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Kaun

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  1. Kaun

    We Tried

    Those hitbox things really shouldnt be allowed.
  2. ((It cant really be ammunition mylimo, as cannons are no longer allowed. But, you can take a mc boat over, place 'Explosives' and detonate them.))
  3. It depends on the lighting of the place you view it, and the adjustment of your eyes to that lighting.
  4. For those of you that see it as White/Faint Teal and Gold/Yellow, squint your eyes a fair bit and look at it, now you see as the people saying black and blue. Which says they may not have the best eyesight, or the lighting they are in/just were in, was different from what it currently is, or is very, very dark.
  5. Banned for opposing something natural.
  6. Banned for trying to make me lift weights.
  7. The Diplomats bow lightly to Ulrich, the tallest of the group stepping forward. "Greetings, new Emperor of Honisberg, through our Counsel we heard of your arising to the throne, and came to greet you, as well as propose a deal. A deal that would take the conjoined effort of our kingdoms to accomplish. Off of the coast of Ruhenheim, lies an island, one you have likely already noticed. With this recent finding of foreign ships from across the realm, we propose to you this, we create a fortress upon the island, spanning its entirety to defend Ruhenheim and our ports from sea invasion. This would be a simple task, one kingdom could do without the other, if it was not for the possible threat of what lies on the island. As your people and likely you have heard, something roams that island, something massive. No one knows what as of yet, but until we know, it is best our nations work together to see to it this fortress is made and completed, to ensure the safety of Ruhenheim and ultimately both our kingdoms from a naval threat. If, this deal is accepted, food shall be supplied by The Forest City as well as lumber for ships and ports to be created on the island. All that would be required of Honisberg is the obtainment of stone for the fortress itself. Thus keeping the balance of both kingdoms being useful without making the deal more favorable to one than the other." The Diplomats await Ulrich's response.
  8. Event: White Tower As the people expand further North, they find that the Ent does not come forth, but rather now, the Trees themselves are beginning to to groan and sway as people walk near them. Some reports are of people being attacked by the roots, branches, and even the animals that live in the forest. However, the Ent does not come forward as of yet. Event: Sejan The urge to go further into the Swamp grows greater and greater, the minds of the people now constantly think of the Swamp with no apparent reason. The things they see lining the ways into the Swamp only grow more valuable, useful, and needed, but are never close enough to touch. Event: Swamp Surroundings All people near the Swamps border now feel the urge to go into the Swamp, everyone getting the feeling to go to its center. They as well begin to see the valuables lining the way into the Swamp, but as they near they only find it in a different spot further into it.
  9. Within the Forest City, the population arose to 60,000, their numbers increasing tremendously now. Near 25,000 were in the Guardians, now being armed with iron spears, and long-swords, but the best choice of weapon was now the bow, the Forestians grew attached to the simple device and quickly became accustomed to it, preferring it over most other weapons. Within the political view, the Keepers of the city, The First Two, found they could not run everything on their own, and so they appointed a Council to oversee public affairs such as housing and districting, while also creating a Counsel for advice on other matters. The Council held 3 positions: The Chancellor, who ran the districts of the city overhead and commissioned defenses for each district., The Merchanter, whom oversaw all trade to other nations and internal trade and shipping of supplies, and The Craftsman, whom oversaw all production throughout the City. On the Counsel, there were 5 positions: The Trade Counselor, who advised all things within Trade, The Military Counselor, who led the Guardians and as well maintained Order throughout the City, The Overseer, who kept a watchful eye on other nations and their current happenings, listening in on news from across the globe, The Philosopher, who advised on any possible new progressive devices or theories to the rest of the Counsel, and then The Peoples' Man, who kept the Counsel up to date on what the people wished for as well as what will sate them, and what will anger them. In Ruhenheim, the farms had grown expansively, expanding the entirety of Forestian land outside of the Forest, to the River. A market was constructed surrounding the bridge to the other side of the river, where Food, Stones, and Valuable Forest Herbs and Lumber were being offered to Honisberg. The Fort was being added to, now conjoining a section of the Docks to be exclusively for it. Here the New Ship was being built, what appeared to be equal to the size