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Samoblivion

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About Samoblivion

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    Sajuuk-Khar
  • Birthday 08/04/1996

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    samoblivion
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    jack.northrop96

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    North Yorkshire, UK

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  1. wtf you’re still around? Wild.

    1. Samoblivion

      Samoblivion

      Wilder that you’re the Rex now, bud 🙂

  2. THE AMARANTIC DOMINION 881 After years of hardship, the Dominion sees an economic resurgence. Passive Tech Research (2 Slots) SLOT 1: Trebuchets – STARTED 880, DUE? SLOT 2: Poison Research – The Dominion is no stranger to poisonings, but perhaps its time to put them to military use. STARTING. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Dark Resurrection T3 – Binds the soul of the deceased back into their dead body, creating a sentient undead. Think Ergul. – STARTED 880, DUE 885. SLOT 2: Leech – The caster drains the vitality from a target in order to heal themselves, including old age with more frequent use on more and more people to maintain the effect. STARTING. Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 109,225 Actions: 4000 T3 Conscript Levy Inf. (16,000) 2000 T3 Reg. Risen Cohorts (14,000) 500 T3 Reg. Med. Cavalry (1 AP + 8500) 500 T4 Reg. Heavy Cavalry (4 AP + 24,000) Commercial District (Karnast) (10,000) Trade Deport (Karnast) (10,000) Resilient Stone Walls (Lacunas) (25,000) 1,725 saved, 53 Steel.
  3. THE AMARANTIC DOMINION 880 Lacunas has been reclaimed, the arrogant Ishikawa put to rout from the Dominion’s shore. Legions of the dead stand with the living, and soon there shall be a new order. Passive Tech Research (2 Slots) SLOT 1: Trebuchets – STARTING. SLOT 2: HEAVY CAVALRY – DUE 881. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Dark Resurrection – Binds the soul of the deceased back into their dead body, creating a sentient undead. Think Ergul. – STARTING. SLOT 2: Dark Maw – Summons a small wormhole, sucking things into the dark beyond. Indiscriminate carnage. STARTED 879, DUE? Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 86,475 Actions: 5 x Farm (25,000) 1 x Civilian Industry for Crucible. 1000 T4 Reg. Med. Infantry (2 AP + 18,000) Karnast upgraded to City (35,000) 975 saved, 48 Steel.
  4. THE AMARANTIC DOMINION 879 rp tmrrw Passive Tech Research (2 Slots) SLOT 1: T4 Equipment – DUE 880. SLOT 2: HEAVY CAVALRY – DUE 881. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Ghostbinding – STARTED 876, DUE? SLOT 2: The Maw – Summons a small blackhole into the dark beyond. Indiscriminate carnage. STARTING Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 86,625 Actions: 2 x Farm (10,000) 250 T3 reg. Liche Knights. (2 AP + 12,000) 500 T3 reg. Crossbowmen. (2 AP + 8000) 1500 T3 Reg. Med Inf. (3 AP + 24,000) Resilient Stone Walls for Crucible (25,000) Mistreavers 2: Serial Killer Boogaloo – yet more nightly murders of ordermen by wraith warriors on the island. The Dominion attempts to sell off its steel reserves (46) on the open market to raise war funds. 7,625 saved, 46 Steel.
  5. THE AMARANTIC DOMINION 878 rp tmrrw Passive Tech Research (2 Slots) SLOT 1: T4 Equipment – DUE 880. SLOT 2: HEAVY CAVALRY – DUE 881. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Ghostbinding – STARTED 876, DUE? SLOT 2: Visions of the Beyond – DUE 879. Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 99,400 Actions: 2 x Farm (10,000) New town – Rathuum (15,000) New town – Greyfork (15,000) 1000 T4 vet1. Medium Infantry, using equipment looted from the Battle of Lacunas. (2 AP + 16,000) 1000 T3 reg. Risen Cohort, risen and re-armed from the enemy dead of the Battle of Lacunas. ((only including equipment cost & reg.)) (3000) 250 T3 reg. Liche Knights. (2 AP + 12,000) 500 T3 reg. Crossbowmen. (2 AP + 8000) 500 corpses from the battle gifted to the various interested denizens of Lacunas. 10,000 T1 Levies. Poooor fuckin’ conscripts. (20,000) Mistreavers. [Mod] Thalassophobia. [Mod] 400 saved, 43 Steel.
