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Orc Event Suggestions

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Arteh

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This post is for the Orcs to suggest events for the War-Nation.

 

Fill out this small template below suggesting your idea

 

MC Name:

Overall Idea:

What would you need:

 

 

Do not comment on this unless you are posting an Event proposal. If you have any questions please PM me.

 

 

 

Most of these events will be carried out in Anthos (3.0)

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MC Name:  _Pok_

Overall Idea:

The Ancestors Reckoning 

The event would be a transition to help push our newer reforms in an RP way. 

The Idea is that the ancestors, including major such as Gorkil, Ugluk, Lur, Azog, Dubuk, Dom, Rax, etc rise up and wreak havoc upon the island. The reason they rise up is because they feel as though the Orcs are failing them and abandoning their old ways. The spirits would cast magic or summon the spirits of fallen Orcish warriors [Zombie Pigman, zombies, skeletons] to fight the Orcs on the island. If the Orcs can successfully fight them back, the Ancestors will calm down and speak tot he leaders of the Orcs, with the rest of the Orcs around to listen. They will tell them of what needs to change and what must happen in RP in order for them to improve and please the ancestors. Krug himself may even rise at the end of the event in order to summon the ancestors back into his Uzg.

What would you need:

I would require a minimum of three event team actors and a GM that would be capable of spawning mobs. The event would also need to be fleshed  out and a discussion a day before the event should take place in TS or the forums so that members of clans could let the people who play the ancestors know how they would act or how they would go about fighting. Maybe the leader of each clan must defeat the ancestor of their clan [ie; I would have to beat Ugluk, Arteh defeat Gorkil, Moksha defeat Lur].

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MC Name: tylerthebrain


Overall Idea: The Orc nations have in recent times been at quarrel with the White Rose, and while we have indeed struck out at them, it was never a unified attempt, since there are only so many Orcs on at a time, so in light of these recent events, we need to put them in their place. We have the coordination, the people if they are notified and get on at the specified time, and the specialties. In general, dem pinkiez have begun settling in our badlands, and we need to kick them out of our land and teach them the might of the Orcs, and I've seen that said a lot and not done, but that needs to change. We need to rid of any Human/Elf/Dwarf/Hafling or Kha that stays in our lands, and don't stop there, go out and kill the White Rose, paint our armor in their blood. That's what should happen. I hope that's what will happen. The time for this event should be decided at a later date, though it could be; Thursday May 23rd, 7:00pm EST, Sunday June 1st, at 5:00pm EST.


What would you need: I would need an abundance of people with the Orcs, at least 10+, yet more would be prefered to perform war tactics against the White Rose, since they will STILL have more than the Orcs. We would WANT an organized selection of Armor, Iron for Tanks, Leather for flankers, etc. This is in light of an RP battle, since PVP battles quite frankely ruin the fun (some times). It ends it too quickly, somewhat like a failed climax. The battle(s) can be spaced out, or kept to whispers so that there is not a chat flood. This last prefered RP part is optional of course, but I think it would be more enjoyable, more creativity to your approach.

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MC Name: tylerthebrain

Overall Idea: The Orc nations have in recent times been at quarrel with the White Rose, and while we have indeed struck out at them, it was never a unified attempt, since there are only so many Orcs on at a time, so in light of these recent events, we need to put them in their place. We have the coordination, the people if they are notified and get on at the specified time, and the specialties. In general, dem pinkiez have begun settling in our badlands, and we need to kick them out of our land and teach them the might of the Orcs, and I've seen that said a lot and not done, but that needs to change. We need to rid of any Human/Elf/Dwarf/Hafling or Kha that stays in our lands, and don't stop there, go out and kill the White Rose, paint our armor in their blood. That's what should happen. I hope that's what will happen. The time for this event should be decided at a later date, though it could be; Thursday May 23rd, 7:00pm EST, Sunday June 1st, at 5:00pm EST.

What would you need: I would need an abundance of people with the Orcs, at least 10+, yet more would be prefered to perform war tactics against the White Rose, since they will STILL have more than the Orcs. We would WANT an organized selection of Armor, Iron for Tanks, Leather for flankers, etc. This is in light of an RP battle, since PVP battles quite frankely ruin the fun (some times). It ends it too quickly, somewhat like a failed climax. The battle(s) can be spaced out, or kept to whispers so that there is not a chat flood. This last prefered RP part is optional of course, but I think it would be more enjoyable, more creativity to your approach.

Yea, we already did that and failed, but with only 13 people and no siege weapons except ladders. We should give it a second go, this time make it a schedualed time so everyone can be on to fight, and not just whoever is on at the time. We also should have siege weapons, because that wall would fall in no time with those.

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This is not really an event suggestion, but this is a nice place to bring up to subject or dungeons throughout the badlands. I know Gauis is making one, but there are many places we could have more. Proving grounds for klans, places for shamans to get herbs, or just general dungeons to klomp stuff. We can run them ourselves or get help from event team if needed. I think we should push forward immediately, brainstorm, build, and have fun. Saying that, if anyone has ideas of wants to help build these dungeons, leave a reply on this thread.

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