Trouvo 205 Share Posted December 8, 2011 what about uping the durability of "legendary" equipment....the golden armor and butter knife sword Link to post Share on other sites More sharing options...
Briamoth 41 Share Posted December 8, 2011 Vaq, if you were a woman, I would ask you to have my babies, but instead, I will just love you forever. <3 Link to post Share on other sites More sharing options...
AutomatonX 5 Share Posted December 8, 2011 what about uping the durability of "legendary" equipment....the golden armor and butter knife sword I do agree with the armor. However, for the sword, by the time you reach lvl.75 and above, durability really isn't an issue anymore. I've used a gold sword for about 1.5 hours lately with minimal damage to it. Link to post Share on other sites More sharing options...
Song Druid 1486 Share Posted December 8, 2011 I like the addition for rolls. I wish people would emote/roll more instead of swing swords at eachother, and this actually can encourage this. I hope you make it so that this damage takes 1 hunger heart as well, so it isn't instantly regained back. Anyways, I'm going to rework my guide to include this. Link to post Share on other sites More sharing options...
Elindor 666 Share Posted December 8, 2011 Vaq, I thought you were titling the patch updates, now we're back to boring numbers. This one would be "Explosions and Damage" Link to post Share on other sites More sharing options...
Trouvo 205 Share Posted December 8, 2011 I do agree with the armor. However, for the sword, by the time you reach lvl.75 and above, durability really isn't an issue anymore. I've used a gold sword for about 1.5 hours lately with minimal damage to it. I am just saying it should last more than the diamond if it is supposed to be better, and I love hunting so i do so a lot, when i can get away from Lunavara for a little bit XD Link to post Share on other sites More sharing options...
xca0 3 Share Posted December 8, 2011 "Added /damage command to compliment /roll. It allows you to take RP related damage. For example you can type /damage 2 punched in the face and that would result in the following image. Please note that /damage works just like /roll does, and is echoed to all players within 20 blocks of the person issuing the command. This is purely for RP purpose and is never mandatory in a situation unless otherwise specified." Self-hurt :/ "Overhauled our combat system a bit; if you log out within 10 seconds after you end combat, your character will remain logged in to the game for 10 more seconds; and if they’re killed in this time span you will be dead upon log in and will go through the normal re-spawn process. Please note that this “10 second” trigger only occurs when you take damage from a mob or player, not from fire, falling, special effects, etc. This was done to prevent people who ninja-log when an RP situation isn’t going their way." Ah, so you have learnt that from Runescape. However, my minecraft crashes every few minutes n it would be very inconvenient in a combat situation . :( This was done to prevent people who ninja-log when an RP situation isn’t going their way. Oh. I suppose everyone will now "disconnect" in this situation Link to post Share on other sites More sharing options...
Pikel Boldshoulder 175 Share Posted December 8, 2011 I can blow tings up now 0.0 Link to post Share on other sites More sharing options...
Briamoth 41 Share Posted December 8, 2011 *takes cover* Link to post Share on other sites More sharing options...
Trouvo 205 Share Posted December 8, 2011 and now lance can actually make a boat with cannons.....great lol Link to post Share on other sites More sharing options...
Pikel Boldshoulder 175 Share Posted December 8, 2011 does this mean even if you aren't a Gold VIP I can still mine with tnt? Link to post Share on other sites More sharing options...
ShadowNinji 34 Share Posted December 8, 2011 Vaq, i PMed you my donor info. Also, I believe Cannons will not work as tnt detonations do not cause other tnt blocks to explode. This was probably done to prevent server crashes due to massive explosions. Link to post Share on other sites More sharing options...
Roze 85 Share Posted December 8, 2011 How much does a slime do to you? Is that still the default damage? Or has it been manipulated at all? Link to post Share on other sites More sharing options...
Deleted User 009 0 Author Share Posted December 9, 2011 How much does a slime do to you? Is that still the default damage? Or has it been manipulated at all? They're a bit buffed. Link to post Share on other sites More sharing options...
ShadowNinji 34 Share Posted December 9, 2011 On that note I have noticed slimes are pretty buggy. I recently traded for a plot that has a 2 block high hollow area under 1 layer of blocks. This has caused the slimes to be in two places at once. I can see thier bodys above ground and they can push me around but can't hurt me. When I go below ground I can't see them or hit them but still get attacked and damaged. I don't expect this to be fixed but I give this as a warning to people digging out large areas to leave at least two blocks between where you are digging and the surface. Or make the area you are digging 3 high. Hope this helped someone I Link to post Share on other sites More sharing options...
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