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Grizzly Druid

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  1. Even this deep into the wilderness The Grizzly Druid saw the golden light that hit the earth, Standing within his lonesome grove even some of the animals that wandered it took note. Some scared, some curious, some mesmerised. While it had been ages since their last meeting he knew he would always feel it within himself when this day came, maybe even she would feel it if the roles were reversed. Staring into the sky as the light and mist would claim her to the heavens his gaze locked the entire time. Upon its end the druids head sinks slowly, while his finger tips rise up to his shirt collar to unwrap a pendent from around his neck, curling its chain within his fingers as he holds the gem within his palm. Staring into it while his eyes grow wet, his body growing unsteady as he lowers himself to a knee, pushing the pendent to his chest as his free hand grips a clump of grass. Not a sound escapes him, but woods know, the animals feel it too. Pain. "Rest... it is earned.." The Druid would stay knelt for awhile, While the forest mourns with him.
  2. The Grizzly druid would waste no time once the boat had docked upon this new land, unfamiliar and untamed. Without map or direction he would set off into the wilds, clutching something gently to his chest as if it were his own child. The look of obvious mourning would be present upon this druids face that of sorrow and loss, eyes bloodshot, his head dropped low. The loss of his former teacher, and friend the owl druid would sent him on this journey. Hours of travel into the deep wilderness, to a place untouched by mortal hands to which he hoped would stay that for for eons to come. Through the thick forest would eventually come an opening into a clearing, free from thick overcrowded woods. Kneeling to the ground the druid would part the soil and place gently into the hole a sapling of which half a mixture of green and white leaves, bark of silver. Knelt for awhile besides this young sapling a gentle whisper escapes him "A tree of silver wings, one day we shall meet again and rest within the forest of eternity" all of the control and focus he had to this point would be lost and the fierce grizzly would break. Quietly he would begin to sob, with only nature to comfort him.
  3. Barry tilts his head looking over the flyers "Hmm.." he mumbles to himself, he writes a note down and slips it under the others "I'll buy her. i will leave my bird here with the note, he will come find me, just give him a note and i will buy her"
  4. A note seems to be pinned under one of the missing persons notice, it reads as follows. "I have found her, she will be resting within the grove, do not worry." Signed, the Grizzly Druid
  5. Nope, don't like them, cool downs are way to short. The 'simply banditry' will suffice doesn't seem good because people seem to just go right for your pixels and call pvp instantly if you don't hand them over instead of providing actual fun Roleplay, plus not to forget people don't even use the pvp default correct, so i don't trust 60% of this community to even roleplay this correctly. Just my opinion on it.
  6. Name: Barry Winterleaf and Cupcakes the Bear Talent: Magic show Which Show? (One, Two, or Both): One
  7. ((OOC)) MC Name: Bazza546 Skype: You have it Timezone: GMT IC Name: Alexander White Race: Human Age: 40 Can you fight?: Yes, i can do many things, many of which i wouldn't like to put on paper. Do you know magic?: No. Would you do work for the Scions?: I have become a rather good farmer in my time.
  8. Carbarum is a completely different 'Metal' i would give a basic description that carbarum is a strong Metal/gem/whatever it is. And it is durable, not really any other qualities i can see, i hardly use Carbarum anyway. Where Xydinium is different starts of with its difficulty to mine, even in ore form it manages to absorb/reflect the hits it is given with a pickaxe, Carbarum is hard to mine yes but mining it wouldn't cause a tunnel to collapse where Xydinium would more than likely do so because of its ability to send the shock elsewhere. And then into its metal form, no one can wear armor made from Xydinium, i have designed it so lets say a person spent centuries gathering this Ore managed to work out how to smith it correctly and then forge it into armor, if they tried to wear it and they receive a hit from a sword or anything else, the shock would just loop through the whole set of armor, looping around getting stronger and the person inside wouldn't really be able to move, if they didn't remove the armor soon or manage to stop the vibrations from looping, I will just say, it will hurt a lot. Yes Xydinium is also strong, i would class it as stronger than Carbarum, but carbarum rp'ly doesn't degrade, yes through minecraft mechanics it will break eventually unless repaired. Xydinium however is designed to weaken over time and i am not talking about through minecraft mechanics, rp'ly it would depend on how much you use it, if you use it very little then it will stay stronger for long, if you use it a lot then it will weaken quickly. If it gets to a stage where it is very weak it will lose its ability to absorb most impacts and would more than likely break with the next hit. There are many other qualities in the description of it, one last example is that it can glow when in the light ((again, not magic)) and so on.
  9. I didn't want it to be indestructible, that aspect has always seemed overpowered to me, I designed the metal to be stronger than Carbarum((Diamond)) however with how it works, it begins to become weaker over time if used constantly ((This is not to be confused with minecraft item deterioration, Like how a swords heath ticks down by 1 with every hit, the deterioration of Xydinium is based Rp'ly and not by Minecraft mechanics.))