  6. double post for forum autism THE AMARANTIC DOMINION 876 Passive Tech Research (2 Slots) SLOT 1: T4 Equipment – DUE 880. SLOT 2: HEAVY CAVALRY – STARTING. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Ghostbinding – Transforms lingering souls into semi-corporeal and angry ghosts under the command of the caster. More difficult than simply animating the dead. Doesn’t last as long. STARTING. SLOT 2: Visions of the Beyond – DUE 879. Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 88,725 Actions: 4 x Civilian Manufacturing (30,000) 2 x Farm (10,000) Castle on Amarant river PoC (5 AP + 20,000) Adept (8000) 500 T3 Regular Medium Cavalry (1 AP + 8500) 1000 x T3 Regular Risen Cohort (0 AP + 7000) 5225 saved, 36 Steel. 877 Passive Tech Research (2 Slots) SLOT 1: T4 Equipment – DUE 880. SLOT 2: HEAVY CAVALRY – STARTED 876, DUE? Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Ghostbinding – STARTED 876, DUE? SLOT 2: Visions of the Beyond – DUE 879. Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 96,900 Actions: 5 x Civilian Manufacturing (37,500) 2 x Farm (10,000) 1 x Heavy Manufacturing (7500) Adept (8000) 500 T3 Regular Medium Cavalry (1 AP + 8500) 1000 T3 Regular Crossbowmen (4 AP + 16,000) 10 Scorpions (1 AP + 5000) SECRET. You know what it is, Sup, you just haven’t replied yet! :alexrage: Payment for the Ring of Blood. (2000) Elyic Chapters approached for trade. 2,400 saved, 40 Steel.
  7. THE AMARANTIC DOMINION 875 more actions to come Passive Tech Research (2 Slots) SLOT 1: T4 Equipment – STARTED 874. DUE ??? SLOT 2: Crossbows – DUE 876. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Curse of Weakness – DUE 876. SLOT 2: Terror and Madness – Momentarily expose someone’s mind and soul to the Dark Beyond. “Where we’re going we won’t need eyes to see.” – STARTING. Budget: https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 83,100 Actions: 4 x Civilian Manufacturing (30,000) 1 x Heavy Manufacturing (7500) 2 x Farm (10,000) 250 T3 Regular Liche Knights (2 AP + 12,000) 500 x T3 Regular Archers (1 AP + 5000) 1000 x T3 Medium Cavalry (2 AP + 17,000) 1600 saved, 32 Steel.
  8. THE AMARANTIC DOMINION 874 stuff Passive Tech Research (2 Slots) SLOT 1: T4 Equipment – STARTING. SLOT 2: Crossbows – DUE 876. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Curse of Weakness – STARTED 873 DUE ??? SLOT 2: Minor Summoning – DUE 875. Budget: There is no sheet but Sheet and Alex is his prophet. https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 77,575 Actions: 3 x Civilian Manufacturing (22,500) 1 x Farm (5000) Low Stone Walls added to Ossus and Umbras. (20,000) 1 x Cog (1 SP + 3000) 1 x Adept (8000) 250 T3 Regular Liche Knights (2 AP + 12,000) 500 x T3 Regular Archers (1 AP + 5000) 2,075 saved, 27 Steel.
  9. THE AMARANTIC DOMINION 873 There are other ways out of the nightmarish existence of Crucible’s slums than a likely death, or being taken for training by the Orders. Some particularly brutal and savage killers with little scholarly aptitude and often sponsored out of the hellish mire by one of the many gladiator colleges that provide entertainment and manpower to the citizens of the upper terraces of the city. For most, it’s a much better life than they had. Regular food, a safe place to sleep, travel to new places, adoring fans, women and men as they desire them. But now gladiators fight and die in much higher numbers in the colleges sponsored by the Order of the Unfathomable, as Antathek Ra demands more brutal training regimes and duels. He demands that the Order’s sponsored fighters be “worthy” when their end comes. Many are brought into the Temple of the Unfathomable for private duels and melees, personally attended by Ra. Few emerge from these ceremonies, but those that do speak in hushed tones of an icy pull on