of a Man of War, but for the Forestians, it was an exploratory ship meant to travel great distances. In Ruhenheim, the Forestian population reached 10,000, making the total population of the Forestians around 70,000. With this population growing, more farmsteads were being created throughout the area, but soon it came to be realized the area would need to be governed. And upon noticing by the Keepers, they sent a Governor to take charge of the Forestian side of Ruhenheim. The Governor, an understudy of The Merchanter, quickly set up a layout for their half of the city, it would be in divisions of job, jobs including for the most part: Lumberjack, Farmer, Miner, Constructor, Merchant, Blacksmith, Craftsmen, and Fisher. Soon the Governor realized a flaw with his plan, and that was a way to keep theft down, and so he organized The Watchers with the Forestian Fort, outposts would be on every street corner and every now and again along lengthy roads. The Watchers within Ruhenheim totaled to around 2,000, unlike The Forest City however, they wore steel armor and held steel weapons. With the news reaching the Counsel from the Overseer on the new ruler in Honisberg, the Keepers sent out a small group to Honisberg, but well armed in case of local rebellion against the new arising Emperor. They would arrive soon to Honisberg seeking audience with the new Emperor.
  10. The Nation had been growing well, it's numbers now reaching 25,000. The Fort at Ruhenheim had been completed, scanning the corner of the river and ocean's meeting. Farms and homesteads had been built throughout the river plain, turning the land into a massive farm. The bridge being made to connect both sides was finished as well, allowing open trade between both sides of the river. Back in the Capital, they had finished the designs for advanced fortifications and had began integrating it into the walls and into the buildings of the city. The paths were made clear and paved with larger stones and raised from the ground a few inches. Another mine entrance was created on the other side of the road, digging into the ground for more stone. Towers were being made along the walls and along the road out of the city to keep a watchful eye. The Guardians had grown to hold 8,000 men and women, consisting of now mainly archers with very large bows, and very large arrows. Near 3,000 Archers, 2,000 spearmen, 2,000 swordsmen, and 1,000 brute strength fighters were in the Guardians. Back in Ruhenheim, the first Forestian ship was being created, after watching the construction of so many other ships by Honisberg, the Forestians wanted something to create that was just as good. They began work, using every resource they had in its construction. Allahn sat in the meeting, "I also wonder, whom is this 'Zeran' that I keep hearing of? Do any of you know?" He looks around.
  11. Allahn nods, "I agree, this city would be a fair idea to bring our children closer." He ignores the other happenings.
  12. Allahn nods. "I am ready to begin, and what was it you had to 'deal' with?"
  13. Event: Battle of the Sea God The Sea God begins to screech as it's face is stabbed repeatedly. It's normal hands still free reach up to grab the Grand Locust, but stop as the agony fills the beast with its leg snapping. It attempts to push itself up from the sea, but it cannot, its weight too immense for its arms to push up, especially with the stingers dangling into an abyss beneath them all. It attempts to move its face away from the Grand Locust by moving it side to side, attempting to bite the Locust when it's mouth is close.
  14. Event: Battle of the Sea God The Fireball from Volkhardt hits the Sea God in the chest, pushing it even further back as it lurches for the Grand Locust. The Sea God quickly sees its mistake as it stretches out its normal hands as if attempting to grab something, it then falls towards the Sea, Setherus must jump from the Beasts back if they are to escape unharmed.
  15. Event: Battle of the Sea God As its stinger is grabbed by Volkhardt, it grunts as it attempts to pull it back, tugging Volkhardt closer. The other Stinger under the water, launches forward unseen, stabbing into Volkhardt's side before pushing further in, and breaking the Stinger off within. The stinger then pulls back out of the water, a new stinger rapidly growing back onto its tip. While this happens, Volkhardt lands a strong hit into the Sea God's chest, pushing it back, with the force of the God pulling its stinger back, and being pushed away, the stinger is freed. The Stinger Setherus clings onto is ripped and shredded from the sharp claws and grip. The God screeches as its Stinger in its back launches towards Setherus, hitting him bluntly, casting him back into the water. The Gods face him as it takes a step back, its right stinger then falls into the sea, it turns to look before eyeing Setherus. It then screeches as a volley of arrows hits its left eye from the ships, it raises its left hand to cover it as its left stinger shoots with incredible speed, smashing one of the ships into splinters. With this, the beast quickly turns towards Setherus, rising from behind the Beast is a giant stinger tail, too large to hold it flings towards Volkhardt and the ships. The ships will lose their sails if it continues forward as well as knock Volkhardt into the sea. As the Great Locust arrived and began to scratch the Sea God's face, it bellows and quickly moves its neck outward in an attempt to bite the Locust out of the air.
