Office of the Registry 2323 Share Posted February 25, 2022 [ACT] OF THE IMPERIAL DIET CUT THE RED TAPE ACT 7th of GODFREY'S TRIUMPH, 1861 Introduced in the [IMPERIAL DIET.] With intention of passage in the [IMPERIAL DIET]. INTRODUCTION: We seek to do the following with the Red Tape Act Modernize the ORC. Renaming the ORC to The Imperial Code From 91 to 38 pages LINK TO WORKING DOCUMENT (CURRENTLY 38 PAGES) Section I:Remove the Lex Kaedreni from the ORC. It only applies to the Imperial State Army. Section II: Remove the Lex Piscatoris from the ORC. Further can be reviewed and shifted over if deemed necessary. Shifted Excise Tax and Tax collection to Civil Law (514 → 307). Shifted Battlements Act to Civil Law (508 → 308). Shifted Amyas Act to Civil Law (511 → 309) Section III: Adjustments to Lex CriminalisRemoval of degrees - only the four severities remain. 201.03A - Infractions offense, of the least severity. 201.03B - Misdemeanors offense, of middling severity. 201.03C - Felony Offense greatest severity. 201.03D - Treason Offense greatest intolerable severity. Removal of 206.02 (Gambling) 206.02 - On Gambling 206.02A - Where an individual intentionally partakes in unsanctioned betting in games or events, usually for the reward of money or property, this shall be the crime of gambling, an infraction. 206.02B - Ratibor Act (1759): Individuals are permitted to partake in friendly wagers, gambling, and card games as a decriminalized act, only punishable if such endeavors reach an institutional level without proper dispensation. 206.02C - An undispensed level of gambling that would violate CH 206.02 shall be defined as an organized business promoting gambling in such a way that it inspires a spirit of immorality, indecency, and dissent among its patrons. 206.02D - Institutionalized gambling halls are exempt from CH 206.02 if granted dispensation by the local provincial authority or Imperial authority, namely the relevant Lord Lieutenant, Governor-General, Lord Palatinate, or by writ of the Ministry of the Interior, or by Imperial decree, in that order of authority, with the understanding that their writ dictates the establishment is one honest and in line with Orenian tradition. Adjusting of 208 (Against Imperial Office) Crimes Against Imperial House → Crimes Against Direct Imperial House. Added: 208.00 - Defining an Imperial Office:A member of the Council of State or the Palace Council. 208.00A - Defining Direct Imperial House: A member of the Imperial Family with no other peerages or titles. They are permanent residents of the palace. CH 210 - On Legal Defense → CH 210 On Legal Classifications Moved three classifications from CH 209 - On Inchoate Offenses down to CH 210 - On Legal Classifications Consolidated many Legal Classifications to be one section, rather than two subsections. No definitions were changed. Deleted 210.012 Unlawful imprisonment 210.012 - Unlawful Imprisonment Act (1794): On Unlawful Imprisonment 210.012A - A petition for a writ of unlawful imprisonment can be filed by or on behalf of a person in custody to the Central Circuit Court to dispute the legal basis for confinement. 210.012B - If the petition is accepted, the Central Circuit Court will hold a hearing on the matter, where the person in custody and the Crown prosecution can both present evidence about a lawful basis for jailing the person. (i) The Court may also issue and enforce subpoenas in order to obtain additional evidence. (ii) Whereas such hearing must follow procedure for the Legal Procedure Act & the Swift and Fair Justice Act. 210.012C - This writ is not equivalent to a direct appeal of the court, but instead simply allows the challenging of errors to prove a detention unlawful. Deleted 210.011 Double Jeopardy. 210.011 - Double Jeopardy Act (1788): Non bis in idem - Where an individual has been tried for a crime in a previous court of law, and has already exhausted appeal to the Supreme Court, that individual cannot be tried again for the same crime. (i) This bill does not apply if new and compelling evidence has arisen after appeal has been exhausted. Deleted 303.06 - On The Intellectual 303.06A - Intellectual Property Act (1777): The owner of an original work, as licensed as their own intellectual property, may exploit and dispose of it at will. The owner may license or sell the rights defined by the claims of the intellectual property. 303.06B -Intellectual Property Act (1777): Where an individual reproduces, distributes, or shares copies or duplicates of a work or title that is exclusively chartered, patented, or branded, this shall be infringement by association in the second degree - an infraction. Section IV:Removed judicial customs and handed it off to the SG for reformatting to fit into the new system of law Section V: Reduction of Lex Arcana Renaming of Lex Arcana to the Ten Laws of Magick Deleted part of Lex Arcania CH 801 - On Defining the Lex Arcania 801.01 - Magicka, or the Practice of Magic, is defined as the explicit use of voidal properties in order to manipulate the natural world, conjecture voidal energy into the natural world, or the manipulation of the natural mind and soul through the use of voidal energy (see Lexicon). 