their very being and a sense of being scrutinised in agonising detail by things beyond the comprehension of mere mortals. Those few that speak are soon invited back to the Temple. Elsewhere, with no reprisals (yet) from the Dol Varuk on the island the Dominion took from them, scholars and assorted magisters arrive to investigate the misty ruins. A paltry stipend of what’s left in the budget for this year is expended on provisioning the researchers, and the are defended by the garrison of the castle built there some years ago. As well as private individuals and minor cabals, the three Orders have their own expedition camps. The castellan of the castle has the unenviable job of keeping some semblance of peace between the squabbling rivals, and hopefully ensuring that the good of the Amarantic Dominion is placed above internal power struggles. Abroad, emmisaries are sent with the latest trade ships to Perasmani and Ishikawa, offering to join in the fight against the Dol Varuk. These hated pirates have encroached on the Dominion before, and an opportunity to cause them pain and aid Amarant’s trade partners is not one to be passed up. The emissaries say that the Dominion’s navy is lacking, so transports may need protection from either of the island nations to the frontline. Passive Tech Research (2 Slots) SLOT 1: Heavy Infantry – DUE 874. SLOT 2: Crossbows – DUE 876. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Chaos Fire – The caster summons unnatural flames to use as he wills. STARTING. SLOT 2: Minor Summoning – DUE 875. Budget: There is no sheet but Sheet and Alex is his prophet. https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 74,140 Actions: 3 x Civilian Manufacturing (22,500) 1 x Farm (5000) Low Stone Walls added to Lacunas. (10,000) 2000 x T3 Regular Risen Cohorts (14,000) 85 x Wraith Warriors upgraded to T3 Regular (3000) 2 x Cogs (2 SP + 6000) 1 x Adept (8000) 500 x T3 Regular Archers (1 AP + 5000) Emissaries to Ishikawa and Perasmani. [See Above] Island ruins POI exploration. (640) Gladiators fight and die to prove their worth. (-500 pop/manpower) [SECRET] Dark Scrying is invoked by Antathek Ra and an Adept of the Unfathomable concerning a “servant” mentioned to them previously. What secrets do the whispers in shadow bring them? [SECRET] 0 saved, 22 Steel.
  10. THE AMARANTIC DOMINION 872 FAMINE! Passive Tech Research (2 Slots) SLOT 1: Heavy Infantry – DUE 874. SLOT 2: Crossbows – STARTING. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research (basically +3 Magic) SLOT 1: Dark Scrying – DUE 873 SLOT 2: Minor Summoning – The caster summons a minor horror from the Dark Beyond. STARTING. Budget: There is no sheet but Sheet and Alex is his prophet. https://docs.google.com/spreadsheets/d/1COfBrsJ-HawdzPQRTh1dlPQyJiZz8ctS0_P5xcXs4hY/edit?usp=sharing – Total: 87,940 Actions: New Town, Karnast. Same place as before. (15,000) 7 x Farms (35,000) 500 Archers upgraded to T3 Regular (3000) 245 Liche Knights upgraded to T3 Regular (3000) 100 T3 Regular Wraith Warriors (2 AP + 15,000) 2 x Civilian Manufacturing (15,000) 1940 saved, 17 Steel.
  11. THE AMARANTIC DOMINION 871 Belioc Thal, underscribe second-class in the Office of Corporeal Auditing, was having a perplexing week. Dregs from Crucible’s slums have been going missing at an unusual rate. Not simply dying, for the corpses are always accounted for. Bringing a body to the servants of the orders is rewarded with food, no questions asked. Few cadavers last long in the streets before being hastily dragged off to the brokers. The desperate aspirants and wretched failures are kept alive in sacred despair another sorry day, and the material for works above remains in good supply. But the meticulous bureaucrat of the Guild of Morticians – the (allegedly) neutral body responsible for distributing bodies to the various orders, lesser cults and private ritualists of the upper city – had noticed a distinct discrepancy in the recorded number of entries to the slums (those damned by birth and