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Shadeleaf

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About Shadeleaf

  • Birthday 01/01/1900

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  1. After a read-through, I really appreciate the focus on an endgame CA that seems both balanced and thematic for Necros, instead of just leaning into the Wraith angle for purely historical reasons. Presently, Mysticism handles most of the incorporeal nonsense so this is a very fun way of leaning into the physicality of the undead. Great formatting, chuffed to see where this goes.
  2. Some big changes after a discussion with LT Management. The introduction paragraphs have been shifted for what this amendment is trying to accomplish. All of my feelings on subjects discussed still hold, and I'd like to revisit a clarification in the future. That said, after being informed that all rewrites to the core of the feat presented were not currently desirable, I've decided I'm more invested in providing the needed tools for RP than presenting a cohesive rewrite. An archive link of the former submission can be found here for anyone interested in what the document looked like prior to the 'trimming'. Accordingly, the following sections have been deprecated and ought not be considered in the mag. They're left in this document for posterity. Background / Origin Magic Explanation Connection Physical Effects For those not deprecated, changes have been made to the following sections. Their original forms may again be found at the above archive link. Aura Attunement - Removed redline condensation, changes to Attunement from Sensory persist. Magister Magnificus - Reduced the entire section to a single redline modification. Expulsion - Mostly unchanged. Clarified in the worldly modification that knocked up targets are rendered prone. Incanter's Flow - All rewriting has been removed. Only change present is to T2 connection to retool the wording to allow for Affectionate Casting to exist. Left two elements of redline clarification in since I cant help myself. Clarity of Mind - Removed all rewriting. Left the more direct redlines because god this one really does need it. Rationale for the things I left as they are: Mental Effects - Read the Why section. All of it still applies. Tier Progression - The tier progression rewording is harmless, and serves to incorporate the new abilities better than shoehorning it into existing. Up to ST on this one if they'd prefer the later. Both added features remain untouched.
  3. Yea this is idiotic. I fully support the creation of a nuke. Pass this immediately. Next Dwarven settlement needs a Sampson Option.
  4. How many pages should notes be able to have?

    1. Plausifraunz

      Plausifraunz

      pages like minecraft book pages or? 