  16. Event: Battle of The Sea God The Sea God instantly looks downward as Setherus appears, it takes its right normal hand and drives it into the water, sweeping it outward hitting Setherus in the water, flinging him further away. Then, its 2 large stinger hands on its right side dive into the water, waves curl towards Setherus. The two on its left dive forward, curling towards Volkhardt. The central stinger in its back remains poised.
  17. Event: Battle of the Sea God The Sea God bends over as it looks forward, seeing this God of Fire. It grows furious, it stands back to its full height before releasing a bellowing screech that would hurt even the God's ears. It sounds across the World. One of its larger stinger arms shoots forward towards the God of Fire, bringing with it much water as it pulls from the sea. ​The Mermaids flee from the intense heat of the fire, leaving the men left to climb onto the ships. Volkhardt would have trouble moving within the sea, his fiery form overwhelmed by the vast ocean, his legs would react slowly in the waters.
  18. Event: Nyth & Honisberg As they all prepare to fight, the figure in the mist seems to disappear. As the mist moves forward it surrounds the ships. Large bubbles can be heard popping in the water, many look over to see what is causing it. Many are terrified at what happens next, a few have heart attacks. From the sea erupts a beast of immeasurable size. The men fall back in the boats as the sea weaves, sending waves over the ships. The Creature then stands higher and higher from the waters. The men attempt to get back on their feet, but one Nythian ship is rather unlucky. In a single instance, a large appendage of the Beast shot out, crushing the ship beneath the waves, splinters of wood flinging into the air. The arms of the Beast began to arise from the waters, there were too many to count, but there were 5 larger ones, 2 on each side, one erupting from its back like a gigantic tail. The Honisberg 'Caroline' is hit by one of the smaller stinger like arms as it arises, the ship is cast onto its side into another ship, slowly it would sink, suffering a large gash in its hull. In only seconds most of the men are in the waters or aboard the other ship. Within the water, the men have ran out of luck. Beneath the waves they see what appears to be beautiful women, singing. They become enchanted as they grow closer. When the Mermaids have gotten close enough, their true form is revealed, their skin becoming a grey leather, their eyes sunken in and large fanged teeth. All that is heard from the waters are screams that fade in seconds, all that is seen are bubbles and blood. Stranger yet, as the Gods watch their children fight this beast, they begin to feel something... Something strange, could it be the power of a God?
  19. Event: Nyth & Honisberg Ships A Nyth shouts, pointing out at sea, the Nyth begin to prepare for a fight. A man of Honisberg yells "What is that?!" But they simply watch for the moment. Far out something is seen moving as a deep mist begins to flood in from the sea. It would appear to be massive, larger than even the nearby island.
  20. The people had grown over the years, their numbers now near 8000, from discovered the rapid pace they are capable of having children and sustain it. Work on the walls around the city was complete, pathways constructed and foundations for buildings to come laid into the ground. A large gate was being built on the main path up the plateau and the other paths hidden beneath the forest with druidism. Wisemen had began work on advanced fortification ideas to strengthen the walls and soon to be buildings. Philosophers studied in hopes of finding better ways to advance the culture. Engineers created schematics for armor, weapons, advanced fortifications, and buildings. Within Ruhenheim, the Forestians set up on their side of the river and created a supply line from the main city, to it, sending stone to Ruhenheim. There they began construction of a fort along the river entrance and a bridge to cross to the otherside. Settlers began farmland along the river to where the river split. Allahn heard the call of Volkhardt and nodded lightly, he would come to this meeting.
  21. -OOC So it isn't missed- PM Me all Cities & Fort locations within your nations for the new map coming up.
  22. 5 Day weekend cause of Snowdays, lets push for 6!

  23. Added another Map to a possible list of layouts and theories, not very detailed however. https://www.lordofthecraft.net/topic/122754-idea-50-map-layout/

    1. Kaun

      Kaun

      Also updated the Poll.

    2. osumanduas

      osumanduas

      I really don't see how a sea structure could hold anything dynamic, the server would die off in a week with no options or land. You can't fit four races into one big fort.

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