Hiebe 2493 Author Share Posted June 1, 2012 Hiebe, would there perhaps be a server to start working on this? No because this is what the people want and native and the admins might think differently. Link to post Share on other sites More sharing options...
no longer active 734 Share Posted June 1, 2012 Would it be possible for us to get one of their opinions in here? Link to post Share on other sites More sharing options...
Dash_Rogers 130 Share Posted June 1, 2012 Personally, I love Asulon exactly how it is and will love to keep playing on it and prefer not a change because of the well worth hard work that was put into it. If the map had to change, the only thing that would make it better is if we had 1-2 kingdoms, that can still have a large worldly map like Asulon, but make it so we all have allegiance to our kingdoms completely. Limited settlements. Link to post Share on other sites More sharing options...
HermyHerman 7 Share Posted June 1, 2012 Question: Do we keep our money or items that we carry? Link to post Share on other sites More sharing options...
gabriel101x1 463 Share Posted June 1, 2012 Question: Do we keep our money or items that we carry? Depends how the move is roleplayed. If it is roleplayed that the people of Auslon are fleeing then I gues people would be able to keep whatever they can carry in their inventory. I don't know if it is possible coding-wise though to carry the items over to the new map. Link to post Share on other sites More sharing options...
Hiebe 2493 Author Share Posted June 2, 2012 Changed yet again and this is a WIP picture. Please Give Input 1 Link to post Share on other sites More sharing options...
Wavejammers 328 Share Posted June 2, 2012 I think the "PRoblem" about Asulon is, that everything is so far away from eachother. Back in Aegis, everything was close, and you could always find RP on the King's Road. I think it all should be close together... Link to post Share on other sites More sharing options...
no longer active 734 Share Posted June 2, 2012 I would like to say that veins opulent be very RPish. People go around mining. They would then note how long until a specific vein "replenishes" itself. They would then sit there and wait. In my opinion having mines that run out would be much more RPish. The veins idea would also require Vaq to code a new plugin. Instead I would prefer the second option and have Vaq spend his time coding our client. Link to post Share on other sites More sharing options...
Hiebe 2493 Author Share Posted June 2, 2012 Veins would take hours to regen and if someone wants to sit there be my guest. Link to post Share on other sites More sharing options...
The Best Basileus 97 Share Posted June 2, 2012 Why are the orcs in a forest in the WIP map? I assume that the yellow lines mean plains. Other than that, great job. Link to post Share on other sites More sharing options...
Phelrin 60 Share Posted June 2, 2012 Why are the orcs in a forest in the WIP map? I assume that the yellow lines mean plains. Other than that, great job. The map isn't the exact layout. The area of the orcs would likely be made a desert, but the location is a forest because there is no desert on the map Link to post Share on other sites More sharing options...
no longer active 734 Share Posted June 2, 2012 Veins would take hours to regen and if someone wants to sit there be my guest. I'm saying that they could just write down the cords and return every time you can mine it again, therefore abusable. Link to post Share on other sites More sharing options...
shiftnative 3103 Share Posted June 2, 2012 As many have mentioned, we have alot left to do & explain in Asulon ~ So while we're being hypothetical, here's my interpretation, 1 Link to post Share on other sites More sharing options...
Hiebe 2493 Author Share Posted June 2, 2012 As many have mentioned, we have alot left to do & explain in Asulon ~ So while we're being hypothetical, here's my interpretation, Very good I actually like the ammount of mountians and such but heres a video of what can be done with world painter which can create world beyond what normal rendering can make Link to post Share on other sites More sharing options...
Arkelos 1027 Share Posted June 2, 2012 The map isn't the exact layout. The area of the orcs would likely be made a desert, but the location is a forest because there is no desert on the map Or... Link to post Share on other sites More sharing options...
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