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Eleatic

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Everything posted by Eleatic

  1. How do you make a tent kit?

    1. Drak3

      Drak3

      modreq. You have to pay for them though.

  2. Tons of rock, tons of ashes. A dark smog covers the Dread Lands, gravel flies, hoarse screaming can be heard all around from nonhuman figures. Walls are built, those before torn down. A great pillar and castle lay behind closed gates. No hostile action is taken to any around the great, corrupt, plagued desolation. The infertile and inhospitable land remains silent once more as building finishes.
  3. JOJEEEENNNNNNNNNNNNNNNNNNNNNNNNNNNNN

    1. Stevie

      Stevie

      ned stark died you dolt

    2. Eleatic
  4. Accepted WITHOUT clause. Looks like Whiteoak and the other guy I was going to ICly kidnap/convert today are outside of my timezone, so I was unfortunately unable to get to them. Add my skype, it's on my profile. I'll add you to the chat, and PM you when we do that to the two new uns.
  5. "Time went slowly in lythien, the plotting of the Bloodmages and the toil of their servants continued onwards, it was not until the Dread knights started to regain control of themselves that the tide changed. Rising up, they broke free of their shackles, a great battle rouse up within lythien as all things were put to the slaughter. Once the dust and fires died down, the remained but a few knights left standing, and no mages to be seen. Corpses littered the landscape around and little life was left to be seen." @ Lago. We're the reason for the original blood mages general death, in role play, anyway. The runes which bind us are most likely 'configured' so as to bind us to the dread lord, whomever that may be at a time. If the new blood mages found a way to, say, corrupt those runes like Heero did on Watyll's rouge DK, then I'd say a conversion of allegiance is possible.
  6. tsu likes guybutt -_-

  7. Plauge still active?

    1. Elad™

      Elad™

      Some still have it I think, though most are cured by now.

    2. ski_king3

      ski_king3

      That's unfortunate, hopefully there's a resurgence in plague.

    3. Lago

      Lago

      Now the plugin exists, it could suddenly appear at any time.

  8. You're already a DK, no need to apply. Denied due to overage of applications. Will be reconsidered if someone gets kicked/leaves.
  9. I'm in everquest landmark beta. woo.

