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Character Sheet Profiling

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Shoi

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Welcome to the Character Vault!

Here if an open area for people to post their character biographies and detailed files. This is open for all to use, you can make character sheets, store character art, or even have dairies. Feel free to use the coding below if you're not sure were to start, fill in or delete what ever you want. The things listed are just ideas to help give other an understanding of your character. This draws ideas from character sheets from D&D and application processes to help explain your character further. Don't be afraid to put none or N/A if your unsure. You can always update later.

PLEASE be specific on some areas if no one would know. Do not Meta-game any of this information or you will be banned. Read further for more information. Anything with a * will have further info below as well in detail.

Please do not post on other's profiles

This is not mandatory at all, it's open for all to use.

Anyone using this information as Meta can and will be banned.

Please respect others works!

Example Character Sheet http://www.lordofthecraft.net/forum/index.php?/topic/78033-shois-profile/#entry657502'>Here, http://www.lordofthecraft.net/forum/index.php?/topic/78064-sevenths-profile/'>Here

Sample Character Sheet

Character Name
Nicknames:
Age:
Gender:
Race:
Status:

Description
Height:
Weight:
Body Type:
Eyes:
Hair:
Skin:
Markings/Tattoos:
Health:
Personality:
Inventory:
Further Details:

Life Style
Alignment*:
Deity*:
Religion:
Alliance/Nation/Home
Job/Class:
Title(s):
Profession(s):
Special Skill(s):
Flaw(s):

Magic*
Current Status:
Arch-type:
Sub-Type:
Rank:
Weakness(es):
Strength(s):
Current Spell(s):


Weaponry
Fighting Style:
Trained Weapon:
Favored Weapon:
Archery:

Biography
Parents:
Siblings:
Children:
Extended Family:
Pet(s):

History

Artwork

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Alignment

Lawful Good - Ex. Clerics, Paladins, Nobility And Heroes. They follow a strict code of what they do, following a deity, or extreme moral code. Always following the rues, they never stray from their duties. Duties will even be far more important then their own families if it comes to the the chance of breaking their code. Always follows their rules and code, with honor and being self-disciplined.

Chaotic Good - Ex. Kings, Guards, Rebels, Faithful, Nobility, and some Commoners. They are always out to try to do the good thing, good rebels tend to be leaders of revolutions. They may not always be right but it's what they feel is right a.k.a. the 'Greater Good.' Usually always follows the rules.

Neutral Good - Ex. Commoners, renegade Heroes. They are usually the followers in the world. They tend to follow those whom are Lawful or Chaotic Good. But sometimes they are of a higher calling and believe breaking/bending the rules for a just because is the good thing to do unlike Lawful Good or Chaotic.

Lawful Neutral - Ex. Rulers, Guards, and Commoners. They always follow the law, it may not always be good, nor evil. If it is law to cut off a thieves hand, it is done without emotional regards. All rules are to be enforced by this group. They do not really fit with Good nor Evil.

Neutral - Ex. Farmers, Animals, and the Undecided. Tend to react off of keeping themselves alive, fight or flee. They tend to fleet between the morals to their own survival or the survival of others. Such as a human fighting an orc, only to turn and protect them from a ravenous pack of wolves.

Chaotic Neutral - Ex. Revolutionists, Renegade Heroes, Commoners. Their out to follow their own hearts, they sometimes feels rules don't always abide by them. Often they are found enforcing rules rather then allowing guards to. Citizens arrest for example. They accidentally seem to cause havoc when their out to do what they feel is their own moral righteousness.

Neutral Evil - Ex. The Greedy, Commoners, Nobles, and Rulers. Normally the greedy and selfish. They have no problem killing or lashing out at another person, but they tend not to go out of their way to do so. Following the rules only when it's convenient for them, but breaking them sometimes if half the fun. Do not always enjoy others extreme suffering.

Chaotic evil - Ex. Same as above along with Villains. Being are usually the followers of Lawful evils, or just out fully for themselves. Only following rules out of fear of something stronger. They do not always commit to violent, or gruesome attacks, nor being sadistic just because. They will kill without a moral feeling about it though. Often seeing honor and the self-disciplined as a joke.

Lawful Evil - Ex. Antagonists, and their followers along with some villains. They like the Lawful good, follow a code, but exploits are always there. They will do what is best for themselves to gain what they desire. Even if it comes to cutting out their partners, but they always follow what is law in their natures. Their often conflicted with Law vs Self, but usually always follows the Law they are given. They kill without feeling any influence. Often finding amusement in others suffering.

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Deity

The Aenguls and Daemons and Beings that reside under the Creator the people worshiped or praised. You character has some to pick from. They are listed here with what kinds of people they allow for worships and the type of people they usually find for spreading their word.

Sealed Aenguls and Daemons cannot be drawn from for power. They are eternally sleeping.

Main Deity:

The Creator
The God of all creations
Leader of Aenguls and Daemons

-Pending List of Deitys-


Nemiisae
Demi-Aengul
Followers: Thieves and deceivers.

Religion: Trickery, Games, and Madness.

Alignment: Chaotic Evil/Neutral

Symbol: A Sponge.


Arke'ith
Guardian Arch-Aengul of Hope and Strength
Followers: Paladins and Knights
Religion: Blessing of Hope and Strength to endure.
Alignment: Lawful Good

Aeriel
Sealed
Arch-Aengul of Peace, Hope, and Light
Followers: Ascended and Followers of Aeriel
Religion: Unity and Destruction of Evil
Alignments: Lawful/Chaotic Good
Symbol: Mongoose

Iblees
Sealed
Arch-Daemon of Destruction and Darkness
Followers: Undead and Monsters
Alignments: Lawful Evil
Symbol: Undead Circle with a spot in the Middle

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Magic

Current Status:

This is in which your character currently stands. Can be edited later. Silenced, cannot cast Magic.

Arch-type: Here

Sub-Type: Here

Rank:

Weakness(es): The weaknesses of your character, may it be elemental, arcane, or daylight/night There is always a weakness this cannot be blank if user uses magic.

Strength(s): What types of magic your character is some strength against.

Current Spell(s): List Spells and their effects Ex:

-Magic Missile: {Arcane} {Ranged} To attack the darkness!

-Minor Healing: {Holy/Light} {Touch} Recovers minor cuts and bruises.

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