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The Irongut Clan

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-=The Irongut Clan=-



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Ironguts. The longest living clan of the dwarves. They come from all types of backgrounds, miners, smiths, mages even. Ironguts are a proud clan and highest nobels of the race. Many kings, warriors, and even ascended have came from this clan. Lead by their Clan Lord Hiebe, they are stronger then ever and are always helping fellow members of their race and are open for adoptions.



 

History of the Irongut Clan

 

This is the Tale of the Irongut Clan. Who are the Ironguts you ask? Well boyio I'll tell you a fine tale.... It started a long time ago back when the Dwarven King Urguan was still alive. Urguan had many sons and daughters and one of those sons was called Dwain. Now Dwain was a fine dwarf. Strong, brave, good with a iron axe... but mostly cause he was a fine drinker an eater! Now Dwain won many drinking and eating contest and his father, Urguan, noticed this. About the time when the Dwarves were so populated they started to use last names Urguan called all of his sons in to give them their last names.





 

Tale of Urguan and the Naming





 

Dwain Irongut

 

Now Dwain loved his name as it was perfect for him! Now years went by and one day Dwain Irongut went missing from the dwarven halls. So for a great many long years, Urguan missed his son but had to focus on building the dwarven kingdoms up from stone.

 

But one day Dwain came back and with a family. Other dwarves you ask? why yes some dwarven families want to live out in the wilds and this is where most people though Dwain had went but we will talk more about that later.

 

Dwain and his family came back to the great halls of Kal'Urguan. A great feast was held and Urguan asked his son "Where have you been me boy?". Dwain repiled "I cannot say father..... but I must ask you if I may leave again to build an Outpost in your name." Urguan said "Aye but enjoy yer time here and you may leave once all the suppiles are ready".

 

Once the suppiles were all ready for Dwain Irongut and his family they left Kal'Urguan to build an outpost out towards the human lands of Oren. Dwain took with him his sons, the eldest Drako, and the youngest Heron. Together they spent a long few weeks to find a suitable spot for this Outpost. Once they found it they began work on it. A great Manor House went up for the Ironguts to live in, and walls for protection. A smithy was built also to help keep the fine art of smithin in the family. Dwain had many more sons and daughters born to him at this land. But his hardest working son was Draco.





 

Draco Irongut

 

Draco Irongut worked day and night for years on this Outpost for his father. The brains of the family went to Heron though. Heron though weaker then his older brother, was the smartest Irongut around and helped his brother build using math and logistics.

 

At last the Dwarven Outpost was complete! Dwain and his son Draco went back to Kal'Urguan to give good news to the king but Urguan had died. Dwain lost his mind by then. He spent his days looking at flowers weirdly and never talked much after his father died. Draco, the eldest, took leadership of the Outpost, and Heron went to studying the ancient books to find a way to help their father out of his daze. Heron found something... a book he bought off a stranger merchant showed a way to bring people back from the dead.... Heron decided not to tell Draco, as Draco was a righteous man.

 

Years went on and eventually Dwain Irongut died. Draco and Heron built a great tomb underneath the Irongut Manor to serve as a resting place for all Ironguts when they pasted on. Unknown to Draco, Heron built a secret room in the tomb to do his test with this book he found.

 

Draco Irongut was a hardworking dwarf whether it was in the mines or above ground he worked hard. He bore many sons as did Heron. Heron's sons were always weaker or smaller then Draco's sons so they were picked on more and didn't work as hard. While Draco worked and lead the Ironguts, Heron worked in his secret room. Heron would ****** up weak or lone travelers to do his experiments on. The book he found told him of ways to kill and bring people back from death. Heron was surprised to find out he could do these things as it required magic.... a trait he found must of pasted down from his father, Dwain.

 

Heron was becoming more and more darker each passing day and Draco noticed this. He asked his brother what is happening to him and Heron would reply "Greatness is what I shall have" and then mumblings. Draco was very frighten by his brothers actions. Staying up late, being alone, the dark look in his eyes. Eventually one day....





 

The Betrayal of Heron

 

Draco went into the tombs to pray and honor his father. He noticed something was wrong as he heard weird sounds coming from the wall.... Draco took up his pick and busted the wall down... In the room he saw his brother Heron casting a spell.... bodies littered the floor.. blood everywhere.... Organs of what used to be alive beings in jars..... Heron looked up and saw his older brother and said "So you finally found me eh brother?" Draco replied" What.... whats is all this Heron?! What have you done!"