    2. Shadeleaf
  5. "I suspect this one is trying to upstage the One True Dark Lord Ragthanatos." Spoke a lich receiving the missive, crumpling it in hand. "Flawed premise regardless. I'll never die... Again."
  6. Thanks for your feedback! I'll address each piece of your concerns here for clarification on intent: Connection: Regarding your lore concerns, you'll note first here that Manifestations no longer refer to two different things, they refer to one thing - as I removed any wording about 'manifestations' from Eminent Affection lore. Artificer can keep it, it's relatively ill defined so don't want it. On your note regarding the self-sustaining element of the Affection, quoting myself, the "tiny tiny hole" notably goes away when destroyed or removed from an Eminent's possession. Its the conjunction of the Eminent's mana and the ritual modification of the Affection that causes the hole in the first place causing this glut of arcana. This is regardless better than the old version's suggestion that 'activa mana' pours from the Affection. Since you know the lore so well I'll let you assume why. On your final point of the 'connection' section, I believe you were referring to 'Aura Attunement', not 'Aura Sensory'. I appreciate your concern if that was the case, but notably Aura Attunement still has similar redlines and no enhanced 'meta-test(?)' abilities as the other two voidal feats. It has instead been amended with additional RP utility that Artificer and Voidstalker (Scion is here too) already have in droves. It demonstrates an ability to harness aura and the excess arcana flowing through the Affection with a sense of mastery. Aura Attunement Your opinion that 'The Affection does Nothing' is a neat one, and certainly was the case in the prior lore. Here, in this lore, we're defining new things it can do. One of those things is being so in-touch with the Eminent that's connected to it, that the voidal sensitivity (vis-a-vis the itty bitty little tiny hole in the veil it maintains) of the Affection can be shared by the Eminent. No Affection, no passive - hence the 1 emote activation (which then can remain on passively c:) that requires the Affection to be present. Creating more issues is actually the idea here believe it or not, if an Eminent doesn't have their Affection, now they can't do a lot of things. This is the one of the main points of the rewrite amendment. Regarding tagging 'Not working' and being more of a 'meta-test gimmick'. I don't think those words mean what you think they mean. What was removed from 'Aura Sensory' was a feature to determine if someone was magically exhausted (that wouldn't actually be usable outside of messaging, as you mentioned a 'meta-test'), and an extension of the still-present magical sensing that would allow an Eminent to determine things like 'aura-color' (that in red-lines could NOT be used for determining if someone was a mage or not). If anything, this ability has become less of a 'meta-test' in it's passive features. Given the active tagging features, I'm just going to say you're wrong? "What's stopping john normal mage from doing this?" Its not in the lore. That is whats stopping Mr. Normal Mage. I'm putting it in the lore. If you want to amend Voidal Connection to include this in core lore then by all means feel free to do so. I think it's neat and provides potentially interesting RP, and so it's going in Eminent. Expulsion Starting off strong - I'd argue I've managed to keep the same strength of this ability as it had previously, just provided it more utility. You're correct however in that I did NOT want to overtune expulsion, as Eminent as it is already exists in a fully CRP-complete state by the mere existence of Incanter's Flow. Regarding your question of magical rejuvenation, please take a look at Voidstalking's 'Arcane Replenishment' for an example of a temporary effect that would fit the bill. We'll go rapid fire on your next points for the sake of brevity: "Why encounter duration & OOC Time" - Big ability, hurts the Eminent, gotta get your mana back and that's not going to reset after 1 CRP "Why did knockback need nerfing" - Didn't get nerfed, got moved to 'worldly'. Combo big-knockback and damage got split apart. "Why did the range for Incanter's Flow 2 need a cap" - 20 meters from center is halfway to shout-range / LoS max. Seems reasonable. "Is there a difference between 10m radius and 10x10" - Yes! And I need to back to change that from 10x10 to a 10 meter radius, else we would only be operating as a 5 meter radius. This nerf wasn't intended, and was the result of a mis-type. "Force of a battering ram is a random metric and unused" - Agreed, we'll take that out and just leave the knockback I'll split off the last point because it actually worth looking into. To summarize "why am I a master mage if the only reason I'm "good" is because of some cool rock I poured mana into?". Not to 'The Master Mage was the friends we made along the way' this point, but in neither the prior nor amended versions of Eminent was one's own mana-pool or any casting prowess (outside of Incanter's - we'll get there) bolstered. At the end of the day an Eminent is a master mage not by consequence of creating an Affection, but by the sheer action of being able to go such lengths to create one. As written, the new mental effects section demonstrates the dichotomy of your exact question - splitting the true believers in their own ability to perfect the arcane (impossible) with those who accept the impossibility, but still try their hardest and suffer for it. It's to me a very interesting chance to explore an archmage type character, while allowing for the standard 'look at me Im so powerful' option as well. I'll leave your last point on Expulsion on read, and suggest you read it again. Really chew on it, and ask yourself when you'd want: More damage over knockback, more knockback over damage, and the ability to disable someone using enchanted items / voidal casters for longer than a knockback. If you can come up for a utility situation for each of these cases, I've done my job. Incanter's Flow I'm getting slightly tired so we're moving back to lower effort bullets. "Affection does the work" - Yes 🫃 "Ripe for abuse" - Redlines require enhanced tells. Read them or get blacklisted. "Moderate strikes is insane" - You're being a pedant again. I'll take this into account however and consider clarifying that IF YOU GET STABBED you still disconnect -- just for you, in case people don't want to read 'voidal connection' again. Overall I thank you for your input, as waiting for two threads to be posted while I've been clearly working on this rewrite amendment to voice your concerns instead of directly reaching out at any point is always a super constructive way to operate if you believe something is being changed in a way you don't like. I do however, think you're looking at this the wrong way if that isn't clear. The Affection plays a larger role now in eminence, as opposed to no role like it did previously. If this makes you feel uncomfortable - it should. You're still welcome to use the Affection as a super suped-up focus, your character is still a master mage but its the Affection that makes your character different from a Voidstalker, or an Artificer, or John Normal Mage. Addressing that difference gives a feat direction, and provides more opportunities to explore in RP (and future amendments) as I noted in my final two additions which notably you didn't comment on. Thank you for your attention to this matter.
  7. Prematurely Posting forum topics support group below.

