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Petition: Elven curse.

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AlmondTree

Change the Elven curse?  

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Just now, Sky said:

You'll find that not many elven parents have too many blood children, having two or three at most and the rest adopted. The ones running around as elven children, are orphans from NPC parents. This isn't exactly a thing that the lore can stop, and it's less likely to actually do good, if changing it.

Once again, it's up the the elven communities to take a stance on this issue. The lore is there, you can not disregard lore. That's breaking rules.

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1 minute ago, Pess said:

Yeah, which is why once again you either as the elven community take stance on this matter as a whole or change the curse or something that makes sense.

 

I'd argue that with the not-rped curses, the approach that having a curse that doesn't really matter is a good idea. AKA Humans don't RP mortality for the most part. Less them be immortal (or longer lived, like 500 or something). But have their curse be that their empire is cursed to rise and fall in a cycle for eternity. Which is what happens anyway. It's a lore curse, and a self-fulfilling prophecy

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I don't consider the amount of children we have in the elven playerbase to be a big problem. Our core playerbase is almost exclusively adult characters, nor is it worth the drama of telling people not to play random orphan children because we are enforcing an arbitrary limit on the amount of child characters we let roleplay with us. Even if it was a problem, you cant change the way people roleplay with a rule on a piece of paper. It takes constant daily monitoring, influence and effort.

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If we are going to keep the current Elven Curse, then we need to either

 

  • Place a limit on Elven characters we accept into LotC
  • Implement a system where people have to obtain permission OOCly before bearing children, be it from nation leaders or staff team of some sort
  • Completely change our methods of violence and attack, and war.

I do not like the curse because the above is really elitist but are really some of the only ways we can actually truly keep it the way the lore is.  I also dislike that Elves go to war as much as they do.  War would, ICly, be devastating to the Elven population, because they wouldn't be able to reproduce children to make up for the men and women lost.  Culturally I always find it irksome that Elves are so quick and prone to violence when their longevity and inability to reliably produce children would put them above such pettiness.  

 

I agree that the curse for the Elves, and perhaps all 4 curses, should be altered to something more sensible.

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Just now, Pess said:

Once again, it's up the the elven communities to take a stance on this issue. The lore is there, you can not disregard lore. That's breaking rules.

How is anyone breaking rules? A family that has 3 kids, in their entire life, is in no way breaking lore. Three kids, for a pair that can live till they are in their thousands? I'd say it only seems bad, because there's few people wanting to play human kids, or other kids. Elves are in no way breaking, or disregarding lore, and if they are, please point them towards a moderator and not paint the entire community with the same paintbrush of 'lore-breaking individuals!'

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Honestly just punish players for having Elven twins, and ensure that people only have kids occasionally. I'd like the LMs to take an active stance oncurse enforcement when it's blatant so they can also tell us GMs who to punish for disobeying or who to warn if it's a first offense. An Elf should VERY rarely be able to have more than one kid, it makes no sense for there to be so many in the first place. I wish people'd keep it in mind that:

1. Elven twins are IMPOSSIBLE.
2. "One kid every ten years" doesn't work, change it to fifty instead before an Elf is fertile again.


I still find it pants-on-head retarded that this even needs to be discussed, there's not really an issue with the current curse except for the fact that the LMs appear to neglect its enforcement. 

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Just now, 吳憾戰士14 said:

I don't consider the amount of children we have in the elven playerbase to be a big problem. Our core playerbase is almost exclusively adult characters, nor is it worth the drama of telling people not to play random orphan children because we are enforcing an arbitrary limit on the amount of child characters we let roleplay with us. Even if it was a problem, you cant change the way people roleplay with a rule on a piece of paper. It takes constant daily monitoring, influence and effort.

Well, then perhaps a change is in order for the elven curse if it is not an option to enforce it.

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Just now, Sky said:

How is anyone breaking rules? A family that has 3 kids, in their entire life, is in no way breaking lore. Three kids, for a pair that can live till they are in their thousands? I'd say it only seems bad, because there's few people wanting to play human kids, or other kids. Elves are in no way breaking, or disregarding lore, and if they are, please point them towards a moderator and not paint the entire community with the same paintbrush of 'lore-breaking individuals!'

I have to talk in general terms due to the curse being a general thing. If you feel that I am painting the elven race black then that's not what i am doing. I am talking about the curse needing a change to better have impact like the OTHER curses have.

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1 minute ago, aerialkebab said:

Honestly just punish players for having Elven twins, and ensure that people only have kids occasionally. I'd like the LMs to take an active stance oncurse enforcement when it's blatant so they can also tell us GMs who to punish for disobeying or who to warn if it's a first offense. An Elf should VERY rarely be able to have more than one kid, it makes no sense for there to be so many in the first place. I wish people'd keep it in mind that:

1. Elven twins are IMPOSSIBLE.
2. "One kid every ten years" doesn't work, change it to fifty instead before an Elf is fertile again.


