I believe the map we need, needs to be large, with fast travels to major locations, E.I. actually road intersections, not cities themselves.
And have a restrictive, but beautification to the map when released.
It should say have farms and farms alone in an open field, nothing else could be built there, simply to keep the beauty of it.
Other places we could simply leave empty to keep beauty and give space for large events and battles to take place without people screaming, "MY BLOCKS!".
We could also have the Cloud Temple 'sponsor' a large market area, not these random shops everywhere that looks rather disgusting in some places.
Nation Leaders would be in charge of these small places and where they are in their nation region, (Number 3)
A large amount of ruins that are very well constructed and numerous, but in well placed areas, not just spamming them everywhere.
Place all lore related ruins/builds first, to make sure they get the good locations for their events.
Have Fast Travels cost money, but not much, say 5 mina?
Ask large guilds such as the Druids/Overall Clerics, what area they would like to have a small camp setup, (Tents only and a region).
Ask the Nation Leaders what locations they would like for their nations to be focused on, (from there you set their nation boundaries for Numbers 3 & 6. They could have a storage building, a mine, and a lumber stead prebuilt at each capital and many tents setup in the main area.
Reserve some areas for possible future event sites, I.E. areas that have restrictions on what can be built or simply set the region as: "ET Region" to make it clear.
Set animal spawning to certain regions, large fields/forests.
Create natural beauty places that cannot be built on with anything major, a manor or anything, a tent maybe at the largest. This is to keep beauty on the map and not let it get ruined with the billion mini-forts that took over Athera and other maps.
Create set Lumber steads and mines across the map that are all free for anyone to use, (Nations cannot overtake them.)
Allow players large freebuild areas in some places, but do not let them be confused with Number 3. (These places be monitored for buildings that do not fit in with the region or, if there is one, a major build style in the freebuild zone, as it deducts from the overall beauty.
Allow a 'No Mans' Land' far from spawn, but with a Fast Travel where a mine and lumber stead shall be located, here the entirety of the place is free-game, except the mine and lumber stead buildings, for anyone as long as rules are not broken.
Allow Nation Leaders to have limited beginning storage that they can use to begin early construction of their cities and to set positions for certain things and layouts.
Remove these pillars, they have only made people greedy.
Re-Add the God's Men village near the Cloud Temple. :)
These are all I can think of at the moment, its 12:41 AM.