 

"I have brought greatness to our clan..... I did not you!....now watch as I bring back father to show him how much better i am then you...." said Heron is a dark voice...

 

"Don't!" cried Draco.

 

Heron casted the great spell and Dwain's tomb busted open! There stood the Old Irongut Leader.... Dwain with his axe in his hands and his body already have deteriorated.

 

Draco stood there unable to move... his dead ....or undead father stood before him and said in a dark.. dark voice.

 

"GOOD SON.... I KNEW YOU WERE THE BEST OF THE TWO.... NOW KILL YOUR BROTHER SO HE CAN'T TELL OF THIS."

 

Draco replied "Your not my father! He would never of had let us fight!"

 

Heron yelled "RISE MY PETS RISE AND KILL MY BROTHER!"

 

Five of the corpses re-animated and stood .... flesh barely clinging to their bones. They charged Draco. Draco brings out his axe and cuts down three of the five undead zombies.... one bit is left arm and another grabbed his axe arm.....

 

Then a bright light shown blinding all three "living" people there. Draco's arms were freed and a voice spoke to him "For you have followed the right path... so you shall be helped in your dire needs" Then three people in white robes stood before him and another in brown robes. The white robed men took out staffs and said in unison "Back foul deamon for you do not belong in this world!"

 

The spirit yelled "NOOOOOOO BLAST YOU SAGES I SHALL HAVE MY REVENGE!"

 

Dwain's corpse fell back in his tomb and Heron so shocked by this fell to his knees.....

 

The brown robed man help Draco to his feet curing his wounds.

 

Then Draco went to his younger brother and said "Why did you do this?... I love you and wanted all of us to be happy."

 

"You were loved most by father and I wanted his love more!" then Heron lunged at Draco with a knife and the three white robed men blasted him into fire.

 

One of the white men turned to Draco and said "Fellow follower of the light... You must destroy this place and go back to your fellow kind for your sons will be needed in the centuries to come. Your brothers sons shall be too but shall forever be tainted by their fathers choice and must choose for themselves the right path. So it has been said, So it shall be done!" and with that the three whited robed men disappeared.

 

The brown robed man told Draco "I am here to help, I shall Sink this Manor so no one shall find it again for many, many years."

 

The robed man teleported all the surviving Ironguts out of the Manor with supplies and the robed man casted a spell to sink the Outpost so that it was hidden from view.

 

The Ironguts went back to Kal'Urguan and served their kingdoms for many centuries. Draco eventually became Lord Marshall, as his son Herson, and his son Hiebe. These dwarfs helped create the Dwarven armies reputation as fierce and feared Warriors!

 

As of late, Hiebe Irongut has reconstructed the old Irongut Manor with help of his friends and has started to trace the bloodlines of his Clans members and so far has found two "Cuzins" of his, Algor and Alfy Irongut.

 

The Manor is located on the Kings Road on the cross road between the kingdoms of Oren and Alras. There is also a tavern there for travelers and rooms to board in.

 

No one but the few members of the Ironguts have seen the tombs of their for fathers and Hiebe has moved all of his ancestors from Kal'Urguans tombs to their rightful place inside the Irongut tomb.

 

There are stories that there is a Sacred place within the tombs that only "ascended" people may be..... whatever that means..... and that the taint of Heron still haunts some of the Irongut's members....



 

History of the Clan since Then

 

 

-Aegis-

Ironguts rebuild the Irongut manor and live there along within the dwaren Capital of Kal' Urguan. They are the first clan to discover their past and gain together in many numbers. Two Irpnguts become King, Algrim and Belin. Kilgrim Irongut becoems the first dwarven mage. Ironguts loose the manor to the invasion to the Undead and had to burn the bodies of the past Ironguts to prevent the undead using their bodies. The ashes were collected and from then on the Ironguts have always burned the bodies of the dead.

