Since you implemented this, no one but ironguts have been mages. Even then, some ironguts don't practice magic, but this has been brought to light only because of the magic plugin, which might bring us fireball launching dwarves everywhere.
As I've stated, when you originally made this decision you made a dumb decision, because you were touching an entire server race without consulting it, and the Magic/Lore team were wrong in doing so without consulting any of the dwarves, or even heeding any of our lore. As a race we can alter our culture lore, and back then when it wasn't official, you should have promoted our lore, not go off and made dumb decisions that disregarded our lore in it's entirety relating to magic.
Hence why it has to be corrected because it hasn't been a problem yet, but it will in 4.0, which is why the current lore team has to revert the decision to what it should have been. Because in making that decision you didn't consult to any dwarf regarding our standing. We still don't abide by that lore ever since it was put in place, because we simply won't acknowledge it. The newer generation of dwarves already have it drilled it in their heads they can't do magic, regardless of what you say.
If we do see Dwarf mages, we'll think of an IC reason to kill them repeatedly on sight for some kind of heresy. It would make both of our jobs a lot easier if you actually made the magic regarding dwarves, modeled after the lore we've had implemented for the last 3 years since the server started, instead of your lore that hasn't been implemented at all on the server, because all dwarves still believe themselves impossible, to even think of summoning anything from the void.
The lore team really won't win this
The lore we have implemented in IC, has ruled supreme for the last 3 years since the server started
Haven't consulted in the dwarves AT ALL, REGARDING ANY OF THE NEW DWARVEN LORE.
Can't beat dwarven resiliance