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Tessadara Hunting Camp

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Ned Lud

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((This is simply a formal claim on what appears to be a long-abandoned fort. It is on our nation's territory and a few of us even have permissions already, as we've been using it for events. I just wanted to submit a formal claim for the sake of lore and so that we can cover our tracks if the original owners ever returned for some reason.))

MC Name: Ned_Lud

RP Name: Ned Lud'Gorkil

Town Name: Tessadara Hunting Camp

Why are you/your character starting this town? What role will it play?:

I'll use common tongue for the sake of the reader, but this is from the perspective of Ned Lud'Gorkil.

An abandoned fort was discovered in the grasslands just north of Gorkil territory. It bears the name "Fort Aesith", a filthy foreign name, which only further confirms the fact that it has been unlawfully constructed on orcish soil. It appears the previous inhabitants were constructing war machines in preparation for an attack within the War Uzg, as there are two fully-functional catapults outside, seemingly abandoned. It is my belief that these were perhaps the last of the Blackstep Rebels, attempting one last-ditch effort to reclaim the former Crimson Hold, which now rests firmly in the hands of the Gorkil Clan. The orcs have been keeping their eye on this fort for some time now, and there have been no sightings nor signs of life from this area. Our enemy has most likely fled or been felled at the hands of the various orc raiding parties that roam the War Uzg.

I intend to claim Fort Aesith and use it as a hunting camp for the War Uzg, although primarily the clans that are adjacent to the territory, as it naturally rests within the grasslands between all of our clan's camps. These grasslands are ample hunting grounds for all manner of beast and our war boars, wargs and scaddernacks can freely prowl these lands with us as we hunt in honor of Tessadara, Spirit of the Hunt. This will also be a suitable training ground for our cubs and young warriors to occasionally test their mettle as we instruct them in the ways of the hunt.

What type of political system is enforced in this town? Is this town under the reign of any other nation at this time?

The Tessadara Hunting Camp is on War Uzg territory and will remain under the full reign of the Orcish War Uzg. Although I am claiming it for Gorkil interests, it will remain a neutral clan territory.

What sort of behavior will residents exhibit? (Race relations, nation relations, etc.)

Residents will likely be transient, as it is merely a small collection of tents used for eating, sleeping and armor repair. All of those using the camp will exhibit the same sort of behavior that one might expect from any orc within the territories of the War Uzg.

Where would you prefer the town’s region be? Including a screenshot of the land would be nice (of game or map).

The regions are already established:

- aesith = contains the actual fort.

- aesithcatapult = contains the exterior tent and two catapults.

- isa3 = is the portion of the land surrounding the walls. This is not currently required, but may come up if we ever need to expand or add something to the outer perimeter.

In-game screenshot: 20120315132819.png

Map overview: huntingcampmap.png

Any other details (architecture, races, culture, etc):

The current architecture will likely stay, as it blends well with the orc's simplistic style. The fort is a simple log wall perimeter with two watchtowers, containing a few tents.

Players who have agreed to sign this charter (5 name minimum):

Crow (Denivire)

Austinpowers999

Mylas

Brevias

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