I still find it pants-on-head retarded that this even needs to be discussed, there's not really an issue with the current curse except for the fact that the LMs appear to neglect its enforcement. 

Do not change it to fifty years, that's a literal entire year...

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Its OOC that decides a player base and no lore can stop that.

 

From most of what I've seen by the time another baby is punched out the previous is all ready an adult by human standards or nearing adult by elven standards.

 

Also when writing racial lore you don't consider any OOC logistics and purely must consider the RP logistics which would make elves extinct within 150 years or hyper hermits who all live alone hiding from everything.

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Just now, Song Druid said:

 Culturally I always find it irksome that Elves are so quick and prone to violence when their longevity and inability to reliably produce children would put them above such pettiness.  

IC culture develops out of the realities of day to day RP, not what lore on a wiki tells us to RP. Elves are constant targets of raids and aggression throughout the last 3 IRL years, so they've learned to fight, gotten aggressive a la cornered rat bites the cat style, and built high walls to defend themselves. They send men to fight with Oren because the strength of oren has heavy effects on the strength of the elves due to their close political ties, so in the long run it is for the greater good of elven security.

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Just now, aerialkebab said:

Honestly just punish players for having Elven twins, and ensure that people only have kids occasionally. I'd like the LMs to take an active stance oncurse enforcement when it's blatant so they can also tell us GMs who to punish for disobeying or who to warn if it's a first offense. An Elf should VERY rarely be able to have more than one kid, it makes no sense for there to be so many in the first place. I wish people'd keep it in mind that:

1. Elven twins are IMPOSSIBLE.
2. "One kid every ten years" doesn't work, change it to fifty instead before an Elf is fertile again.


I still find it pants-on-head retarded that this even needs to be discussed, there's not really an issue with the current curse except for the fact that the LMs appear to neglect its enforcement. 

Agreed! But if this is something that staff wants to enforce is a different matter.

 

The two points you made are solid I would say and the reason I bring this up is exactly the reason you stated, that it is not made relevant enough by staff.

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5 minutes ago, Song Druid said:

If we are going to keep the current Elven Curse, then we need to either

 

  • Place a limit on Elven characters we accept into LotC
  • Implement a system where people have to obtain permission OOCly before bearing children, be it from nation leaders or staff team of some sort
  • Completely change our methods of violence and attack, and war.

I do not like the curse because the above is really elitist but are really some of the only ways we can actually truly keep it the way the lore is.  I also dislike that Elves go to war as much as they do.  War would, ICly, be devastating to the Elven population, because they wouldn't be able to reproduce children to make up for the men and women lost.  Culturally I always find it irksome that Elves are so quick and prone to violence when their longevity and inability to reliably produce children would put them above such pettiness.  

 

I agree that the curse for the Elves, and perhaps all 4 curses, should be altered to something more sensible.

Well said! +1

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Just now, 吳憾戰士14 said:

IC culture develops out of the realities of day to day RP, not what lore on a wiki tells us to RP. Elves are constant targets of raids and aggression throughout the last 3 IRL years, so they've learned to fight, gotten aggressive a la cornered rat bites the cat style, and built high walls to defend themselves. They send men to fight with Oren because the strength of oren has heavy effects on the strength of the elves due to their close political ties, so in the long run it is for the greater good of elven security.

I know your IC reasons, I just don't think it's sustainable.  Even helping Oren would diminish the population.  One of the only things that makes sense to me would be to distance the elves entirely from the outside world, which would be impossible on LotC.  But I am talking specifically on the curse.  You are quite right that it is RP that determines the culture, not some wiki thing.  But my point is if we are going to have this curse and not really RP the impact of it then let's just change it.  Let's make a different curse.  Or better yet, just remove them all!  The original lore for the curse is kindof stupid anyways.  There are so many holes in the lore itself.  Why is the curse still active after all these years?  Why hasn't Iblees power dwindled after being defeated several times??  Who did the original 4 brothers mate with?  Who did they have children with? Were their wives part of some uncursed race?  Couldn't those people have simply populated the world instead of mating with the brothers whom Iblees outright told their descendants would be cursed?

 

Don't get me wrong, Leo.  I agree with you.  I'm just saying if we're gonna have it, we need to enforce it.  If we aren't going to enforce it in a realistic manner that is actually deeply impacting the elves, then we need to rethink it.

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Arent't you the child of an Elf/Human?

 

Don't you have sibling(s)?

 

Aren't you the Aunt to about 5? Half-Elf Children from just one RP brother?

 

You're destroying your own family, madness!

 

 

Rules that prevent a player from doing basic things, as basic as the ability to play a main race, are stupid. Creativity on this server is already limited by other lore, let alone OOC stimgas and hate, for anything outside the norm. If it makes the player happy and it isn't hurting anyone, it shouldn't be an issue. Change the curse if its that much of a big deal but don't restrict a player further. 

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