801.02 - Magicka encompasses all use of voidal energies, including the use of Angelic powers or druidic powers, and henceforth falls under the jurisdiction of the Lex Arcania. CH 802 - On Identifying Magicka and Its Use 802.01 - Where an individual deliberately creates fluid elemental objects or energies through the use of voidal energy, commonly conjectured through staves or other magical objects, this shall be defined as the Magic of Elemental Evocation. 802.01A - Further defined, where an individual uses Elemental Evocation for the production of fire, evoking fire or the creation of other inflammatory objects, this shall be defined as the Sect of Fire Evocation. 802.01B - Further defined, where an individual uses Elemental Evocation for the production of water, the production of ice, evoking water, evoking ice or the creation of other aquatic objects, this shall be defined as the Sect of Water Evocation. 802.01C - Further defined, where an individual uses Elemental Evocation for the production of earthen objects or the manipulation of earthen objects, this shall be defined as the Sect of Earth Evocation. 802.01D - Further defined, where an individual uses Elemental Evocation for the production of wind or aerial objects, this shall be defined as the Sect of Air Evocation. 802.01E - Further defined, where an individual uses Elemental Evocation for the production of electric currents, the manipulation of electric currents, or the creation of charged electricity, this shall be defined as the Sect of Electric Evocation. 802.02 - Where an individual deliberately manipulates pure voidal energy in order to create tools, weapons, or other solids, this shall be defined as the Magic of Arcanism. 802.02A - Further defined, where an individual uses Arcanism for the creation of projectiles, typically used in offensive measurements, this shall be defined as the Sect of Arcane Projectiles. 802.02B - Further defined, where an individual uses Arcanism for the creation of solid shields, typically used as a defensive measure against offensive actions done upon the individual, this shall be defined as the Sect of Arcane Shielding. 802.02C - Further defined, where an individual uses Arcanism for the creation of weapons or tools, including such for both martial reasons and domestic reasons, this shall be defined as the Sect of Arcane Weaponry. 802.02D - Further defined, where an individual uses Arcanism for the creation of artistic objects or the production of arcane fog, this shall be defined as the Sect of Arcane Art. 802.03 - Where an individual deliberately creates semi-sentient beings or other mimics of living creatures through the use of voidal energy, this shall be defined as the Magic of Conjuration. 802.04 - Where an individual deliberately manipulates voidal energy for the creation of solid elements for the use in domestic settings or the creation of new properties in pre-existing objects, this shall be defined as the Magic of Transfiguration. 802.04A - Further defined, where an individual uses Transfiguration for the creation of natural objects for use within domestic settings, this shall be defined as the Sect of Transmutation. 802.04B - Further defined, where an individual uses Transfiguration for the creation of magical storage through the use of precious or semi-precious gems in order to manipulate the properties of a natural object, this shall be defined as the Sect of Enchanting. 802.04C - Further defined, where an individual uses Transfiguration for the creation of wards in order to deliberately halt spells or other magical entities, this shall be defined as the Sect of Abjuration. 802.05 - Where an individual deliberately manipulates the position of an object and creates unnatural movements with said object, this shall be defined as the Magic of Telekinesis. 802.06 - Where an individual deliberately manipulates voidal energy in order to translocate a natural object into the voidal plain and later return said natural object back into the natural world, this shall be defined as the Magic of Translocation. 802.07 - Where an individual deliberately manipulates the voidal plain in order to translocate themselves from one location to another location in the natural world, this shall be defined as the Magic of Voidal Shifting. 802.08 - Where an individual deliberately attempts to manipulate or influence the mind of an individual in order to fabricate sense or emotions, this shall be defined as the Magic of Sensory Illusion. 802.09 - Where an individual deliberately attempts to manipulate or influence the mind of themselves in order to increase intelligence or personal awareness, this shall be defined as the Magic of Cognatism. 802.10 - Where an individual deliberately attempts to manipulate or influence the mind of an individual in order to fabricate or change thoughts or memories or sending messages through telepathy, this shall be defined as the Magic of Mentalism. 802.11 - Where an individual deliberately creates symbols, letters, or words imbued with voidal energy in order to manipulate or enhance pre-existing worldly objects in the intent of increasing their potency or abilities, this shall be defined as the Magic of Runesmithing. 