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Augor

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Everything posted by Augor

  1. That was kind of a unique situation, yet there are ways around it, but they aren't really easy to do, and usually require another person's help.
  2. It's an interesting idea. I personally like it, I just wonder how the Dread Knight's would defy the Dread Lord in the first place? Another good thing to mention is that the Dread Knight probably wouldn't like themselves much if they gained freedom of mind. They'd feel pretty bad after all that they did, and would have no purpose any longer. It'd take a lot to get yourself back on your feet mentally after something like that.
  3. Lenniel'onn Should be more like. Lich'onn haha get it born of lich hhahahah ohgodwhathavei done
  4. You cannot hide from me, bearjew.

  5. You're never going to be able to run from me.

  6. This is a very amusing thing, but I just think I should point it out. I've been on the server longer than you have, and I swear that I've never seen you change your profile pic, and if you haven't, that's a feat, bro.

    1. domainoft

      domainoft

      I made this Aegis, ago. There are many things about me that haven't changed much over the years. But your wrong about one thing I think. You might have joined the forums before me. But not necessarily the server.

    2. Augor

      Augor

      I was accepted to the server the same day I joined the forums and made my app. I was pretty quick about getting in. But whatever, I just found it amusing you had the same avatar for two years.

  7. Hadley why are you always so good at this?
  8. This line right here really concerns me. The want for OOC power is not why you should be wanting to play a Dread Knight, or a cultist for that matter. What should drive you is the want to supply people with fun RP that is engaging, and fun for everyone. Becoming a Dread Knight just because you want to be able to hard to kill, and WANT to be able to have some OOC power, is not why you should want to join. Denied.
  9. Accepted. I'll find you ICly and some point as well.
  10. Accepted. As of this point we will no longer be accepted Dread Knights, but, if you wish to be a cultist, or associate with us in some other way, we will be more than happy to have you. If the number fluctuates, and we lose members, I will re-open the DK specific recruiting. If you wish to join as a cultist, go ahead and post on this thread. If you wish to ally with the Dreads is some other fashion, send me a PM on the forums or find me in-game.
  11. All accepted. Hydra, I will indoctrinate you into the cult ICly. I will be turning the lot of you soon enough. It takes time. If you can, add me on skype. My skype name is augor2.0
  12. Both are accepted. We'll meet in game some time to arrange the RP. I'll probably send you a forum within the next day.
  13. As of this point we will no longer be accepted Dread Knights, but, if you wish to be a cultist, or associate with us in some other way, we will be more than happy to have you. If the number fluctuates, and we lose members, I will re-open the DK specific recruiting. If you wish to join as a cultist, go ahead and post on this thread. If you wish to ally with the Dreads is some other fashion, send me a PM on the forums or find me in-game. The Traitors of the Black Blade Few Dread Knights still live. Where there were once many, there are now few. The armor of the other’s are scattered around Anthos. Their souls bound to decaying suits, to rusted pieces of metal. Nothing more than a shred remains of these former beings, of these Dread Knights. Rawrych enters the room. A dark room, lit with only a small fire place residing in the corners. A massive throne resides within the middle, and a large figure stands before it. The creature looks as Rawrych enters, his metallic body grinding, he greets the other, before beginning with the transfer of knowledge. Hours may have passed, days? Who knows, aside from the two within the room. The first creature stops, and says a word of farewell to Rawrych. His metal plates grind against itself as he moves to sit upon the throne residing within the room. That would be the last time the creature moved. Aside the throne, there lay a Black Blade. Lore Their creation came near to the beginning , after the first emergence of the Bloodmages. These men and women were one of the first few to make their stand, like many against the Bloodmages. Unfortunately for them... they got more than they bargained for. They were rash, some. Even going as far as to challenge Bloodmages in single combat. Going even as far as accepting the terms of combat that the mages gave... “If I was to so win this bout... Your soul will be forfeited to me until release.” So sure were these men and women of their own combat prowess that they accepted without hesitation, and the duel of fates ensued. Apon loosing the combat, the Bloodmage performed a rite of sealing apon the unfortunate near death warrior, binding his/her soul to the Bloodmage’s whim and freezing the warrior in place. A gaunt face overtakes their once proud looks as they become living statues. Doomed to watch over the Altars of the creator until needed. In all retrospect, this is a fate worse than death itself. The unfortunate Warrior is allowed to effectively “die” a slow and painful death within its’ own sealing’s. Flesh and bone allowing to decay as they stand dormant. But due to the sealings place upon them in life... they do not escape their fate in death. Their souls become bound to the armour they once wore. Even as it rusts and stains with age. Until effectively the Dread knight becomes the armour. The process is a form of “breaking” within its’ own right as well. Turning them till they are nothing more than harsh, life hating drones; “The perfect soldier “it seems. They hate and, love life with a passion. For they