poor fools who come willingly) and fresh bodies acquired by their agents! Some loss is to be expected, naturally. There are so many ways to die down below that a body may go undiscovered till it has decayed to the point of worthless bone scraps. Not to mention the scourge of cannibalism. Oh, some of the orders may see it as indicative of the mindset they wish to create in the Crucible, but not Belioc, and not Guild! Bodies are revenue! But no, the grisly arithmetic of the Guild accounts for all manner of mutilatory mishaps with corpses. No. This is something new. Perhaps an unusually active class of the Order of Shadows fresh aspirants? The Wraith Warriors have been known to stalk prey among the poor masses, spreading terror and dread. All in the name of heightening despair, apparently. The Orders were deeply concerned with inculcating such states of mind in their recruiting pool. But such concerns were not Belioc Thal’s. The Shadows, and all the other Orders, are well entitled to their sport as masters of the Dominion. Still... if that were the case, the Guild would have received word of above average mutilations and flayings. Though subtle in most aspects, the Shadows truly let off steam in slums. Give in to the baser urges long suppressed, as it were. This was more calculated than student “pranks”. There was a new drain on the hopeless throng in the slums... one that must be accounted for.* Quite the conundrum! But one for another day. His shift was over, and there would be many more deaths to account for tomorrow. Passive Tech Research (2 Slots) SLOT 1: Heavy Infantry – DUE 874. SLOT 2: Medical Research – Fewer casualties in battle or from any other harmful event. DUE 872. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research SLOT 1: Dark Scrying – DUE 873 SLOT 2: Invisibility – DUE 872 Budget: Capital: 3000 Base: 10,000 Population: 21,000 Trade Partners: 7000 Trade Depots: 7000 Commercial Districts: 16,000 Civilian Manufacturing: 4000 Saved: 4150 – Upkeep: -2350 (-10% = -2115) – Total: 69,565 Actions: 2 x Trade Depots (20,000) Civilian Manufacturing (7500) Shipyard (10,000) 1000 T3 Regular Medium Infantry (2AP + 16,000) Trade established with Crimson Order. SECRET. *Antathek Ra continues to feed the Gift, in hope of some sort of new occurence. 16,065 saved, 12 Steel.
  12. THE AMARANTIC DOMINION 870 stat post for now Passive Tech Research (2 Slots) SLOT 1: Heavy Infantry – STARTING. SLOT 2: Medical Research – Fewer casualties in battle or from any other harmful event. DUE 872. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research SLOT 1: Dark Scrying – DUE 873 SLOT 2: Invisibility – DUE 872 Budget: Capital: 3000 Base: 10,000 Population: 21,000 Trade Partners: 6000 Commercial Districts: 16,000 Civilian Manufacturing: 2000 Saved: 1500 – Upkeep: 350 – Total: 59,150 Actions: 2 x Civilian Manufacturing (15,000) 2 x Trade Depot (20,000) Castle built on the island. (5AP + 20,000) 4,150 saved, 6 Steel.
  13. THE AMARANTIC DOMINION 869 After a year of embarassing setbacks, the Dominion asserts its will on the ruined, foggy isle off its coast. With the monstrous interlopers vanquished, Sothal Za, Lord of the Shadows, declares its annexation. In the coming years this place will be adequately garrisoned and fortified, but for now a token guard force remains. In an unusual display of good will, Za – whose expedition consisted of forces of Shadow and Divide – extends an invitation for scholars from the nearby Unfathomable city of Lacunas to aid in the investigation of these strange ruins. The victorious Lord of the Shadows returns to his temple in Crucible. The joint investigative forces of the Orders descend upon the strange island. Who knows what they will discover. Meanwhile, Antathek Ra and his disciples continue to ponder and feed their gift from the Beyond. Passive Tech Research (2 Slots) SLOT 1: Restless Miners – Bonus to Steel Production. DUE 870. SLOT 2: Medical Research – Fewer casualties in battle or from any other harmful event. DUE 872. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research SLOT 1: Dark Scrying – DUE 873 SLOT 2: Invisibility – DUE 872 Budget: Capital: 3000 Base: 10,000 Population: 21,000 Trade Partners: 6000 Commercial Districts: 16,000 Civilian Manufacturing: 1000 Saved: 5250 – Upkeep: 250 – Total: 62,000 Actions: 4 x Mines (20,000) 4 x Heavy Manufacturing (30,000) 1 x Civilian Manufacturing (7500) 1 x Cog (1SP + 3000) The 32 corpses of the strange enemies on the island are given to the Order of the Divide for study. The masters of necromancy and the study of the body find these suitable recompense for the discorporation of their Liche Knights. The Dominion’s orders jointly investigate the island. 1,500 saved.
  14. THE AMARANTIC DOMINION 868 With the new year comes news of failure. A surveying expedition sent to the island off the east coast of Amarant is wiped out, save for one man. The loss is unacceptable, but the Conclave – the ruling council of the Dominion, comprised of dozens of magi who adjudicate in the name of the Ascendant on national matters, and keep the uneasy peace between factions – is not inclined to pursue hasty vengeance on what was responsible. Instead, they plan accordingly... and individual factions begin maneuverings to try and benefit their own agendas. A cohort of Wraith Warriors, the scything blades of the Order of the Shadows, arrive at the coastal city of Lacunas and encamp at their Order’s enclave there. As a city primarily under the auspices of the Order of the Unfathomable, this causes some consternation, but the proper pleasantries are observed... and hurried messages dispatched to the Master in Crucible. Lacunas is the closest city to the island that currently enraptures high society, and the elite killers’ presence could mean that Sothal Za is making a move on the ruins there without the consent of the Conclave. Antathek Ra has other things on his mind, however. After recieving an extraordinary visitation, and an extraordinary gift, the Master of the Unfathomable devotes his time to consolidating existing power. Nonetheless, the viziers at Lacunas are advised to make moves toward establishing the Dominion’s power along its coasts. He orders the construction of a new shipyard for larger vessels than the fishing sloops that currently slip out of the city’s bay. Soon, hordes of the indentured dead endeavour ceaselessly to dredge out new berths for a future fleet. The Order of the Divide, arguably the most powerful political faction in the Dominion, is apparently content to rest on its laurels and not interfere too directly in the possible power struggle for the mysterious island – despite the adept sent there being one of their disciples. Shalara Valkoren and her allies in the Conclave adopt the role of peacemaker, soothing tensions and counselling a united response. To the other leaders, this regal aloofness is galling. The only signs of concern on her part are sponsoring the construction of a new mine in the hinterlands, and a manufactory for weapons in Crucible, in the name of the Dominion. Transparently self-serving philanthropy that recieves praise from her sycophants in the Conclave. Passive Tech Research (2 Slots) SLOT 1: Restless Miners – Bonus to Steel Production. DUE 870. SLOT 2: Medical Research – Fewer casualties in battle or from any other harmful event. DUE 872. Passive Magic Research (2 Slots) National Idea: Bonus to Spell Research SLOT 1: Dark Scrying – DUE 873 SLOT 2: Invisibility – DUE 872 Budget: Capital: 3000 Base: 10,000 Population: 20,000 Trade Partners: 3000 Commercial Districts: 12,000 Saved: 3000 – Upkeep: 750 – Total: 50,250 Actions: 1 x Commercial District. (10,000) 1 x Civilian Manufacturing. (7500) 2 x Mines. (10,000) 1 x Heavy Manufacturing. (7500) 1 x Shipyard. (10,000) The Dominion seeks to establish trade and diplomatic relations with the following: Ishikawa Shogunate Pachaqui Kingdom Kingdom of Krolestwo Khrav Arnun 5,250 saved.
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