802.12 - Where an individual deliberately animates a pre-existing inanimate humanoid object with voidal energy in order to perform several tasks in direct contract to its creator or otherwise, this shall be defined as the Magic of Golemancy. 802.13 - Where an individual deliberately attempts to sever or remove the voidal connection of a magic user through the use of their own voidal powers and energies, this shall be defined as the Magic of Antiism, or Anti-Magic. 802.14 - Where an individual deliberately attempts to manipulate energy given or borrowed from a separate magical being, typically classified as lesser daemonic creatures, this shall be defined as the Magic of Deitism. 802.14A - Further defined, where an individual attempts to manipulate energy given or borrowed from the lesser voidal beings and spirits, this shall be defined as the Magic of Shamanism. 802.14B - Further defined, where an individual attempts to manipulate energy given or borrowed from the daemonic beings Cerridwen (High Imp. Ceridunius), Cernunnos (High Imp. Cernunnus), and Nemissae (High Imp. Nemisia), typically in use of manipulating natural entities in the world, this shall be defined as the Magic of Druidism. 802.14C - Further defined, where an individual attempts to manipulate energy given or borrowed from the daemonic being Tahariae (High Imp. Tahariae), typically in use of personal healing or otherwise, this shall be defined as the Magic of Clericism. 802.14D - Further defined, where an individual attempts to manipulate energy given or borrowed from the daemonic being Metztli (High Imp. Metsilius), typically in use to manipulate time and space within the natural world, this shall be defined as the Magic of Munism. 802.14E - Further defined, where an individual attempts to manipulate energy given or borrowed from the daemonic being Xan (High Imp. Janus), typically in use to manipulate or remove corrupted voidal energies, this shall be defined as the Magic of Xanism. 802.14F - Further defined, where an individual attempts to manipulate energy given or borrowed from the daemonic being Aerial (High Imp. Aeria), typically in use to manipulate or remove corrupted voidal energies, this shall be defined as the Magic of Ascendedism. 802.14G - Further defined, where an individual attempts to manipulate energy given or borrowed from the daemonic beings Keldrith (High Imp. Keldrian), Rellenia (High Imp. Rellenia), and Tariel (High Imp. Tarius), typically in use to reanimate creatures or beings, this shall be defined as the Magic of Wilvenism. 802.15 - Where an individual deliberately attempts to manipulate energy given or borrowed from a separate magical being, however corrupted and powered through the use of occultism or other blasphemic details and typically classified as lesser or greater daemonic creatures, this shall be defined as the Magic of Dark Deitism, or called the Dark Arts. 802.15A - Further defined, where an individual attempts to manipulate dark energy given or borrowed from lesser voidal beings and spirits, this shall be defined as the Magic of Dark Shamanism. 802.15B - Further defined, where an individual attempts to manipulate dark energy through the sacrificial rituals using sangeious materials, typically blood, this shall be defined as Blood Magic. 802.15C - Further defined, where an individual attempts to manipulate dark energy in order to reanimate dead creatures or otherwise or draining the current force of life from a pre-existing creature of the natural world, this shall be defined as the Magic of Necromancy. 802.15D - Further defined, where an individual attempts to manipulate dark energy in order to manipulate another individual and their current state typically through the use of a doll or other mundane object, this shall be defined as the Magic of Soul Puppetry. 802.15E - Further defined, where an individual attempts to manipulate dark energy given or borrowed from the daemonic being Setherien (High Imp. Setherius), typically in order to corrupt objects or creatures of the natural world, this shall be defined as the Magic of Draakarism. Introduced by The Right Honourable Senator Cesar A.P. Komnenos His Grace the Duke of Cathalon, Helton Rhodes Helvets Link to post Share on other sites More sharing options...
monkeypoacher 8055 Share Posted February 25, 2022 The Imperial Authority of Weights and Measures rouses suddenly from a nightmare, knocking over his box of weights and causing his precisely-balanced assaying scale to gently sway. He had dreamt of miscreants running wild in the street, breath stinking of inaccurately-proofed liquor, peasants swindling honest merchants on sacks of barley with stones in the tare. Property speculation on lots with short measures, and houses caving in on housewives from improperly-sized jetties made of substandard wood. These scenes then turned to terrifying vistas of a society devolved into primitive anarchy, where great fires rage among the streets of Providence and thieves rule over courts with crooked scales. Lucky for him, it was just a dream. Link to post Share on other sites More sharing options...
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