    1. hjgklmn0ajuvxc

      hjgklmn0ajuvxc

      yeah, and everybody else that bought the settler packs

  10. I'm in everquest landmark beta. woo.

  11. For both, as said previously, you are accepted in a limited sense. Please note that I can, or, the group can (generally) decide whether or not to retain you as a dread knight after a 3-4 day period. I will add you both on skype in the morning.
  12. Both 'on hold' under the same pretenses as Arkelos' was. You will be allowed in as a cultist for two, to three days, if you do not meet certain criteria then you will be kicked, and if you do another 1-2 days of RP will commence which will lead to you being converted. Whiteoak, please add me on skype, and both of you can meet with me after the plague halts.
  13. Accepted(to the effect of being a cultist/POSSIBLE DK). After plague subsidies (general annoyance of getting infected is a bit of a hassle to RP with as a suit of armor), I'll meet with you in roleplay. You have my skype.
  14. Traitors of the Black Blade, dissenters of blood Few Dread Knights remain in this world. Even fewer roam it freely. The race as a whole, or the conglomerate, has gone near extinction multiple times. Rawraych before Verin revived his brothers and brought them back, and now Verin does the same. A throne lay at the end of a long hallway, in the Dread-Lands which him and his brothers colonized and supported. It is a desolate place, but it remains. Once, the armor of Aelor stood on that very throne. Once, it spoke wisdom to Rawryach and was guarded by Verin, now it lay empty. Verin steps forward, sitting upon it. Blood red silk and velvet, torn and stained adorns the throne, lining it from top to near the feet as a blanket. By the side of the throne lay a single sword of black steel, like one the Dread Lord before last used. Verin unsheathes his own, the tempered iron and ebony gleaming back, dark, necrotic mist seeping out. He slams the hilt on the table, and begins his first order. "OUTWARD, KNIGHTS!" Thud, clunk, SLAM. Lore and History of the Dread Knights Their creation came near to the beginning , after the first emergence of the Bloodmages. These men and women were one of the first few to make their stand, like many against the Bloodmages. Unfortunately for them... they got more than they bargained for. They were rash, some. Even going as far as to challenge Bloodmages in single combat. Going even as far as accepting the terms of combat that the mages gave... “If I was to so win this bout... Your soul will be forfeited to me until release.” So sure were these men and women of their own combat prowess that they accepted without hesitation, and the duel of fates ensued. Apon loosing the combat, the Bloodmage performed a rite of sealing apon the unfortunate near death warrior, binding his/her soul to the Bloodmage’s whim and freezing the warrior in place. A gaunt face overtakes their once proud looks as they become living statues. Doomed to watch over the Altars of the creator until needed. In all retrospect, this is a fate worse than death itself. The unfortunate Warrior is allowed to effectively “die” a slow and painful death within its’ own sealing’s. Flesh and bone allowing to decay as they stand dormant. But due to the sealings place upon them in life... they do not escape their fate in death. Their souls become bound to the armour they once wore. Even as it rusts and stains with age. Until effectively the Dread knight becomes the armour. The process is a form of “breaking” within its’ own right as well. Turning them till they are nothing more than harsh, life hating drones; “The perfect soldier “it seems. They hate and, love life with a passion. For they are not truly evil, just lost. They hate those that they once called kin out of jealously, that they should be able to live out their lives to the fullest whilst the Dread knight must live a submissive life as a slave. Bidden to do whatever his/hers masters tell it. But love it also, for they know that deep down, behind all the torment and bloodshed. They know that one day... it shall be life that sets it free from its’ shackles. It shall be life that challenges it to single combat, and it shall be life that slays it. They are relentless warriors, much like that of the fabled Paladins. Some even say that they are, or at least were paladins. Pushed into service as warriors of undeath. They will make up the main stay of militarian officer might within the Order of blood’s armed forces. Making blunt, horrific decisions that most right minded people would not. For the Bloodmages are still of our kind after all... they still feel emotion of all kinds. Granted there are some among them that have different ideas and morals, but that comes with individuality. As said before, the Dread Knight is a suit of armour. A walking suit of armour. Hollow within it walks this world as doom driven servants of the Order. So they do not take damage as how any normal person might. They will still feel the pain deep inside of them, that instinctive feeling of still being whole ever so mocks them. To the better part though, they cannot truly be killed by having their helmet taken off through decapitations or being stabbed with sword lunges etc… For if disassembled only slightly, but allowed to endure, the knight, with relentless zeal to carry out its’ master’s orders, shall rise again, rebuilding itself slowly, re-gathering the pieces of armour that make up its’ body and soul. Until it is finally again renewed. It stands to reason then that the only real effective way to “kill” a Dread Knight is to disable and separate each piece of the Knight. Until you are left with but a pile of broken armour. Allowing you time to escape, but slowly, and over time, it shall reform again anew... and ready to kill once again. Time went slowly in lythien, the plotting of the Bloodmages and the toil of their servants continued onwards, it was not until the Dread knights started to regain control of themselves that the tide changed. Rising up, they broke free of their shackles, a great battle rouse up