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Attack on Khurmt


Aesopian

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~| Wonkawood |~

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Summers turns to autumn, and with it comes the fall. 

 


 

Anyone can participate, come at the appointed time, and you can aid in the great battle against Khurmt!

 

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Critical Information

 

Summary: The final battle against Khurmt is at hand. Gather your forces and marshal your armies: this Friday, the Idols of Khurmt will be cast into the Wonkawood lake, and the struggle truly begins.

Date & Time: 6:00PM EST Friday, July 13th, 2018

Required party number: 30+

Details: The descendants have begun construction of a camp at (970, -1300). The region is set as freebuild, and you may travel there yourself, and construct fortifications for the coming battle. You will receive additional loot or mina if you happen to build a lot, or build something very cool. Feel free to message Aesopian (GE#1665) over discord if you'd like a ship moved there. Khurmt has a divine armor class, and so only takes damage from siege weapons, high-level magic (every five tiers of a magic possessed by the party grants one attack), and artifact weapons (message Aesopian over discord with a screenshot of the weapon at least one day before the event, and he will approve/deny it. You'll likely get only one attack using it). Combat will primarily be a mix of PvE (fighting Khurmt's minions and the dark wonks), and RP (attacking Khurmt himself). Khurmt Idols will be picked up by Aesopian over the next few days.

 

Khurmt is known by the wonks as the dark frogod, is a malevolent and powerful entity. His exact nature is unknown, with some theories suggesting he is an apparition, a corrupted spirit, or the spawn of Iblees himself. Long ago, when the ruins of this land were fresh, the wonks were a wondrous and bountiful people. They lived throughout the entire Wonkawood, and were on the verge of spreading out across all of Atlas. This was, until, Khurmt came to them. He twisted their beliefs, corrupting their elders. Ultimately, it was by his influence that most of the wonk population were tricked into committing mass suicide, with the remainder trapped deep underground. Reports suggest Khurmt takes the form of a massive, red, bipedal frog-like entity. He has mastery of dark magics, the undead, and if rumor is to be believed, demons.

 

Eight hundred mina and two wonk tokens will be given for each Idol of Khurmt a player turns in, to that player. Additionally, three sets of Fallingwood armor, three Fallingwood swords, five bugpuff red, five ponderlot, five glorping slime, five blemfort mushrooms, and five pudge tatoes, to be distributed at random among the party members. Finally, players will receive artifact weapons, artifact magic items, and other items from the bodies of Khurmt, and his elite forces. 

 


 

In the depths of a jungle, below lilypads and cattail, a power stirs. 

 

An ancient, evil power, built on a mountain of death, and a history of suffering. There is a wisdom to carnage. It knows the men of this realm draw close. 

 

So, let them come.

 

They will join the rotting corpses on which I stand triumphant.

 


 

A call goes out from the wonks, to all the descendants across Atlas. The final battle against Khurmt is at hand! Many months of events have led up to this final point. Already, groups of players are clambering together to assemble their Idols of Khurmt and prepare for the final confrontation with the dark frogod. It is the last chance to join, and become part of this defining moment.

 

Spoiler

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A dark wonk prepares to defend his unholy liege.

 

WAKE ME

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When the Farfolks Go to fight the Dark Lord

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Moved to The Great Library. It shall be sorted into the appropriate category shortly.

 

If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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