    1. Shadeleaf

      Shadeleaf

      Hi everyone thanks for coming.

    2. ClassyDryad
    3. KeiaTypeBeat
  8. Introduction & Rationale Hello! Based on suggestions added to my previous post on Eminent and from some discussion with LT, this version of my attempt to modify Eminent has been formatted as an amendment with traditional strikethrough, italics, and bold formatting. That said, there will be two primary sections to this amendment. In the first, I’ll be modifying existing features. rewriting the flavor of the feat, clarifying feature text and redlines, and addressing what the Affection is and does. In the second there will be the addition of ‘new’ features (you’ve seen them before!) without this standard formatting. For all features and changes presented my rationale will be included in a helpful “WHY” annotation. I’m looking to change the wording and flavor in this first section for two primary reasons. The first is that the Affection is a poorly defined lore object for something so crucial to this feat. Presently, the Affection is a “Voidal manifestation” created by channeling a ton of mana into an object; this allows a character the abilities of Eminence -- ok how? Presently, there's no ‘Why’, no lore tie-ins, and only a vague suggestion towards something called the “inner void” that one masters. The inner void is not described anywhere I can find on the forums other than here and Voidal Artificery - and its corollary the ‘outer void’ is only mentioned once within voidstalking. Additionally, it’s my belief that the current aesthetic of Eminent are (compared to other character defining feats) flat, and direct characters into a single non-nuanced uber-smart perfectionist archetype with questionably implemented mental health issues. My additions to the feat’s “Mental effects” section allow a different style of play for those who want to look inwards, and wrestle with the difficulty that supposedly unparalleled power might afflict an individual with. I also believe that this lore suffers from ‘over-amendment-itis’ much like tawkin, where the lore itself has started to look like a Frankenstein(‘s monster) from the differing opinions that helped form it. This is a good and important part of LotC’s lore ecosystem, though much like a real ecosystem, things start to accumulate around the outskirts (grammar /spelling errors) and the water of the wetlands starts to get a bit murky (different writing styles clash and derail some style the piece had outside of its mechanics). As much as I'm changing flavor, I'm also adding consistency of voice throughout this piece. Primary modifications from my last post are simple: Affectionate Casting has been modified to remove tell blending, and instead just leaves aura and sound manipulation within the feature. All other features remain roughly the same as in the initial rewrite (with a few such as the time it takes for an Eminent to drop their second magnum opus “nerfed”) . With that said, please enjoy the re-read, this time with spoilers! Should this amendment not go through in its entirety, I’m happy for it to be taken piecemeal. Additionally, I’ve highlighted any of those aforementioned spelling / grammar mistakes of the original lore in red for the sake of maintenance. Standard Amendment Section Italicized or Bolded text has been changed. Text marked as strikethrough has been removed Mental Effects Abilities and Spells [Passive] [Noncombat/Combat] - Aura Sensory Attunement [Passive] [Non-combat] Magister Magnificus [Active] [Noncombat/Combat] - Expulsion [Passive] [Noncombat/Combat] - Incanter’s Flow [Passive] [Noncombat/”Combat”] - Clarity of Mind Tier Progression Additions Only Section No formatting rules here! [Noncombat / Combat] - Affectionate Casting [Noncombat / Combat] - Arcanic Manipulation Deprecated Section - Do not MAG References Voidal Connection Voidal Eminence Voidal Artificery Voidstalking Alchemy Core Potions Transfiguration Seers - Cozeners of Vaasek Credits Squak & Co. (Original Lore) Arzota (Writing) Esotericas (Inspiration) ClassyDryad (Inspiration & Consultation) RockyTheWolf (Review & Consultation) Blackhand7 (Consultation) Black_Drag0n (Consultation) Uhrara (Review) Keia (Review)
  9. I will archive until it kills me from every source I can touch; I've made damn sure the 'archiving for the sake of preservation' folder is different than the 'had access to this IC' folder. I feel the pain here, but good lord have I seen too many books fall off this server even with the effort of Farglade and its contributors.
  10. Crazy day out there girlies, protect ya neck.

