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About IttyBittyMitty
- Birthday March 30
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Minecraft Username
IttyBittyMitty
Profile Information
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Gender
Male
Character Profile
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Character Name
Maerryl Khron'edhekal / Hakiki
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Character Race
Dwarf / Orc
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OOC ((MC Name: IttyBittyMitty )) ((Discord: Zangried )) ((Timezone: PST )) IN-CHARACTER What is your name? "Maerryl Khron'edhekal at ye service." Why seek membership to the Mages Guild? "Ah'm seekin' t' join the mages guild t' continue my education. There is more t' learn if ah wish t' create items and constructs f'r th' protection 'f others." What arts, if any, do you currently practice? "Ah currently a master Transfigurationist. Ah can also teach others th' art should ah find it worth my time t'." What position do you desire to attain upon acceptance? "Accordin' t' th' charts, ah believe et would be an, Adeptus Majoris since ah can pass down knowledge. Although ah am also wishin' t' continue my own knowledge, et could even be considered lower, bu' ah s'ppose one never truly stops learnin'." When should you be contacted for an interview? "Ye can message me at any time at th' moment. Ah find myself no' too busy these days. By bird 'r other means, just let me know."
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A Cursed is required to have OOC consent, this is true. However, if people continuously say no to the Naz, what's the point if that's the case? Naz are there to cause conflict. It also introduces character conflict which can introduce hurdles. I can see this as being fodder to always so No to the curse which then it just becomes something that's never used except in rare cases This is not D&D, that is correct, however these characters should be able to find a way to save themselves from what they do not want IC. They should not be completely punished for giving the Naz the pleasure of doing what they do. Very much an 'Are you worth saving?' kind of story. 🙂
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As I said, it does make sense. I also think magics do not define a character. A more simple way of stating what I am saying is that I believe their should be SOME way to save or redeem your soul in a manner of speaking. I even stated that the magic is not needed to do the right thing.
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So it's come to the decision that Cursed Descendants can no longer become Templars. I wished to open up this debate as I personally see a lot of flaw in this design. It has nothing to do with it making sense. I personally see that it makes sense that aenguls would not like Demons, however there's a lot of controversy. Cursed are not Demons, they are people who have for one reason or another, have a strain on their soul which more than likely comes from Naz. There is incentive for a Cursed Child to become evil due to being able to go faster down the Naz path, however this does not mean that they should be barred from other Deific magics (Other than Shamanism and Druidism). A cursed becoming proven to themselves to uphold the virtues of religion and other deific teachings could potentially be a very good story line and fill a niche. Completely blocking it off gives the feeling that making a Cursed means you must make an evil character (I personally know this is not true, but it can be an impression that is left). To prove ones self to an order or to their God that they were raised to be loyal to, just for the story to turn their back to them and everything was for naught. It feels REALLY bad. I believe that they should not be barred completely. Just some suggestions, perhaps be given harsher trials to prove themselves that their intentions are in the right place or make the Curse cleanse-able for people who HAVE proven themselves, or the connection itself does it. Or maybe that a Cursed could go down a different path. Light and Dark is not left and right, its a grey area of morality and perspective. People who are of the light can still do evil things and dark can do good. The main point is that Cursed are not Demons and therefore should not be guided down to become evil, as there is already incentive. As a Redemption of the Soul is a very real story!
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A towering Olog stands, underneath the dark helmet no visage was visible and looking over the port. It grumbles. "They have not met mitashi... The day that they meet mitashi and raid home. The day they will see that nubbu easy task as they thought. Come.. meet Bahamut. Mitashi will flatsu all that attack home."
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A tall High Elf in her armor walks down a path, for she was young, and yet understood the opening of the heavens and the falling of a star into sapphire hues, a Vessel, stolen. Despite this sadness of knowing, she never found reason to look down anymore. Being near rock bottom once before, nearly consumed by the darkness and stolen from the warmth of the light. She stops to look up to the sky, a somber expression in her sapphire blue eyes, "I wish I got the chance to meet you, whoever you were." She closes her eyes, "I can not believe this is what it took for me to finally act and accept this calling deep in my heart and soul. Perhaps not to redeem myself, as what is redemption but acts of virtue from one point onward?" Her eyes open once more, still looking to the sky, "Whatever you have done, it will not be in vain. We will halt ruin, for this I believe." She looks forward, and continues to walk. Heading into the wilderness to seek the beginnings of the trials for Ordainment. "May you find rest and rest well, Bringer of Virtue..."
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The Olog joyfully laughs, looking at the paintings. She hums to calm her laughter. "Wuz fun. Mitashi rememba like et wuz yezterday."
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Election for the Obsidian Throne | 178 D.K.