within lythien as all things were put to the slaughter. Once the dust and fires died down, the remained but a few knights left standing, and no mages to be seen. Corpses littered the landscape around and little life was left to be seen. It was then that the knights departed back to their home land within the south of Asulon. It was not to be though, they were cast out by their kin, named "traitors" and "Heretics" and "unclean" by the new Religion of this Empire called "Oren". With a roar of rage they left the sounds of the life that was Oren. Left it far behind before coming across the forest path into Greywise. They vowed their revenge upon Oren, and swore upon themselves they would gain vengeance upon the simple beauty of life itself. The three existing Dread Knights made the trip to Anthos, and gathered slaves of mortal men to build a base of dread. Aelor, then began seeking out new Dread Knights, turning those that he found one by one. The old order then fell to pieces, decaying as they were hunted by Oren, and other assorted nations. As the generation of Dread Knights fell, only one remained. Rawraych, as his 'lord' did command, was groomed as the last of the true Dread Knights. He was given the honor, the glory, of ascension, and began his reign with the abduction of his eventual successor, Verin. More then him were kidnapped, and ten individuals were chosen from thousands. The ranks of the Knights resumed power. Rawraych, unfortunately, felt only anger and rage (as he should) as a dread knight, and showed it in his tactic. A just ruler, however, he was relentless in choosing his knights. Durn, Verin, Elbent, the pigman(who, against all reasonable odds, had a soul). Even then, this does not account for them all. Conquest upon conquest, death upon death, ashes fell upon ashes as the knights resumed their merciless slaughter of those who lived. Enemies of reality, enemies of life, enemies of them all. Beside the Dread Lord lay his knights, his cultists, and many rallied to him in this new regime he had made. The Necromancers, too, took a shining to this new dread lord as they had not to Aelor, and soon then did the two combine their mights into one. Attacks and raids beyond the imagination or horror of mortal men carried out without remorse by the Gravelord and his once mortal friend. But, as all 'good' things must end, so did this. Rawraych, like Aelor before him, and the other before him, and Bile too before that, he got tired. He began to groom Verin, one of the first knights he converted, to power. On a day forgotten, the nine knights who remained (and even then, some dormant due to inability of movement or rust), gathered or were lugged around to witness and exchange the move of power. Rawraych bound them to Verin, and Verin commanded them, for a time, to sleep. As was noted earlier, they awaken now. Verin, reigns over his knights and they begin the merciless slaughters of the past yet again. Without remorse, the Knights resume. Under a less kind, though more 'amiable'(as much as the hollow soul of a dread knight can be) leader. Out of Character Information What are these things? Dreadknights are creatures created from the souls of the innocent (or the guilty, for that matter) They carry a terrible burden, a curse that most mortals cannot comprehend. They live a constant life in a state of anger, and in a state of agony. They are heartless, cruel, and do not act well around others. They are bound to the service of the Dread Lord that they follow. How do I become one? All of the roleplay will be done in character. Yet, you can post here with the application format below if you wish to become one. It must be done with the consent of the player, of course. You must be using an already made character. Dread Knights do not appear out of thin air. When turning your character, you must realize that there is no going back. Turning a Dread Knight is a life long thing, realize that. We promise to be fun if you decide to make this new experience fun, though. Do note, however, that you will first be initiated as a cultist and then within 2-3 days, conversion will occur(DEPENDING if you meet our criteria) If I become a Dread Knight, how do I play it? You have to realize that a Dread Knight is a creature that has been cursed horribly, and that they are experiencing more pain constantly than a mortal could imagine. A Dread Knight would be cold, and unloving. You would mostly rely on emotes for playing a Dread Knight, because they are creatures of metal. Stealth does not exist for a Dread Knight, and you must always be fair with the people you are roleplaying with. MC Name: Character Name: I want my character to be turned into a Dread Knight (Y/N): I want to become apart of your group because: What can I bring to this group? Can you play nice, and be willing to sit down with someone and explain something politely and cooperatively if something goes wrong, or someone is confused? Time zone: (majority of this post stolen from the stolen post stolen from Italian by Prince by Augor. )
  15. glory to dread lord verin.

    1. Samoblivion

      Samoblivion

      Do you have Emperor Claudius as your avatar?

    2. Eleatic

      Eleatic

      It's Caligula.

  16. Would anyone be interested in a Roman FRP? I was reading Lives, and I thought that doing something like that might be fun. Anyone up for it? I can make the post tommorow.

    1. Show previous comments  5 more
    2. Samoblivion

      Samoblivion

      Thanks, which translation of either would you recommend? Also, I believe Gilgamesh was written in a similar style to later Greek and Roman epics, am I right in that?

    3. calculusdesola

      calculusdesola

      Reading Caesar's commentary on the conquest of Gaul right now. I'd love a roman RP of some sort but I doubt a forum RP would work, tbh.

    4. Jchizz

      Jchizz

      I would potentially be interested

  17. yo, io people. Family stuff. I can't get on until next sat. Sorry. :(

    1. Space

      Space

      you'd better be.

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