 

-Asulon-

The early days of Asulon Hiebe tried to remove the corrupt King Thorik but was unsuccessful due to people's ignorance. The Ironguts left the dwarven nation and created the Island Nation of Holm. This nation was short lived and after news of Thoriks death the Ironguts returned to their stone brothers. The Ironguts supported the new King Kjell but after many new cities being built and the King never thinking for the best of all the Ironguts sided with the other grand clans, Grandaxe and Goldhand, rebelled from Kjell and lived in Kal' Dwain built by Darius Irongut. The major clans prospered but then Hiebe, backed by the other clan lord, rebuilt Karik and moved all the dwarves there. Hiebe became King shortly after as the clan lords asked for a King to be had.

 

-Anthos-

The early days of Anthos where a troublesome time for the clan. While other larger clans used what possitions they had in the government to get access to large quantity of food and materials and they grew rich the Ironguts had no such power. Our numbers where no more than a handful as many had gone missing on the trip. We survived though and with the end of King Omi's reign things turned around for the clan. When Thorin took the crown, so to did Dominic Irongut take the leadership of the clan. We attained a clan hall and power in the government, but for some it was not enough. The young beardlings of the clan felt it was time for the Cave Dwarfs to rise up, so Duregar left the clan taking a few young dwarfs with him and formed the Thunderfists, a dishonorable and rebellious clan. Their fouls errand ended roughly and elven week latter and they where banished to the Iron Aquifer. Now with only a few old dwarfs the Ironguts began to grow again. Our kin new and old slowly trickled in and while still under Thorins rule we stood 15 strong. And so we stay till another day.

 

Clan Government and Culture


 

Forging of Weapons

 

A tradition where those with the skills to use the Forge will often forge personal weapons. These weapons are a symbol of the Clansman's style of fighting and often have a symbol of the creator upon them somewhere identifying them as that specific persons. Many famous weapons are part of the clan like Mourgil, the blade of Dwain Irongut now in the hands of Hiebe Irongut.


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Beard Braiding

 

Just having a simple beard does not do for the Ironguts. The Clansmen can often be seen with braids in their beards. These can be as simple as forking the beard in two or as complex weaving it into an intricate braid. The clan members grow their beards long and are careful not to burn them in the forge or get torn in battle.


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Magic

 

Ironguts are know to be users of magic. Know members who are mages are Hiebe, Kilgrim, Morkas, Gauldrim, and Maellik. Being a mage is a great responsibility and you can be taught if you follow the clan rules.

 

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Clan Crest

 

The Ironguts often add a crest composed of a mug of ale and a sword to show that it was sent from an Irongut. We take pride in being an Irongut and we often like to show we are Ironguts to other Dwarves.


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Clan Banners

 

.The Ironguts have always used their banners to mark their homes and clan halls in the past. The banner is composed of our clan crest and our clan colors, Silver and blue


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Diplomacy

 

Other Clans

Tunnelsmasher: Kin

Starbreaker: Allied

Stormhammer: Allied

Grandaxe: Neutral

Goldhand: Allied

Doomforge: Neutral

Strongbrow: Neutral

Greyhammer: Neutral

Thunderblades: Unfriendly

 

 

Records of the Ironguts

 

The list of Ironguts can be found here.


 

Clan Father

 

Dominic Irongut ((Doom6153))


 

Clan Elders

 

Rehki Irongut ((bov61))

Hogarth Irongut ((Jordan1921))

Hiebe Irongut ((Hiebe))

 

 

Living Members

 

Dominic Irongut ((Doom6153))

Rehki Irongut ((bov61))

Saviticus Irongut ((Saviordude))

Ellsia Dawnsworn ((Destroyer_Bravo))

Gauldrim Irongut ((RedBench))

Angir Irongut ((paintballz))

Gamle Irongut ((Deckolo))

Algore Irongut ((Goffree))

Gamil Irongut ((spychicken956))

Hiebe Irongut ((Hiebe))

Kilgrim Irongut ((cgw123))

Grungron Irongut ((James27049)

Hogarth Irongut ((Jordan1921))

Morkas Irongut ((Wrathstar555))

Thrym Irongut ((Noobcrafter14))

Duraak Irongut ((sambosefus))

Kairn Irongut ((connman))

Aengoth Irongut ((Alexander_Wh))

Bael Tunnelsmasher ((Bipolar_Juice))

 

Annals of the Deceased

 

In honor of the clans they were part of, the dead are listed with the clan name they died under. The Clansmen who are merely missing are noted here as well.



