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[Fixed]Lockpicking and its failures: (


Zacho

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**Description**
<!--- Please give a short description of the issue here -->

Essentially the new lockpicking plugin is not only bad in the sense of jamming doors, but also doesnt even take lockpicks to use. You can do /lockpick, /break /smash, etc on any door, gate, trapdoor, etc and still not have increased chances when trying to break through doors
**Date of occurance**
<!--- Please try to give us as accurate a date as you can recall to the time this bug occurred →

Last like month or two

**In game specifications**
<!--- Who are you, what persona were you on at the time of this bug, etc. →

all of my personas, tried other people, tried sneaking and not sneaking, tried god and ungod, vanished and unvanish, etc. Nothing works to.


**Steps to Reproduce**
<!--- Provide all the steps necessary to reproduce the problem -->
1. Step 1 Buy a lockpick from the store
2. Step 2 Walk up to a door that someone else has locked
3. Step 3 do /lockpick
4. Step 4 Jam the door about 75% of the time, 20% it actually remains intact and the last 5% is getting it to open


**Expected Behavior**
<!--- Tell us what should happen →

 It should increase its chances of opening with a lockpick, but doesn’t
**Actual Behavior**
<!--- Tell us what happens instead →

My makeshift tests show that doors jam most, remain in tact second most and open the least often. Lockpicks have no bearing or effect on these chances.
**Additional Information**
<!--- Please provide any additional information here -->


**Error Message**
<!--- If you received an error then please post it in the empty space below, →

None provided.

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