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[✓] [CREATURE] - Arachiviperia

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Credit to DaveMelvin: https://www.artstation.com/davemelvin

 

Background:

 

Within the vast expanses below the surface, the Underdark is home to all manner of beast and creature. Was an unholy matrimony wrought through the plans of the Mori’quessir. Through vile magicks and experimentation both did they seek to bring forth a beast of likeness to both spider and snake. One that sought to combine the potency, agility and unsettling appearance of both Serpent and Arachnid alike. Bringing forth an imposing companion now to their forward scouts, as both mount and vicious fighting companion.

 

Physiology:

 

Arachiviperia’s are a visible affront to the gods, with large, viper-like heads, ladened with the eyes of an arachnid. These uncanny creatures have an abnormally soft set of hair that formulates just behind the head, and trails the entire length of its body; often used to detect minute vibrations from the ground, as to help locate prey. 

 

These abominations, when standing upright with their frontal torso, linger at about 6’ tall, equating to 14 feet in length - and weighing in at 950 lbs.

 

Arachiviperia fangs, are usually sought after due to their unique nature, possessing qualities more akin to bone, than teeth the Snake-like fangs that form in the front of the mouth, possess no ability to transfer venom, merely being used to deliver devastating bites, and secure prey.

The rear set of arachnid-like fangs house a venom that slowly incites muscle failure, of the affected limb over the course of 4 emotes, beginning with numbness and slowly elevating in level - after 6 emotes of the initial bite, one will begin to feel the toxin slowly seeping into adjacent appendages, and if left untreated, will eventually result in temporary, full-body paralysis.

 

While appearances for them may vary, their primary colors are almost always consistent and rarely changed, such being: Brown, Luminescent Blue, Red, Purple, Green.

Patterns for Arachiviperia’s range as a mixture of both, snake-like, and spider-like alterations, including, but not limited to: Splotches, Hour-glass patterns, and other various naturally found patterns originating from spiders and snakes.

Spoiler

Redlines:
- Arachiviperia venom is unable to be harvested
- Arachiviperia are unable to be a singular, solid color
- Arachiviperia cannot exceed a maximum of 14 feet of length, or a weight of 1,000 lbs.

 

 

Habitat:

 

Arachiviperia’s are often found amidst the Underdark, seeing as their origin is of Mori’quessir make - however, this doesn’t limit their region of influence, as they have spread their terrifying, and mostly unknown reign amidst many a crevice of where they inhabit. Preferring darker, more confined spaces due to their natural desire to ambush their own prey, these fiends are commonplace amidst the darker depths of any expansive cavern, more-inclined to the warmer, temperate caves they might find themselves in.

 

Behavior:

 

Arachiviperia’s are easily irritable creatures, but are by no means dumb - possessing the intellect of a fox, and preferring ambush-tactics over pure-brute force, they are cunning and agile, and will often flee situations where they are outnumbered. 

 

Their strength lies purely within their upper torso, but can easily be dwindled should one aim to disable their supporting legs, that aid in maneuverability, and transfer of momentum for attacks. 

 

Arachiviperia’s are very territorial creatures, and mate for life - choosing to settle directly beside pockets of Magma, in very tight and constricting spaces.

 

A secondary method, would be the obtainment of an Arachiviperia’s eggs, which they only lay two per term, and require a sufficient heat-source, akin to magma, and with sufficient humidity - once hatched, Arachiviperia hatchlings imprint on the closest individual. Such a scarce obtainment, is how the Mori'quessir are able to build such a natural, loyal bond with their mounts.

 

Spoiler

Redlines:
- Arachiviperia eggs require 4 ooc days to hatch, and a following 3 ooc days to reach full maturity.
- Arachiviperia eggs, and teeth are PLAYER SIGNED and house no special traits/value, only 1-2 can be given at any event.

 

Abilities:

 

Arachiviperia’s have the ability to scale almost any surface, granted that it is not a slickened, purely vertical slope; allowing for ease of movement almost anywhere.


Arachiviperia’s have an innate venom that causes a rather quick onset of paralysis, taking 4 emotes from an initial bite to disable the limb, and spreading to the next upon the 6th emote following it, and further if left unattended.

Spoiler

Redlines:
- Arachiviperia's mobility cannot be utilized to bypass areas one can not normally get to.
- Arachiviperia's follow all redlines of: Combat Mounts. 


- Arachiviperia's are playable by: Player Events, STs
- All Arachiviperia item's are Player Signed

- Arachiviperia Venom cannot be utilized by ANYONE once the mount is tamed. It cannot be extracted, or forced to fight for you as a means to utilize it.
Arachiviperia Venom cannot be utilized in ANY WAY, outside of Player Events, and ST Events they are utilized in as a wild animal.
- Removal of the Venom from the Arachiviperia immediately renders it inert, and unusuable.

 

 

Credits to: @Neropolitan, for writing, and formatting.

 

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Cool creature but it is problematic in its writing at the moment due to its venom redlines not being contraining enough.

This is very much in line with the largely untameable peaks of the aevos beastiary. So, it could simply be untameable with its highly aggressive temperment - which I would consider most fitting.

However, if taming is a must then the venom of this creature needs to be wholly inert once tamed and thus unable to do harm similar to the solar stallion's fire cantrips. It would be acceptable for someone to claim its "small" so they can "use the venom".

It's movement should be covered suitably by the normal combat mount guidelines though!
 

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That was a redline I forgot to include, and has since been administered.
Arachiviperia venom has no usage outside of being used as a beast to fight in Player Events or ST events, upon taming/capture their venom is supposed to become inert.

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Sweet man-made horrors beyond my comprehension. : r/blackmirror

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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