 

Deceased

Thordon Irongut ((Jordan1921))

Thrym Sliverfist ((NoobCrafert14))

Nurrak Irongut ((Destroyer_Bravo))

Glod Irongut ((CaptainBrock))

Kara Irongut ((skippyoak))

Gamil Irongut ((Unknown))

Belin Irongut ((Skinner541))

Isabelle Irongut ((Unknown))

Whurgar Irongut ((Owl_7))

Theor Irongut ((Blob9000))

Balin Irongut ((darkjames))

Thak Irongut ((GavinTheViking))

Ore'zy Irongut ((lawlmansayshi))


 

Missing

Susan Irongut ((ABoyNamedSue))

Bavragor IronMaw ((Unknown))

Skippy Irongut ((Skippy_Irongut))

Algr Irongut ((williewanka01))

Silvex Irongut ((Silvex0))

Brian Irongut ((Bhorner))

Arbelt Irongut ((Unknown))

Algrim Irongut ((Isemburt))

Percival Irongut ((Percival))

William Irongut ((WilliamEpic))

Formir Irongut ((MuckyD121))

Ulgern Irongut ((Pengepi))

Scerinal Irongut ((tentoa))

Bob Irongut ((Bob_Stonefoot))

Thonar Irongut ((Davern))

Maellik Irongut ((NoobCrafer14))

Thrym IrongutII ((Noobcrafter14))

Durin Irongut ((Owl_7))

Ulfbjorn Irongut ((tristanx7))

Kailon Ironlore ((hellsbane))

Ardarl Tunnelsmasher ((Ja_mes_K))

Grabthar Irongut ((swordcoast25))

Valbir Irongut ((CakeBeforeTime))

Phelrin Irongut ((ChAnKoEr))

 

 

Banished

Mili Irongut ((Leland22))

Grimloth Irongut ((jakesimonson))

Tortek Silverfist ((Axmaynard))

Bofauk Irongut ((lawlmansayshi))

Kardel Irongut ((Ziko99))

Duregar Irongut ((ww2buff99)



 

Family Tree


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-Rules of being an Irongut-


 

RP

 

1. Respect your elders. Respect those who are older then you. Your represent our clan and your actions good or bad affect us all.

 

2.Loyalty to your clan above all else.

 

3. Help your clansmen when you can. Don't abandon each other in fights.

 

OOC

 

1. Your Irongut character must be your main or your only character.

 

2. If you're an Irongut and you betray the clan your character if killed is perma-dead.

 

3. Don't be annoying rply or OOCly.



 

Proving of the Irongut Blood

 

(Copy the below and paste to use)


 

Quote



 

[ MC Name: ]

 

Wut be yer name:

 

Where do ya live:

 

Wut be yer primary skills:

 

Short biography about yourself (5+ sentences):

 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe):

 

De ya swear loyalty to te Irongut Clan Lord:

 

OOC

 

Do you agree to follow all the rules of the Irongut Clan?

 

Skype name? (we have a clan chat)

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*Dominic send out letters to all the Ironguts. It reads...*

 

"Lads! We have a clan hall.I have opened my mansion to the clan. There be rooms, food, and storage for each of you should you need it.

 

Also as you all know are numbers be thinning. I ask that all of the kin that do not live in Kal'Azgoth return to the city. I will not force you though. Also try and find yer kin.

 

~Clan Father, Archbishop Dominic Irongut

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[ MC Name: ]


Wut be yer name:

Angir Irongut
Where do ya live:

Anywhere that isnt Elven or Oren



Wut be yer primary skills:

Fightin,Slayin, Minin', and smithin'

Short biography about yourself (5+ sentences):

Angir when he was a wee lad, was taken hostage, from his parents. Being taken away by elves, who wished to sell him back to the ironguts, but Angir's inner forge burned hot, and he got away. From the elves and went around anywhere he could, smithin and fighting, As he grew his inner Forge grew hotter and hotter, as his anger for Orcs, and elves become more to him. So he became a slayer, and went town to town, slaying Orcs and elves, or anyone who disrespected him, after years of fighting he now returns home, to become a Warrior for the legion and a Justicar



How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe):

Lost son of Rehki Irongut

De ya swear loyalty to te Irongut Clan Lord:

Ay i do

 

OOC

 

Do you agree to follow all the rules of the Irongut Clan?