are not truly evil, just lost. They hate those that they once called kin out of jealously, that they should be able to live out their lives to the fullest whilst the Dread knight must live a submissive life as a slave. Bidden to do whatever his/hers masters tell it. But love it also, for they know that deep down, behind all the torment and bloodshed. They know that one day... it shall be life that sets it free from its’ shackles. It shall be life that challenges it to single combat, and it shall be life that slays it. They are relentless warriors, much like that of the fabled Paladins. Some even say that they are, or at least were paladins. Pushed into service as warriors of undeath. They will make up the main stay of militarian officer might within the Order of blood’s armed forces. Making blunt, horrific decisions that most right minded people would not. For the Bloodmages are still of our kind after all... they still feel emotion of all kinds. Granted there are some among them that have different ideas and morals, but that comes with individuality. As said before, the Dread Knight is a suit of armour. A walking suit of armour. Hollow within it walks this world as doom driven servants of the Order. So they do not take damage as how any normal person might. They will still feel the pain deep inside of them, that instinctive feeling of still being whole ever so mocks them. To the better part though, they cannot truly be killed by having their helmet taken off through decapitations or being stabbed with sword lunges etc… For if disassembled only slightly, but allowed to endure, the knight, with relentless zeal to carry out its’ master’s orders, shall rise again, rebuilding itself slowly, re-gathering the pieces of armour that make up its’ body and soul. Until it is finally again renewed. It stands to reason then that the only real effective way to “kill” a Dread Knight is to disable and separate each piece of the Knight. Until you are left with but a pile of broken armour. Allowing you time to escape, but slowly, and over time, it shall reform again anew... and ready to kill once again. Time went slowly in lythien, the plotting of the Bloodmages and the toil of their servants continued onwards, it was not until the Dread knights started to regain control of themselves that the tide changed. Rising up, they broke free of their shackles, a great battle rouse up within lythien as all things were put to the slaughter. Once the dust and fires died down, the remained but a few knights left standing, and no mages to be seen. Corpses littered the landscape around and little life was left to be seen. It was then that the knights departed back to their home land within the south of Asulon. It was not to be though, they were cast out by their kin, named "traitors" and "Heretics" and "unclean" by the new Religion of this Empire called "Oren". With a roar of rage they left the sounds of the life that was Oren. Left it far behind before coming across the forest path into Greywise. They vowed their revenge upon Oren, and swore upon themselves they would gain vengeance upon the simple beauty of life itself. The three existing Dread Knights made the trip to Anthos, and gathered slaves of mortal men to build a base of dread. Aelor, then began seeking out new Dread Knights, turning those that he found one by one. The old order then fell to pieces, decaying as they were hunted by Oren, and other assorted nations. As the generation of Dread Knights fell, only one remained. Aelor passed his knowledge to Rawrych, the new Dread Lord. He now plans to bend the world unto his will, and form a new army of out the remains of the old. -OOC- What are these things? Dreadknights are creatures created from the souls of the innocent (or the guilty, for that matter) They carry a terrible burden, a curse that most mortals cannot comprehend. They live a constant life in a state of anger, and in a state of agony. They are heartless, cruel, and do not act well around others. They are bound to the service of the Dread Lord that they follow. How do I become one? All of the roleplay will be done in character. Yet, you can post here with the application format below if you wish to become one. It must be done with the consent of the player, of course. You must be using an already made character. Dread Knights do not appear out of thin air. When turning your character, you must realize that there is no going back. Turning a Dread Knight is a life long thing, realize that. We promise to be fun if you decide to make this new experience fun, though. If I become a Dread Knight, how do I play it? You have to realize that a Dread Knight is a creature that has been cursed horribly, and that they are experiencing more pain constantly than a mortal could imagine. A Dread Knight would be cold, and unloving. You would mostly rely on emotes for playing a Dread Knight, because they are creatures of metal. Stealth does not exist for a Dread Knight, and you must always be fair with the people you are roleplaying with. Do I need a VA? Yes. A VA is needed for evils 2ab at the minimum. I would go for more, though. If you want to join, fill this app out: MC Name: Character Name: Does this character already have a VA (Y/N): I want my character to be turned into a Dread Knight (Y/N): I want to become apart of your group because: What can I bring to this group? Can you play nice, and be willing to sit down with someone and explain something politely and cooperatively if something goes wrong, or someone is confused? Time zone: (( Quite a bit of the lore was stolen from princetonlax21's old post concerning DK's. I love you princeton.))
  14. I assumed that a majority of these things were pretty obvious, but hey, it's a good guide.
  15. It's great to see your adventures through the server, they remind me of my original days a lot! I look forward to RPing with you. :D

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