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Let's Play Lone Wolf

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Stayin!

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A close vote, but we stay.

182

You discover a low passage that opens out into a cavern full of stalagmites. There are two exits in the opposite ice wall; both disappear into darkness. In the snow around the entrances of both tunnels are many strange tracks.

If you have the Kai Discipline of Tracking, turn to 75.

If you wish to take the right tunnel, turn to 114.

If you wish to explore the left tunnel, turn to 235.

No, we don't have tracking. Left or right?

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Right

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Right!

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Right.

~edit~

Il be going away for the next couple days so I won't be online to post.

*realy dramatic like*

*holds out a hand pointing*

"Go on without me. And for petes sake go right"

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Left!

-as quoted from my first statement-

No! Right is never right, but in that case left is right, but left is right which is never right, so that means none of them are right, so then it means it's left? But left is right... Gaaaah

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I'll be leaving for a few days too. Going to be driving for a bit (L's! woo!) and probably sleeping for the rest of the journey. In any casse good luck to you all!

And I leave you with choose the right.

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Right it is!

114

You have covered less than fifty yards when you arrive at another cavern. Lying upon a raised dais of ice in the centre of the frozen chamber is a Baknar, a fierce and carnivorous ice creature. It seems to be sound asleep and the remains of an animal lie scattered around the slab. In the far wall of the chamber lies another tunnel.

If you have the Kai Discipline of Hunting, turn to 279.

If you wish to creep stealthily past the Baknar, turn to 23.

If you wish to attack the creature, turn to 101.

Guess what discipline we have!

279

Baknar are known to sleep for up to three days after a feast. By the number of freshly stripped bones littering the chamber, this Baknar is likely to be asleep for many hours. You slip past the snoring creature and leave the chamber.

Turn to 235.

Ok. Fair enough, it got us through that encounter.

235

After a short walk, you arrive at a massive ice hall full of crystal stalagmites and stalactites. The floor is covered with animal tracks and bones, yet the vast hall seems empty and still. You notice that the northern wall is a completely smooth surface of granite blocks stretching upwards to the icy ceiling, over one hundred feet above. You suddenly realize that you are staring at the foundation stones of Ikaya—you have reached the ice fortress.

ill13.png

Partially obscured by a large mound of crystals, you can just make out a ramp leading up to a massive stone door in the fortress wall. Your discovery brings renewed hope. If you can gain entry to Ikaya and quickly capture Vonotar, there is still time to reach your ship, the Cardonal, before the pack-ice starts to freeze.

If you wish to cross the icy hall and examine the stone door, turn to 52.

If you decide to stop and search the bone-littered floor, turn to 115.

So now we need to decide whether to examine the floor for possible loot, or not.

Oh, happy Easter, guys.

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Well, since it's Easter.

EASTER EGGS.

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS.

Examine ground for EASTER EGGS.

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What the champion of rotten feces said.

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>:o!

Not rotten, fresh.

Wait actually, not feces, FACES*.

I MEANT FACES, COD HAMMIT.

-shakes fists at Xero who probably won't read this thread-

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Look are at the bones.

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There's treasure here. I can feel it in me bones. Let's have a look around.

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And search we do!

115

You discover that many of the bones scattered among the stalagmites are of human origin. Shattered skulls, skeletal hands, and rib cages lie half buried in the ice. You are about to abandon your search when a small box made of carved bone catches your eye.

If you wish to open this box, turn to 218.

If you prefer to leave it, you can examine the fortress door by turning to 52.

Hey, a mysterious box. I'm assuming we open it, since we've come this far?

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