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XSKip

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Everything posted by XSKip

  1. I still be lookin' fer hearty men (an' women) fer me crew! https://www.lordofthecraft.net/topic/127144-the-brethren-o-te-coast/

  2. Arrg matey! Ye be accepted!
  3. Ye be accepted laddie! Welcome to the hearty crew!
  4. Oh powerful forum moderators, please remove this topic as I realize I posted it in the wrong forum. Sorry.
  5. Tattered posters are scattered all around Athera; on pillars, walls, and even unconscious drunks. If read the finely wrought letter reads as such. The respectable Mr. O'Mally is looking for able hands to assist him as his crew for mercenary trade and shipping. If you feel that your skills up for the challenge and your lust for wealth sufficient please send a message via bird or courier with your decision. Requirements for position- Lucky for all of you, there are few. The ability to be mobile and work hard come first- Mr. O'Mally is not tolerant of those who waste his time or slow him down. Fear of the unknown- must be nonexistent in order to follow with Mr. O'Mally's respectable pursuits Lust for Adventure- a must on the excitement you face Combat prowess- preferred Intellectual prowess- while useful, not necessarily needed Criminal record- entirely negligible Race- unnecessary! If you're will is strong and your skill is good, you are welcome! Positions that can be applied for Deckhand- You will be helping in the distribution and requisition of materials by sea at various trading locations. Individual positions on the ship will be assigned to you by your captain as he sees fit. Shipwright- You will be responsible for maintaining the fleet by which we do business. Professions related to this position preferred (ie woodworking, blacksmithing, etc) Craftsmen- You make the material to trade that cannot otherwise be attained. You are the lifeblood of this brotherhood. Those with greater skill will receive greater payment. Guardsman- In the case where times come in for the worse, guardsmen are needed to enforce our trade and requisition. Martial prowess is a must or your time as a guardsman will be very short indeed. Negotiator- You are the face of this illustrious enterprise and are responsible for maintaining relations with nations and other trading organizations in order to better all with our trade. You will also be dispensing goods to those who otherwise would be unable to receive them. Charisma and tact needed as well as stealth to approach those figures that are harder to reach. ((Avast ye landlubbers! I be lookin' for a hearty crew to begin' some merry and hearty adventures with the scallywag Mad Sea O'Mally! So, if ye be interested, ye may put yer.... MC Name: Character Name: Profession: and Reason for Joining: I be hopin' ta see some of ye scallywags soon!))
  6. I'd argue that one doesn't see regular siege weapons in wars and such or at least I haven't during my time here. The same goes for at least using the scaddernacks for siege purposes. I imagine it's much similar elsewhere however. After all, why spend the time emoting a trebuchet or siege monster when you can simply drop some tnt and pvp it out?
  7. Ther could be some hearty pirate roleplay headin' yer way if ye are interested...
  8. Seems fair enough. Only time will tell whether this will work.
  9. Tattered posters are scattered all around Athera; on pillars, walls, and even unconscious drunks. If read the finely wrought letter reads as such. The respectable Mr. O'Mally is looking for able hands to assist him as his crew for mercenary trade and shipping. If you feel that your skills up for the challenge and your lust for wealth sufficient please send a message to 6554 Stone Blvd with your decision. Requirements for position- Lucky for all of you, there are few. The ability to be mobile and work hard come first- Mr. O'Mally is not tolerant of those who waste his time or slow him down. Fear of the unknown- must be nonexistent in order to follow with Mr. O'Mally's respectable pursuits Lust for Adventure- a must on the excitement you face Combat prowess- preferred Intellectual prowess- while useful, not needed Criminal record- entirely negligible Race- unnecessary! If you're will is strong and your skill is good, you are welcome! ((Avast ye landlubbers! I be lookin' for a hearty crew to begin' some merry and hearty adventures with the scallywag Mad Sea O'Mally! So, if you're interested, you may put your.... MC Name: Character Name: Profession: and Reason for Joining: I be hopin' ta see some of ye scallywags soon!))
  10. 111 Posts! Everyone make a wish!

    1. Space

      Space

      world peace

    2. Harri

      Harri

      forced conquest

    3. Your Favorite Impure
  11. Kol frowns upon hearing about this treaty "Wi wuld bi ztuppid tu blah dat wi hab nub biin luuzin diz, baht wi wuld bi dizhunurable tu juzt gib ub."
  12. But me mateys, how will our merry band of scallywags be able to have some fun if there be no ships to raid?
  13. Kol howls with excitement! "Wi wull hunur diz zpyrut!"
  14. I'd like to have it by the end of next week, but there isn't a absolute deadline. Also, skin version doesn't matter.
  15. I don't think that you need a new group to hunt these monsters. There are guilds, like the painted men, that fit what you want.
  16. Hey, I am searching for someone who would be willing to make me a skin for a sea merchant that has the nasty penchant for robbing other trading companies if you get my drift. His name is Mad Sea O'Mally, and is the whatever the human race is for Irish. He still has all of his limbs (for now) and retains both of his eyes (also for now) and generally dresses dapperly. He wears a white shirt with the sleeves rolled up to reveal a tattoo on his arm and a red vest, black pants (with a belt), and boots. He also has a lucky necklace and wears a silver ring as well as an earring on his right ear. I can't say that I have anything good that I can give a reward if you make it, but if you're up for making this skin, I'd be very grateful. Thanks for your time and I hope you guys have fun making this. -XSKip-
  17. Kol'Ordan grunts in approval, headbutting the new targoth "Hozh Faedruz. Lat wull du hozh."
  18. This seems familiar... https://www.lordofthecraft.net/topic/124272-orc-event-and-culture-ideas/
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