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[Amendment] Sycophants of Boletius


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Old lore is struck through like so.

New lore is bolded.

Old Lore:

Spoiler

 

Ridding Yourself of the Sycophant

 

Some people don't quite like the idea of having a fae in their brain, and will obviously attempt to get rid of it in some fashion. Thankfully, there are two solutions, should you wish to rid yourself of the sycophant. 

 

You may speak with a druid, who can get into contact with the fae via Communion, and politely ask it to leave. It will usually oblige, though not always. The only sure way to rid yourself of a sycophant is a cut from Azhl steel, even the smallest cut will do. The sycophant values its life over its fun, after all. 

 

Should one be rid of a sycophant, but wish to call them back for whatever reason, there is also a way to do so. Again, talk with a druid with the Transcendence feat, and they are able to call your sycophant back to the material plane via a fae ring. 

 

Redlines

 

  • Tier 3 and above druids are able to speak to the Sycophant, utilizing the ability Beastspeak.
  • Druids may not use a sycophant to read the host's mind, and if an attempt is made, the sycophant will simply tell the druid off. 
  • Whether the sycophant listens to the druid or not is up to player discretion. If they succeed, contact an ST to deny your feat application. 
  • Azhl steel will immediately rid you of the sycophant, whether willing or unwilling, and you must let an ST know so they can deny your feat application. 
  • If the host is a druid themselves, they must get the help of a separate druid. You cannot ask it to leave on your own and it listen. 


New Lore:

Spoiler

 

Ridding Yourself of the Sycophant

 

Some people don't quite like the idea of having a fae in their brain, and will obviously attempt to get rid of it in some fashion. Thankfully, there are two solutions, should you wish to rid yourself of the sycophant. 

 

You may speak with a druid, who can get into contact with the fae via Communion, and politely ask it to leave. It will usually oblige, though not always. The only sure way to rid yourself of a sycophant is a cut from Azhl steel, even the smallest cut will do. The sycophant values its life over its fun, after all. 

 

Should one be rid of a sycophant, but wish to call them back for whatever reason, there is also a way to do so. Again, talk with a druid with the Transcendence feat, and they are able to call your sycophant back to the material plane via a fae ring. 

 

Redlines

 

  • Druids are able to commune with the sycophant with the ability Passive Friendship at T2
  • The druid must have used Passive Friendship at least twice before asking the sycophant to leave. If the druid does ask the sycophant to leave before then, the sycophant will simply tell the druid off for no good reason.
  • Druids may not use a sycophant to read the host's mind, and if an attempt is made, the sycophant will simply tell the druid off. 
  • Whether the sycophant listens to the druid or not is up to player discretion. If they succeed, contact an ST to deny your feat application. 
  • Azhl steel will immediately rid you of the sycophant, whether willing or unwilling, and you must let an ST know so they can deny your feat application. 
  • If the host is a druid themselves, they must get the help of a separate druid. You cannot ask it to leave on your own and it listen. 


OOC Purpose: 
This is a change made due to the past lore being out of date. Saw it still needed changing, changed it. 

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Amendments/Additions implemented into main lore post. Thank you for your submission. Moving to correct subforum to prevent redundancy and clutter.

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