IttyBittyMitty replied to Nooblius's topic in Laws and Royal Edicts
Maerryl looks at the ballot she was in possession of. "We do nae need a king right now. We need t' fix things." She sighs, signing the ballot and marking it down for Thurgrim. "Bu'.. Ifn they refuse t' operate an' fix things without a king, ah guess ah do nae really have a choice. Like a bunch 'f babies tha' do nae know wha' t' do without their father." She sends the ballot off before returning to her masonry, shaking her head and looking down as she walks. -
A missive has been sent to all non-whitewashed Orcs and Honorary Orcs! A golden sword with wings and a light at the pommel is the seal that seems to keep it closed until it reaches their hands. It was an invitation. This letter goes to any Orc brave enough that is willing to join me on a Darkspawn hunts under the purifying flames of Dasul. Glory, trophies and appeasement of the spirits. Under Dasul's guidance and flame, the Darkspawn shall be eradicated and be sacrificed to be cleaned in the Spirits Brilliance. We shall orchestrate grand movements against the darkness that spreads across the sands and make our home a better and safe place from those that wish to taint our souls. Please understand the risks of hunting Darkspawn, as some may not come back, but we will do our best to make sure every single person returns home. If you wish to join the path of Dasul's Flame, seek me out or write me a letter letting me know of your interest. (AKA find me IC, send Aviary or reply here.)
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Dasul- The Eternal Flame of Purity The white flame without ash. The cold waters in the pure land of snow, Dasul slumbered. Reawakened by a devote Uruk to cleanse the land for the safety of the Descendants. Their name will return to the mortal coil. The lands will be cleansed! In the Realm of Spirits, the white pure arctic fields are free from the gripping darkness. The Orcess and her teacher walk through the snow. The Orcess adorned in white fur robes, resisting the bitter bite of the cold on her feet. The animals frolic through the snow, enjoying the peace of the fallen snow as they approach trees, walking through to a pond untouched by the frozen touch of the lands. As they approached, form began to manifest. A white flaming spirit now presents itself before them. A slumber that lasted ages, the Daughter of Krug being the last to speak the name, of Dasul, the Eternal Flame of Purity, the white flame without ash, the cleansing will of Scorthuz. Reawakened to a broken promise that was made in ages past, the flame reignited in dominance. The Orcess raises her hands to the Spirit, claiming that her path is to cleanse the lands and see the world free from the Darkness. An accord was quickly struck, both agreeing to terms. Dasul's name be brought back from the Spirit Realm, a Shrine in their honor to cleanse the lands of the living. To sacrifice Darkspawn at their altar and to gain followers under their name. Only when these conditions are met, will The Eternal Flame offer it's will and strength to the Orcess.
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DA KLOMP TO DEFY ANZ FATE[PK POST]
IttyBittyMitty replied to MrMojoMordor's topic in Commonwealth of the Petra
The Feorc stands with her brothers and sisters around the arena, watching the fight come to a close. As everyone else cheered for the death of the Whitewash and their brothers victory, Hakiki did not cheer. Instead her expression holds a slight confusion, searching for an answer in the depths of her own mind and ignoring the cries of victory around her. "What causes someone to defy their ancestry the way that this Goblin has done? Not only to defy the teachings of Krug but to also consider your own kin dishonorable people. To live away from your home, denying the practice to preserve the other descendants from our curse. I may never understand why this Goblin did what he did, but in the end he found his way back here to stand up against all odds. Finding Honor in the end? I suppose that depends who you ask.. but showing courage in what needed to be done? Yes, and my mind will not change on that. May you find mercy amongst the ancestors." -
IttyBittyMitty joined the community
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You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) The orc wanders through the town, the smell that invade her nostrils is nothing new to her. Her gaze goes across the tents and selects one to duck into. She has no idea why but something deep in her being told her that this would hold many answers of what she sought; as if the very spirits brought her here to bring her closer to her journeys purpose. Her gaze meets the crones, not flinches in the presence of someone that potentially knew her, but did not know them. It was indeed a sign, one that she would not take for granted. She wordlessly takes a seat in the cushion, gathering her bearings after a long journey through the damp thickets. "Mi s'ory, hmm? Not'ing too special in the beginning. Fightin' ot'ers, learnin' how t' deal with mi own and seeking glory in dis world." She snorts a bit as she thinks, "Alt'ough, t'ere is more for mi t'an t'at, I believe. A w'ole entire wealth o' wisdom across t'e horizons and 'eople t'at share it. I seek not'ing more t'an t' be a spiritual leader for people t'at wish t' be by mi side, t' share t'is glory an' be empowered by it." Her gaze stays on the crone, "An' t'at journey has le'd me t' you for whateva reason t'at may be. So I may ask t'e wisdom ya may share, or is it a task t'at you wish for me t' do? Mi ax and honor will finish whateva ya may ask."
