ranks: 300 Minas

 

Soldier of the year

Soldiers of the year earn a bonus of 100 minas at the end of the year from the commanding ranks for a show of excellent service, this means that soldiers (grunts included) will earn this bonus by not acting in a dishonoring manner and performing above expectations.

 

Enlisting

 

A Dwarf wishing to apply must send the following application to the Grand Marshal.

((https://docs.google.com/spreadsheet/viewform?formkey=dDZlVG5ONFoxRVRmODVfazdnX3FJZ2c6MQ#gid=0))

 

Roster:

 

((https://docs.google.com/spreadsheet/ccc?key=0AvHI9Gy9MRZOdDZlVG5ONFoxRVRmODVfazdnX3FJZ2c#gid=0))

 

((Creds to Kipples for writing))

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Moved to the Great Library. It shall be sorted into appropriate category shortly.

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