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A Comprehensive Guide To Making Decent Skins.

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mitto

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Hey.

 

A few people requested this so I thought I'd put an hour long video Guide on how to make decent skins for roleplay.

 

For people applying to the server:

The third video shows how to get screenshots for your application.

 

I know people like to see the final product first so here you go:

SHX1nkh.pngP8a8x6Y.png

 

There's not Audio on the videos so throw up some music to listen to while watching these. I'll give some suggestions:

 

This will be broken into three parts.

 

We will be using two free programs, one of them is a web browser program, no downloads required. (except the skin!) The other is a free image editor called Paintdotnet. It's pretty simple and powerful.

 

There are a few things I have to say on the video so I'll add notes at the bottom of the videos.

 

If you have any questions on the guide or any tips feel free to reply to the topic.

 

Part 1

https://www.youtube.com/watch?v=pSk4AyWxI28

Remember to pick a reference picture, unless you're feeling a tad cheeky. In my opinion it makes this process 100% easier if you know what sort of thing you want before going into it.

 

Shading in this program isn't very easy and it's quite ineffective, I wouldn't suggest it.

 

If you don't have as much time to dedicate to skinning as I do you can save it as a TXT file. If you do that you can load it back up at any time, even after closing the page and not loose all your progress. Arguably you can do that as a PNG too but it's more difficult as a PNG. If you try you'll see why.

 

Part 2

https://www.youtube.com/watch?v=_cRUxTrx63k

The first shading style I generally use for skin tones because it looks a lot more natural, you could use it for all of it but it's completely up to you. It's more tricky to use, it takes longer. It requires more shade tones therefore it's almost impossible to work on dark tones with it. In the end I don't think it looks very good on clothes anyway.

 

The reason I fill the layer in with blue is that so when I merge the layers the shading wont poke out of the sides, if that happen you'll have to hand erase it, it's much easier to fill the layer and delete all the excess shading in one go.

 

Remember which layer you are on, if you aren't on the wrong time you've going to have a bad time.

 

On the shading the reason I edit the pattern is so it all lines up correctly, if you don't it will not look right.

 

When the chest transitions into the legs you may see that i cut a specific sections out of the chest and put it on the legs, it's because if I used it from the top the shading would transition incorrectly, this is the most common problem I get. If you get this problem that is most likely why.

 

Make sure it's all one layer when you save it or it'll prompt you to save it as a PDN file, which is unusable.

 

Part 3

https://www.youtube.com/watch?v=MDwU36DlJ_M

If you find you've made a mistake, things haven't lined up right, return to step 2 and see where you went wrong.

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can i post one thread without being memed on tbh...

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I still owe him sexual deeds for shading my skin.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

ᕦ( ͡° ͜ʖ ͡°)ᕤ

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10/10 m8

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I'm a little confused on the shading part. So you first draw a shaded square or whatever then you basically just cover everything that has that same color that you want shaded in a different layer and then in the first layer you make everything blue? I don't get it

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I'm a little confused on the shading part. So you first draw a shaded square or whatever then you basically just cover everything that has that same color that you want shaded in a different layer and then in the first layer you make everything blue? I don't get it

Basically, you make the shaded square for the color that you want,

 

Then you post it on another layer.

 

On a layer above the background (The skin) you cover all of that color that you've shaded, making sure it all aligns up.

 

Once you have covered everything, you move the shade layer behind the background (skin) moving it down.

 

Once it's below the background layer, click onto your skin layer again, you're done with your shading layer.

 

If you can see any of your shading once it's below the skin layer, that's bad. This is because once they come together to make one layer it will ruin the skin template.

 

The way to fix this is to: make everything that's transparent blue or green on the skin layer, by doing this is cover's everything that shaded.

 

If you can no longer see anything that's shaded; you've done it right.

 

Then, you just delete anything of that color on the skin layer, which as you will see will reveal the shading again, but only in the places where you need it.

 

Once you're happy with how the shading looks, you merge the layers, so that the shading layer and the skin layer become one.

 

Once they're the same layer you just delete the blue.

 

 

Hope this helps!

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