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graveyard_bones

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About graveyard_bones

  • Birthday 06/19/2004

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    graveyard_bones
  • Minecraft Username
    graveyard_bones

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  • Gender
    Male
  • Pronouns
    he / him
  • Location
    USA

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  1. yaay happy pride month yaay

  2. RP so good last night tthey had me taking notes to remember shit

  3. Hi, to preface, I have witnessed wars via livestreams and screenshares on YouTube and Discord, so take what I am about to say with a grain of salt; my opinion bears little weight here. At the end of the day, I am sitting down on my laptop at work and adding side comments, rather than looking to kickstart an argument. I just want to drop what I think somewhere c: I find this part in particular rather interesting. LOTC is, at the end of the day, a fantasy roleplay server, but has ultimately shifted to a geopol server. I believe this has something to do with the time scaling of the server, with the time ratio being 1:7 (or, 7:1?) and the culture the player base has built over the years. This puts heavy emphasis on players wanting their characters to make their mark because, in tandem with real-life duties, time flies by much quicker than usual. A mundane human can live upwards of ~2 OOC years, but the time played depends on who is playing them, and is ultimately closer to ~1 OOC year Why I bring this up is because the time scaling is much more suited for the rise and fall of empires, settlements, nations, etc. War definitely panders toward a very small number of LOTCers who PvP quite often. That is to say, yes, there is a hint of false advertisement here and there, but I feel as though it also depends on where you roleplay This, I wholeheartedly agree with. I've seen a few times where ambitious, new players are able to weasel their way up into very high positions due to both roleplay skill and ability to easily converse with others, ICly and OOCly .. and that's kind of it. I barely witness any new player come in with the goal of starting their own settlement or creating a clan, however that happens. I hold very ambitious goals myself, but that is something I will seek ICly Very little do I see them able to stick their foot in the door Granted, this could be something to do with one's social ability, but many players have already settled down in a place they believe fits their character. Many settlements, vassals, nations, etc. already cover a majority of grounds and roleplay genres, resulting in a new player actively seeking something that doesn't copy a preexisting place. In fact, when I returned, I was shocked at the sheer number of vassals that existed under kingdoms, particularly the Empire of Man (which, in part, is due to war). Which brings me to my next point, Maybe my take here is a little doggy, but I do not think that these numbers are inherently crazy. I stated this prior, however, a large majority of places that exist on Azuras right now pander to a large majority of different genres of roleplay. It may be a bad example due to the dark elves not quite having a place to settle per se, but the mina count, and charter signatures were completed rather quickly (please correct me if I'm wrong, though) Either way, for the tail-end of the message, I quite like the idea of little guys vs. little guys. It strays away from the cut-and-dry big guy vs. little guy that I've witnessed time and time again, and puts more focus on those settlements that aren't just SoL roleplay or the ever-so-often darkspawn attack. People may find fun in that, and I do myself! There's nothing wrong with it, but the more paths the merrier Closing this out, finding a middle ground that supports both casual and competitive roleplayers may be difficult, but I don't think it's impossible. This discussion is definitely a step in the right direction
  4. hi ? hello

    1. Turbo_Dog
    2. graveyard_bones

      graveyard_bones

      1 minute ago, Turbo_Dog said:

      Hiiii

      Hello Turbo how are you doing on this fine day

  5. to anyone who resides in the caribbean islands, specifically jamaica, or has family there, i hope you're safe and/or out of there

    1. PolarLoLs

      PolarLoLs

      Thanks twin its ******* wicked over here

  6. whats typically ur sole reasoning for writing? your motivation? i remember you mentioning u read a lot when we chatted once in a blue moon, what's ur favorite author, and what's the literature you typically digest?
  7. I do not believe there's anything inherently wrong with sharing quotes, emotes, or streaming yourself RPing on a server - most of the time, someone isn't going to share their most private RP scenes. The difference between the two, however, is when the shared media is intentionally utilized between a group of individuals OOCly to metagame, metarally, find a favorable ground OOCly, and so forth, as stated in the forum prior. I am not a moderator, though; do not consider my words a fact.
  8. A brief wave of acknowledgment was always sent toward Okar'sil in their passing; however, Sariel never paid any attention to the person Okar'sil was. It was difficult to grieve a man he never knew, yet the pain felt in the quaint village far from Koyo-Kuni rubbed off on him. Death was always an odd concept to him, for they still lived on in writing, no? Or maybe that wasn't for him to determine. No tears are spilled, no woes to be said. He continued onward as if it was another day.
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