    FwHxRk3aQAAqB81.jpg

    1. Shadeleaf
    2. KeiaTypeBeat

      KeiaTypeBeat

      Should have listened to this 

  11. Funniest thread this year 

  12. The Stillness gave way yet again. Sockets snapped up from ruined tablet - the third this saints day. It joined the pile of its fallen brethren, each born of slate with failing sheep-skin laid o're top as a medium of writing. Each had failed in its task. Each had failed to do its duty. Each was weak. And weakness is what the Lich Saw then, not just in stone, but in the tattered 'remains' - could they be called that - which were draped and mixed into the pile of unfortunate subjects of the prior day's reaping. The remains were not rotten (the cold made sure of that), but they were... darker than the others. Maybe frost-burnt, or perhaps charred traditionally? No... an ear-tip, sharp as a dagger (thats what they used to call us you know...) and the distinct features of a young elven face - barely clinging to fragments of bone for structure (what a waste). The Lich's fingers now free of stone tablet, free of logistics danced idly at it's side. It thought to the purgatory it had endured, the screaming souls writhing for a chance at being chosen for some unknown fate. It thought of Hell - the same all Mali'ker that did not follow their ancestral practices would find in demise. He could not save them all. What were the chances then that this poor corpse had venerated it's ancestors? (The creature's left hand had already begun to rise) What was the cost-benefit analysis of wresting a soul from eternal reward, verses saving it from eternal torment? (Lifeforce poured from unwilling finger-tips) Had this poor thing even seen it's first century? (The flesh knit with it's neighboring rot) It had been nigh three decades since the Lich-Draugar was risen (had the 'ker lived so long)? Nearly eight centuries now and still the corpse-mage felt it wasn't enough (it was never enough). What would ██████ think -- what would ███████ suspect of him should he find out (They never mattered... they'll forget you too). "Helun-Velulaeya maluan ra." it would pray to a power that would not listen. "Uhv'laht-urev a'nork." None would listen anymore... except perhaps... The being (the ghoul) that shuddered now atop the pile of corpses. With lungs borrowed from the other creatures it struggled to 'breathe' (what did you do to him?), not yet knowing it need not dabble in such laborious waste (did he have a family)? As a scream cut through the stillness of the sepulcher... once again did the Lich reconsider it's actions, and perhaps... for a moment, wish again for the sweet embrace of the grave.
  13. Its rather obvious that present drama revolves not around the issue central to plugging one's ears, but for the fact that ears exist in the first place. My amendment is a simple one - and ought be voted by the administration post-haste. All new players to the Lord Of The Craft Premium Minecraft Roleplaying Server starting from the date of May 8th 2026, 00:01 Eastern Standard Time (God's True Timezone) will not be permitted ears on any persona's created through application process or in-game menu. Players currently with ear'd personas (hereby refered to as 'listeners') must submit an application to the Story Team as to why their specific character is worthy of not only listening but potentially becoming subject to lore breaking behavior in the modification of such devious organs. Acceptance of listeners will be put up to vote on the date of lore-mag distribution with a required 95% quorum of voting members participating. Its my personal opinion and that of many of my peers that 'listeners' do not further the identity of any characters played in present or in the history of our Great Server, so do me a favor and just chop em off for a real one. I'm willing to spend all my old-head cred to make this go through. Also I really liked Chapter 173 of Chainsaw Man and think that'd be a pretty neat thing to have go on in roleplay ok thank sbye.
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