Yes :3.

 

Skype name? (we have a clan chat)

nomnombabies1

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'aving consulted de buuks and wit Rehki ye are in fact un uv 'is missin sons. Welcome 'ome lad. Ah will get ye a room in de clan 'all.

 

((Edit))-(Also whoever manages the clan tree plz add him as Rehkis child))

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[ MC Name: ]Connman

 

Wut be yer name: Kairn

 

Where do ya live:Currentleh in tha whoite keep 'uv house Kal'Tahar

 

Wut be yer primary skills: Form'ur apprentic' Alch'. Wun'tin teh be a blacksmit' tho.

 

Short biography about yourself (5+ sentences): Kairn Studied long and hard throughout his early beardlinghood, learning the names of various ores, plants, and beasts found throughout the know world. Initially struggling with the written word, Kairn overcame the issues and mastered dwarven literature. After a short lived apprenticeship under Kardel at the alchemists guild, Kairn whisked himself away in exile for a while, having been lured by Elmore, first of his name, to serve house Kal'Tahar. This motive behind this long excursion was to explore more of the surface world, which Kairn had been sheltered from as a beardling, and which he had read so much about. Homesickness and  depression eventually led to Kairns Decision to migrate back to the great holds of his kinsmen, where he hopes to find a proffesional skill and a bloodline to cherish.

 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe):

(No clue, as I haven't yet talked to a member IC, except for one who told me to apply here.)

 

De ya swear loyalty to te Irongut Clan Lord:Aye, till tha earth gives waigh to darkn'iss.

 

OOC

 

Do you agree to follow all the rules of the Irongut Clan?yes

 

Skype name? (we have a clan chat)connman10

 

Retracting this, thought I'd deleted it before posting on the frostbeard thread, sorry for the inconvenience Hiebe. 

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[ MC Name: ]Connman

 

Wut be yer name: Kairn

 

Where do ya live:Currentleh in tha whoite keep 'uv house Kal'Tahar

 

Wut be yer primary skills: Form'ur apprentic' Alch'. Wun'tin teh be a blacksmit' tho.

 

Short biography about yourself (5+ sentences): Kairn Studied long and hard throughout his early beardlinghood, learning the names of various ores, plants, and beasts found throughout the know world. Initially struggling with the written word, Kairn overcame the issues and mastered dwarven literature. After a short lived apprenticeship under Kardel at the alchemists guild, Kairn whisked himself away in exile for a while, having been lured by Elmore, first of his name, to serve house Kal'Tahar. This motive behind this long excursion was to explore more of the surface world, which Kairn had been sheltered from as a beardling, and which he had read so much about. Homesickness and  depression eventually led to Kairns Decision to migrate back to the great holds of his kinsmen, where he hopes to find a proffesional skill and a bloodline to cherish.

 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe):

(No clue, as I haven't yet talked to a member IC, except for one who told me to apply here.)

 

De ya swear loyalty to te Irongut Clan Lord:Aye, till tha earth gives waigh to darkn'iss.

 

OOC

 

Do you agree to follow all the rules of the Irongut Clan?yes

 

Skype name? (we have a clan chat)connman10

Im not even clan lord and i will deny this, you posted in other clans and even have anothers name in your forum name.

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 MC Name:

 yimmya

 

Wut be yer name:

Dorn

 

Where do ya live:  

Huh? No where

 

Wut be yer primary skills:

Drinking water

Punchin people

 

Short biography about yourself (5+ sentences)

My name is Dorn and I am the brother of Gauldrim Irongut and son of Morkas Irongut. I can be best described as odd but diligent. I work hard to achieve goals and enjoy a nice glass of water. I can use an axe with some ability but I prefer to brawl with my fists. I am about 200 years old but I lost count when my beard touched my toes and I tied it around my neck and shoulders as well.

 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe):

 Morkas' son

De ya swear loyalty to te Irongut Clan Lord:

Wot? Yes

 

OOC

 

Do you agree to follow all the rules of the Irongut Clan?

Yep

 

Skype name? (we have a clan chat)

michael.yimmya

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Welcum lad! Com fiond me and I'll get ye a place te liove.

