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Iulius

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Everything posted by Iulius

  1. The construction of it is disturbing the local PEAGLE populace. Such is unacceptable.
  2. This topic has been on my mind since a while now. While I understand that the server must find ways to make VIP perks appealing, I find it lame that a normal dude must wait HOURS to change their persona name unless they buy the 100$ VIP. I could understand if the countdown was 30 minutes like it is for persona swaps under a certain VIP, though the current timer just feels obnoxious, especially considering that players CAN and WILL metagame your identity due to the name you've on your head.
  3. Not really my lore to touch, since I've never played an undead The only thing I'd say is that it DOES make sense for a big ******* sword or a battle-axe to count as moderate damage due to the weight of the weapon itself, though this should be extended to all the others too, not only to Darkstalkers Otherwise, why would someone even make a greatsword if not only for the aesthetic? On another note, seems kinda silly that anything could tank literal cannonballs
  4. Prepare a giant amendment pack, then release them all the second you can amend again
  5. Go gamble at @woke's Anchor!

    90% of @wokegamblers stop right before the big win!

     

  6. Funnily enough, it'd annihilate both of them Mutually assured destruction
  7. While I can see the purpose of the amendment, arrow speed seems a bit too much. Arrows are already capable of extreme damage. Now imagine that same speed applied to a human in plates, wouldn't it obliterate the person on the other side? Now, ik that some will tell me "oh but it's a fantasy game and it specifies its strength", but I think we all know that in CRP some players will make my same argument with the result of being stuck in CRP for seven hours
  8. Applied too late to face Gashadokuro Ragthanatos is clutching it, trust
  9. I don't know the specific case, but I concurr with Spoopy said. To my knowledge, you cannot really prep for a CRP before said CRP begins. I'd see how those could be implemented in one's helm, but I don't see how one could do that without cutting off comms permanently from their other allies
  10. The Thegn eagerly takes notes, preparing a new wave of purges against the ones of the Dark. "Something is happening!" He exclaims, happy to see that maybe the endless cycle of "nothing ever happens" was broken.
  11. I honestly think it's fine they can do that, if anything buff the other "endgame" CAs to that level as well Though I can see the purpose behind the attempted amendment
  12. Username: ezioauditore888 Character name: Iulius Nation: Kingdom of Norland Desired rank: Vanguard Games I'll be attending: all
  13. The Thegn rose a brow, as he thought this was always the case. Though, after some moments, he shrugged. "Well, now we can legally kill them"
  14. The Thegn, reading the missive, rises a brow. He passes it onto the King then, saying: "They know that the tundra is an active warzone, yes?" @__Stal27
  15. I'll put on the premise that I don't know which creature you're playing. But it might also be because to be effective against mana based creatures (example: golems) we'd need to directly attack the stream of mana. Now, logically, if the creature is for example an Automaton this wouldn't have any effect because lifeblood is alchemical. But if you throw at me a malflame ball and I use abjuring strike, assuming it's under t5, I can abjure it (STs, if I'm wrong correct me please)
  16. As far as I know (and that is because STs ruled like that in the past and I've made sreqs about it to ask), yes, Abjuring Strike can currently disrupt any form of casting, Malflame and Necromantic spells included so long as they're not above T4. While if I hit ANY TYPE OF CASTER with the pulse, I'd make said caster unable to cast for 4 emotes. That includes AZDRAZI, Warlocks and Necromancers
  17. As a holder of the TA in the magic, while I see some of your points, I would disagree on most points in the amendment. In attempt to make Moon Path "stronger", you're nerfing the single thing which makes it a nightmare for casters, being the pulse. Harmonic Mending is one of the absolute strongest healing spells in the server, I'd honestly leave it as is. Third Eye, like other people have stated, should have the gore mechanic. Moon Path isn't a weak path, it is situational just as Sun Path is. If as a Moon Path user you face a caster, you're a nightmare. If you face a "knightly" type, it'll be harder. The opposite is true for Sun Path, where it is easier for them going against a melee opponent than going against a caster. Leave my resonant boom alone :(
  18. I don't think it'll pass sadly, but it's very ******* cool. We need more Kengan Ashura/Baki larp
  19. I like the idea and how it's written, it's honestly a cool addition. +1 Something I'd suggest (sorry I didn't suggest it earlier on, I didn't think on it) is to perhaps add the fact that should the projectile be of medium density boomsteel, the tip would outright catch fire due to the friction. But that's perhaps obvious due to the redlines of the metal.
  20. +1 -Malflame attacks soul -IF that limb bears no soul, then there's nothing to be affected
  21. Join the Rauðrdrakar army
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