  10. The name isn't much really its just a name i thought of, nothing special. The metal however, its main ability is to deflect and absorb and impact ((if it be a sword, dagger, etc)) of a blow without getting much kickback, the molecular structure is able to let the vibration of the hit either deflect off of it or go right through it without much of a problem. you could possibly think of it like Vibranium however it is not indestructible and will break with constant use, plus wearing armor made from it would not work out so well for the wearer as with multiple pieces it would just loop through the whole thing. The metal is incredibly rare however so any creation of a weapon or armor would take a very long time.
  11. Not to worry, i plan on having a few systems in place to keep it moderated on how and when it is obtained. as well as keeping it incredibly rare to find with the requirements i have set in place. ;)
  12. Xydinium (pronounced Zie-din-ium) A dusty old Journal seems to be set on a workbench upon the entrance of the cloud temple mine, the book looks old with tattered and ripped pages, seeming to make reading it a little difficult. Miners Journal I usually don’t make notes but as a challenge to myself while i am here i will write down my activities at the end of each week, just so i have something to do during the nights. Creation Xydinium if formed deep within the earth, rocks begin to cluster together until in a big enough chunk to where it would heat up to an intense heat, over centuries of being heated the rocks would shrink into a smaller chunk, over many years the heated rock would then rise through the rock, being able to do so with ease, melting through until it reaches a depth to where it would be able to cool. After cooling the ore would now be formed, gaining a dark blue colour to it, it takes many more years for the ore to rise and cool down enough to be at the point where it would be mineable and the chunk left would be smaller than the palm of a hand. It is unknown why the ore vibrates but after being revealed the vibrations stop now they are able to escape once the person mining the ore has made it visible and the vibrations have a place to escape to. Description Xydinium is usually found in small pockets deep within the earth, it is incredibly rare to come across because of the way it forms, taking hundreds of years to rise from the intense heat of the earth. Mining it can be incredibly difficult, the pickaxe needed needs to be crafted by an expert smith, with a strong material. Even with that hitting the mineral will cause the impact to shift into the rocks around it, almost as if it absorbs the vibration and sends it into the area around it, the risk of the tunnel collapsing can be high when mining, it is wise to be careful when doing so. It is usually cold to the touch and is rather light in its ore form. It takes an intensely hot forge to melt it down into its workable state and needs to be worked with quickly to even be able to craft it into what you wish of it to be, reheating it too much will cause it to become brittle and easily breakable. In its ore form the mineral gives out a gentle vibration, sending it through the rock around it, this is what causes it so sound like a humming tune from a distance, but once free from the rock which covers it the humming disappears with the vibrations able to escape. ​In both its ore and metallic form the substance glows a slight blue hue in the light, both natural and artificial. Smithing As stated the forge being used would require an intense flame to melt the Xydinium down into a workable state and once done it wouldn't take long for it to cool down, it is recommended to try to smith it into the shape you need to to be with the first attempt as reheating it multiple times to work with will end up weakening the metal. Once it is forged the metal will retain a blue tint to it and will seem to glow within the light, it easily manages to bounce the light right off of it. Xydinium, depending on how it is forged can be incredibly strong but it degrades with time and overuse, for example a sword crafted in the right manner would be able absorb the hits of another sword with ease, sending the shock of the impact away from itself. Armor would be near impossible for a person to wear, having a full suit would protect you but if something was the strike you then the metal would attempt to send the shock of the hit away from itself, possibly sending it right through the armor in a never ending loop, getting stronger over a short time and more than likely crippling the person inside having such a strong vibration course through them. Advantages Light and easy to carry. Absorbs the impact of a blow, letting the shock bounce back or around the initial shock. the wielder would hardly feel a thing Valuable since it is extremely rare. Easily meld-able once heated to a high level. If crafted correctly, it can be extremely. Stronger than Carbarum even. Disadvantages Creating armor is possible, wearing it would be near impossible and any sort of shock inflicted upon it would more than likely cause serious damage the wearer due to the vibration looping through the rest of the armor, best to use as decoration. Smaller object such as arrows would be easily manipulated by the wind, the user would almost miss every time if they could not compensate. Can become brittle and easily damaged over time if used constantly, the vibrations it absorbs affects the molecular structure of the metal and with time, it will break. There is a high possibility of failure when working with the substance if you do not know what you are doing, many attempts at trial and error would have to be done as failing would destroy the mineral. The substance is incredibly rare, to the point of only being a few fragments around at any given time, so creating an object would take years and for larger objects, decades. mining it is also incredibly difficult as the ore form still has the ability to absorb the hit, it would send the shock of the hit into the rocks around it, possibly even collapsing the tunnel if not careful. OOC notes. The ore and metal is in no way magical. it glows due to the light that bounces off of it. Over decades or possibly centuries of work, armor may be possible to craft, wearing it however would be asking for trouble due to how the metal works. Arrows, swords and daggers would take less time to craft, but would still take a long time to create. without knowing how the metal needs to be smithed, many attempts at trial and error with multiple samples would be needed to fully understand how to melt it down into its metallic form and work with it correctly. The metal is strong yes, absorbing the impact and sending it elsewhere but over time the molecular structure would begin to change to the point of the metal being extremely weak and would break under more force. The ore would be introduced with a few small mini-events if accepted. after that a piece of ore would be available at long random intervals which i would distribute accordingly with permission from the lore team ((along with a few other possible ways to obtain them)), This would be done by searching for people who would be mining, i would notify them and if they manage to roll a 20, they would hear the hum of the ore. ((I would allow an 18 or 19 but the hum would be a lot quieter and barely noticeable)) if they fail to roll a 20 they would hear nothing. Mining the ore if one was found would require three rolls all would have to be over 15 to be able to mine it, they would also require a very strong pickaxe such as carbarum or a tough ferum pickaxe. if they fail to successfully roll the rolls required the tunnel they are in would begin to collapse and the ore would be lost.
