_SurrenderMaine 20 Share Posted August 20, 2017 So, I am creating an LOTC mod for EU4! (yaaay) If you have Europa Universalis 4 you would know that it is a strategy game based from mid 1400's to mid 1800's, and it includes the entire world! Now, what I need from you, the players, is lore! I need every major event, the date, the territories, and I need the names of the kings! If you're going to give a major event, use this format: Event Name: Event Date: Event Description: Anything else to add?: ___________________________________ If you're going to suggest kings/queens/emperors of a certain time, use this format: Leader Name: What did they lead?: Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: Death date: ___________________________________ If you're going to suggest a nation of a certain time, use this format: Territories (picture appreciated): Leader of the nation: Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: Date: SEE THE PROGRESS HERE!: https://goo.gl/9AbXbH Things that happened to the country during this time: If you have a territories map, then feel free to post it! IF YOU KNOW HOW TO MODEL, TELL ME! IF YOU HAVE ANY OTHER SUGGESTIONS! TELL ME! Link to post Share on other sites More sharing options...
Salty Saradunan 46 Share Posted August 20, 2017 Depends what map you are doing Link to post Share on other sites More sharing options...
SeventhCircle 460 Share Posted August 20, 2017 10 hours ago, Salty Saradunan said: Depends what map you are doing Their doc says Axios and I'll totally see about making a few sounds like a cool project and I love Eu4 Link to post Share on other sites More sharing options...
Balthasar 2497 Share Posted August 20, 2017 An lotc mod for the crusader kings 2 would be pretty cool instead. Link to post Share on other sites More sharing options...
NotEvilAtAll 10906 Share Posted August 22, 2017 +1 This is a good idea Link to post Share on other sites More sharing options...
NotEvilAtAll 10906 Share Posted August 22, 2017 Spoiler Leader Name: Jack Bundle of Mellsburry What did they lead?: The halfling village of Mellsburry Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: Age: 100 or so, Diplo: 15?, Millitary skill: 4, Leading skill: 23. Death date: Still alive Spoiler MELLSBURRY Territories (picture appreciated): Tile A44 on here https://imgur.com/jwLZhjo Leader of the nation: Jack Bundle Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: Already stated above Date: Started at around 1593 or so Extras: Small levy size due to the peaceful way of life for the halflings, but a strong economy due to heavy farm production. -Will slowly gain some population from Reedsborough due to an event that happens at the beginning of the game -Starts off with a VERY small population and economy, but will eventually become decently powerful -Decent ship building potential Spoiler REEDSBOROUGH Territories (picture appreciated): Tile C12 on https://imgur.com/jwLZhjo Leader of the nation: Butter Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: Since I do not know that much about Reeds, I will let you choose this. Date: Since the beginning of Axios Extras: Small levy size due to the peaceful way of life for the halflings, Reedsborough also has a very strong economy, but they suffer from an Event that occurs at the beginning of the game (See below) Spoiler RIVERSHIRE Territories (picture appreciated): Tile B25 on here Leader of the nation: Pick from here https://lh6.googleusercontent.com/Un2o8YfNKdljZwmSDl9g9b1P5zDycPjJYaM_wC5jQHPPVuAcESLR2wPIOI0ryKePq2tg501fPNe92TaI8-7-Xf1xurn3uzMTep9mvgsqord40QC4Yu40p4XOcFfojdHzFUI7rHqN Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: I'll let you choose with this, do something interesting. Date: Since 1610 Extras: Created sometime a while after the start of the game -OK economy after some time has been spent on the economy, Low Levy size. -Draws population from Mellsburry due to an event (See Below) that occurs at it's creation -Starts off just like how Mellsburry does, without a good economy or anything else for that matter -Doesn't get to be as powerful as Mellsburry gets to be, but the lands surrounding Rivershire aren't very colonized, which is a plus. Spoiler PENDLEMERE-BY-COTTON-LAKE Territories (picture appreciated): A55 on https://imgur.com/jwLZhjo Leader of the nation: There is no leader Description of the leader (age, diplomacy skill, military skill, leading skill [weak leader? strong leader?]: No real leader Date: I don't care, do what you like Extras: Created quite a ways after the start of the game -OK economy to begin with -Great economy and pretty amazing population after yet another event occurs that give Pendlemere population from all the other halfling nations -Low levy size Spoiler Event Name: Sundering of the halflings Event Date: Beginning of the game Event Description: Many a good halfling has decided to depart to the far away lands of Mellsburry, led by their leader Jack Bundle Options: "Let them leave" -Population is drained from Reedsborough and is given to Mellsburry "NEVER!" -Half as much population is drained from Reeds to go to Mells, war begins between Mellsburry and Reedsborough Anything else to add?: This is the event that can give Mellsburry a chance in the Axios (Event is given to Reedsborough at the beginning of the game Spoiler Event Name: The second sundering of the halflings Event Date: When Rivershire enters the game Event Description: After having settled down in Mellsburry, the feet of many a halfling has grown restless. Some desire to leave Mellsburry and begin life anew in the far away village of Rivershire. Options: "We didn' wan' them 'ere anehways!" -Population (Not a whole ton) is drained Mellsburry and is given to Rivershire, relations worsened significantly with Rivershire "We mus' weather through ye' anothah s'orm" -A good bit more population is drained than the option above "Knox curse them!" -Half as much population is drained and given to Rivershire (Half as much as the first option), casus belli is gained against Rivershire, relations worsen with Rivershire a TON (From 0 to like -100 almost) Anything else to add?: This is the event that either puts Rivershire on the map or makes the halflings even more divided (Event is given to Mellsburry when Rivershire enters the game) Spoiler Event Name: The hearth is found again Event Date: When Pendlemere-by-Cotton-Lake enters the game Event Description: The halflings, after having been divided for so many years, have come together in the lands of Lorraine, in Cotton Lake. They have begun building burrows for themselves, and ask for all the other halflings to join them in their quest for unity. Options: "Soun's like ah grea' idea!" -Population is drained from your halfling faction and is given to Pendlemere, your halfling faction becomes controlled by an AI, and you assume control of Pendlemere-by-Cotton-Lake "We decline t'is offer" -Only a small amount of population is drained from your halfling faction to be given to Pendlemere "T'is isn' wha's good for t'a 'alflin' kin!" -Relations worsened with Pendlemere, no population is lost Anything else to add?: All of the AI controlled halfling factions pick the opion "Soun's like ah grea' idea" by default, giving population to Pendlemere, although they do not assume control of Pendlemere. (This event is given to all of the halfling factions when Pendlemere enters the game) Link to post Share on other sites More sharing options...
Guest Share Posted September 9, 2017 Moved to The Great Library. It shall be sorted into the appropriate category shortly. If you feel this is a mistake, please contact myself or any FM and we'll restore it. Link to post Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.