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Diogen

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Posts posted by Diogen

  1. MC Name:

             iDiogen

     

    Character's Name:

             Frogicus I

     

    Character's Age:

             Just created

     

    Character's Original Race (N/A if not applicable):

             Halfling

     

    Transformed form:

             Homunculus

     

    Creator's MC Name:

             exogens

     

    Creator's RP Name:

             Sir Emir

     

    Briefly explain the lore behind this construct or creature:

             

    Homunculi are faux-life, created by stitching body parts together akin to a frankenstein monster, and bringing it to life with the help of a very complicated alchemical concoction, made by a mix of parts that can be harvested from a person, as well as herbs. They lack the emotional capacity that a Descendant does, barring them from partaking in romance, and also barring them from forming deep empathetic connections with people, as they can instead feign emotions. Their eyes take on a glassy appearance, usually being yellow in hue. Their physical attributes taken from what original race they were shaped after.
    They are weak to voidal magic, due to it being the antithesis of matter, as well as deific magics, due to being a soulless abomination. They also start at T1 alchemy should they find an alchemy teacher with a valid TA to begin their lessons.
    They hold a maximum of [3] mutations and regenerate appendages & limbs naturally after several OOC days.

     

     

    If this construct or creature has some form of aesthetic choice, can you describe how they look? 

     

    This specific Homunculus is modelled to the size of a Halfling, being around 4ft tall, and made to look like a bipedal frogman. Large, yellow glassy eyes.

     

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             Y

     

    Are you aware that if this creature is shelved, your character may be given the option to revert or be indefinitely shelved?

             Y

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             Y

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             N/A

  2. I’ve recently been in a short discussion regarding aurum testing. I’ve heard a few sides out. Some believe it to be nonsensical to have it be a way to be cheesed and used on everyone to catch darkspawn. Others want there to be an accessible way to expose them, while others are completely against the idea of it due to the lack of pain RP and people downplaying dealing with lacerations every city they visit

     

    I believe both sides have valid reasoning, but I just opened up this discussion because i’m curious on what y’all have to say on the topic

     

    please don’t use this post to attack any community

  3. 18 minutes ago, ReveredOwl said:

    I would disagree as all of the tells they would have are able to be hidden with disguises, though something that I feel should be clarified on what the nature of a disguise is, I've personally experienced a frost witch being chased whilst in their disguise, they went behind a door and quickly change into another disguise. How many different disguises can a frost witch take on, is it indefinite? 

    im unsure if you're asking if the rewrite itself allows changing of disguises in RP or if you're asking if current lore allows that so im gonna answer both

    in current lore write if you perform 2 emotes you can switch to any disguise, no maximum amount of disguises, but a limit of how many times you can switch per hour

    rewrite my goal initially for it is that while you CAN carry more than 1 disguise item on you, you can't change to another disguise mid-rp only inbetween rp, can only go in and out of that same disguise, to allow harsher punishment on a witch that gets caught, but that may be up to change depending on whether i'm satisfied with that and if i end up deciding on a better system

    my main issue with super obvious tells like 'their body is always cold' is that anyone can just touch a witch or even perform temperature checks on the gates, and suddenly the witch can't RP anywhere, which also increases the counts of metagaming of people attempting 'accidental' touches on shoulder or hand or trying to be subtle about it
     believe there should be proper RP for finding out a creature that is disguising, especially for a CA that is so heavily revolved around pretending to be a descendant for the most part

  4. 3 minutes ago, ReveredOwl said:

    But this is similiar to vampires trying to remove their tell because people figured it out through rp, it appears like there are no tells at all in the lore written. Much like the vampires tried, in this lore frost witches can disguise their own blood to appear normal which doesn't entirely make sense. Their blood is turned to slush due to their very nature, it doesn't really make sense for them to be able to change their blood type on a whim simply so they don't get caught.

    There doesn't seem to be any drawbacks to taking on a disguise too, a disguise shouldn't be a cop out for real interactions and infiltration which is what it is mostly used for

    current lore hides their temp and their blood doesnt look odd unless its a deep cut (actually getting stabbed), not much of a change from rewrite
    there are more tells in the rewrite than current lore

  5. 9 minutes ago, Unwillingly said:

    the redline of this ability says it can only be used on their own kind/variants of their kind. I think this could be made a lot better if it could be used on non FWs as well, with the drawback that it causes some sort of frostbite or unique magical effect. your wound has been mended, except [unique, interesting downside]. for example in the current naz lore, we're able to restore severed limbs/body parts, except they always appear demonic and hideously warped and can never look mundane/normal again, so that's the kind of balancing I think would benefit this ability the most. the way it's written right now makes it purely self-serving and doesn't incentivize interaction with non FWs which I think is a bit unhealthy for an ability, especially for a dark CA

     


    thanks, thats a good idea actually. just implemented it, you can refresh

     

     

    5 minutes ago, ReveredOwl said:

    It is sad that almost every single 'dark magic' I see on this server has a no consequence form of disguise that completely negates all of the drastic effects and tolls it takes on a frost witches body, for example a simple disguise should not be able to hide its freezing temperature

    hard to balance tells between being completely obvious and ruining the RP for the witch (someone randomly brushing hand against hers and concluding it's a fw) or being completely indiscernible, but i'm happy with where it's at rn, theres many ways of finding out about a witch, just not completely obvious nor cancer for both parties

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