  13. You know, i'm not bothered about VA/MA stuff, not that much really. i'm not bothered that the staff need time to deal with this. The thing that i am bothered with and the thing that i am well and truly disgusted with is the community, i have observed for the past 2 days and instead of discussing things like normal, civilized human beings, you all ((not all of you, but yeah most of you)) lower yourselves to argue, harass, name call, even go as far to insult people to the worst possible degree who you don't even know other than them being staff, you don't know who they are as a person but just because they spent some time making something you don't like do you think for even a second that it gives you the right to create idiotic memes, throw insults at people and so on. You shouldn't be ashamed of the staff, you should be ashamed of yourselves for being so immature. TL;DR - Act your age, not your shoe size.
  14. I'll just leave this here, even an admin says he stepped down, not removed for spawning, so, to quote you. let me give you a little something to put in your pipe and smoke. ;)
  15. Nope, totally wrong. he didn't spawn potions in, as i remember the dwarves brought the potions and when they died they died near him autolooting to his inventory, i was by him in the whole thing, i even saw the potions drop from the dwarves.
  16. Considering half of you have even stated you don't know him or have never seen him around, why not give him a chance instead of aiming hate right at him, since you know, he has done nothing to you, so lets all calm down, no need for this to be honest.
  17. Removed by mog? i think someone has been telling you pokey-pies, I know menerra as a good friend, hell, even flew down to visit him and his wife. good people. I know hands down that at the time menarra stepped down from the position, no ifs or buts about it, not to seem aggressive but someone has told you a lie, or bent the truth.
  18. Think you may be a little wrong there, I'll just point out He wasn't removed for spawning things in, he stepped down on his own accord, so lets not jump the gun, plus, i know his writing, i know hands down he's good for this position, but that's my opinion.
  19. MC name: bazza546 RP name: Alexander White Gender: Male Age: 37 Style (may also use more than just one): Hue shifting Race: Human Other Details: Just a reshade of the body i need :) tried it myself and it didn't go to well. would be great if you could help. Reference Picture/skin: http://i.imgur.com/WGsjsMf.png?1 Skin form: reshade - Body
  20. Lucky i just happen to have a brewery built just a few days ago :D
  21. Name: Jarl Barry Winterleaf Place an X besides the name of the candidate you wish to vote for: - Thorin Grandaxe - Dreek Stormhammer - Davern Frostbeard X
  22. I've been away for some time and i'm a little rusty on what i'm doing, forgive me if i'm asking a silly question but since 'Skravia' (going to change the name of that) is possibly going to be a sub-kingdom then i should Rp'ly sign the Articles of Urguan topic, correct? sorry for the question, i've been away for some time. Thanks and enjoy your day
  23. Hmm, i have to say this is starting to go slightly down hill, i feel the community no longer has a say in things lately and i feel as if its turning into a dictatorship of some sort, many people are not happy as they say in this thread alone. I've seen younger people do allot worse then emoting ripping someones heart out or going into detail about torture. And i thought Brothel and prostitution was common in these ages, i'm not saying i support the use of them but its RP and its the time period. If someone gets themselves into trouble from detailed RP or sexual RP then its their own fault. That's just my opinion on it, Good day.
  24. NAME: Barry SHIP NAME: The NightShadow MCNAME: Bazza546 FILE LINK: http://www.mediafire.com/?r8ix06adym6hxwc Description: The NightShadow was designed to transport and carry Passengers and cargo, it was never created for battle and therefor may be weak against other attacking ships, but with a little time and elbow grease it can be fitted with cannons that fix onto each side of the deck for Maximum firepower. The ship has a Crew Qauters and Civilian Qauters for if the vessel is carrying any passangers, it also holds cannon parts and ammunition in the Crew qauters for quick set up.
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