 

((Sorry it took so long. I was away on vacation))

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[ MC Name: ]

Sambosefus

 

 

Wut be yer name: Durakk Irongut

 

 

 

Where do ya live: Kal'Azgoth

 

 

 

Wut be yer primary skills: Mining, Drinking, and Fighting

 

 

 

Short biography about yourself (5+ sentences): I am a stubborn dwarf. I love riches. My goal is to be rich, without dishonoring the clan. I can drink any man under the table. Then get up and fight his friend. I would serve in a war had one arise. I am also mute, and have to communicate with letters notes and nods.

 

 

 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe): Thonar Irongut

 

 

 

De ya swear loyalty to te Irongut Clan Lord: Aye

 

 

 

OOC

 

 

 

Do you agree to follow all the rules of the Irongut Clan? Yes

 

 

 

Skype name? (we have a clan chat) sambosefus

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"Welcome tu de family Duraak! Come wit me tu de clan hall and we'll get ye settled in."

 

((Find me in Kal'Azgoth and Ill get you a room in the clan hall))

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[ MC Name: ]


Wut be yer name: Kairn

Where do ya live: Current'leh Ac'Talarah, though Ah vis't tha mountain 'omes for extended periods.

Wut be yer primary skills: Speechcraft an' a fading memory 'uv alchemy.

Short biography about yourself (5+ sentences):  Kairn Is of an average dwarven height, and is fairly lean among most dwarves. He held an alchemical apprenticeship under Kardel Irongut, before leaving the mountain homes to join the Order of Dannerick. After the order collapsed in on itself with the disappearance of Lord Dalejin. Kairn then wandered through the Northern kingdoms,  finding solace with the Arcane Delvers. He currently holds the rank of Initiate among them and lives in a hollow inside the ruins of Ac'Talarah. Kairn wishes to learn Fire Evocation, and after visiting the Wizard Blundermore was told to seek out the Ironguts for the confirmation of his heritage. So Kairn packed his bags and set out to visit the great clan in Kal'Azgoth. 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe): I haven't spoken with the Ironguts IC for a couple weeks, so If i have to find parental figures in the clan I'll certainly do so.

De ya swear loyalty to te Irongut Clan Lord: Aye, a 'undred toimes.

 

OOC

 

Do you agree to follow all the rules of the Irongut Clan? Yes.

 

Skype name? (we have a clan chat) connman

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((Thrym already gave me consent some time back for Aengoth to be his son, I've just waited awhile on this.))

[ MC Name: ]

 

Wut be yer name: Aengoth Staillinord

 

Where do ya live: Starbreaker Clan Hall and Salvus

 

Wut be yer primary skills: Blacksmithing, ain't a bad brawler if I do say so meself.

 

Short biography about yourself (5+ sentences):

Lived with my good friend and a dwarf I considered a brother Hroki Stonebow at the campsite on the way to Kal'Dwain for a good elf week before we managed to get the coin to buy ourselves a home in Kal'Dwain, best damned home I had to be frank. Then the **** was being stirred and drakes were attacking so everybody including meself ended up in Kal'Karik, decent I guess. Was working forges most of the time, you might remember me being the dwarf who supplied many folks weapons when em monsters attacked Kal'Dwain and had tents and such all built up. Back on track eh, found out at some point in Kal'Karik that I was related to them Edgehands, most of em are dead now and I don't consider being no clan lord. A bit of time later my arse ended up in Salvus, been spending a good amount of me time with Salvians since then although I make a point to be in the dwarf cities atleast three times an elf week, praying to the Brathmordakin on each visit more er less.  Time passed and in Kal'Azgoth I learned me true father was Thrym Silverfist and me mother a Starbreaker, same as Tortek. I left out quite a bit of details, but take it er leave it I'm related.

 

How de ya be related to te Irongut Clan (See family tree, dont create your own father or mother unless you PM Hiebe): Thrym Silverfist is me pa'

De ya swear loyalty to te Irongut Clan Lord: I'm loyal an such, don't you be needing to doubt that. Two things, ye'd ought to realize I got other loyalties that can make things real complicated. Second, I ain't gonna go down with the ship on some foolish addled brain plan that forces me to give up one of my preexisting loyalties.

OOC

 

Do you agree to follow all the rules of the Irongut Clan? I'm agreeing with all but the perma-kill rule.

 

Skype name? (we have a clan chat)  alexander_whi

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