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Flora Announcement


Riftblade
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Flora (relating to plants; herbs, fungi, flowers, trees et cetera) on LoTC have undergone a hard wipe as part of the loregames and the semi recent removal of our Botany plugin. 

 

Having spent some time assessing miscommunication about what plants we have available in roleplay, the way in which they’re used and understood by players versus lore and guidance as to how they should be handled, we have found that the key issue with most pre-loregames plants is that they are (for a variety of reasons) outdated and unsuitable for the modern climate. (The plant index and the wiki, for example).

 

Going forward an up to date list of what plant lore is currently accepted will be kept here, along with further instruction on how these plants can be gathered for use in the coming weeks as part of the same node system we have recently deployed for lore minerals.

As with minerals, a distinction can also be made in flora between ‘common’ flora (that which exists IRL) and ‘lore’ flora:

In the case of the former, it is safe to assume that all naturally occuring flora from our real world can also be found and used in the same manner on LoTC, with the exception of plants containing any potent medicinal or poisonous effects greater than mild pain relief or stinging. 

 

 

For this we expect players to use common sense; if we have people for instance researching some incredibly vague prehistoric plant to then use as a superpoison in their roleplay there will be consequences. When in doubt, just ask us for guidance!.

 

In the case of the latter, LoTC specific plants not presently accepted in the Flora subforum are to be considered outdated and denied and in need of a rewrite using the new format. This can be found here.

 

Edit: Flora used for cultural and recreational use such as pipeweed and cactus green are still allowed, no combative or medicinal uses though.

 

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