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Xx_BloodStalk_xX

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Posts posted by Xx_BloodStalk_xX

  1. PROSPECTIVE BACHELOR FORM

    IGN: Remeron

    Name: Crumena of Kamees

    Age: 800

    Place of residency: N/A

    Bank account balance: Xan's Light (world admin, btw)

    Hobbies: Xan, finding a fertile wife, finding a fertile wife that's high elven, finding a fertile wife that's a high elven female.

    One interesting fact about yourself: Life is a never-ending torture for a pained soul such as I. The thread beckons my presence, its loop offering me an escape to this tiny, tiny life of mine. Yet, my duty stands above my selfish proclamations of suffering - self-sacrifice will hopefully be the key to my happiness, and once I perish He in the Seven Skies will thank me for my service to Him.

    Why should Tatiana choose you?: I'm really old and rich in pride so once I die you can claim my inheritance.

  2. In some unknown area, lost to the Descendants, a certain Dark Lord carried himself across the emerald plains - multicolored leaves crunching beneath his feet. The animals below him followed, tipping a barrel topped with feed into a long wooden trough. An assortment of hens and chickens soon collected around him, their necks raising over the feeder before a red-feathered Bokolo went to scoop a few handfuls into its beak. 
    "Peace in our time, right?" One would mistake him talking to the large creature as a hand went to pet the feathers on its neck. "I'll be seeing you soon."

  3. A disgruntled expression was met with the missive in his hands as he wandered down the path from Elvenesse, having snagged a missive upon his travels nearby. The thing that bewildered him the most was the matriarch's report on the Red Coyote's pelt, a slight grimace being brought upon his features. He soon rolled the missive up between both hands, keeping it within a tight grasp. The Dark Lord was neither humbled nor offered pity to those involved, only feeling something futile.

  4. Reading this was rather hard due to the unnecessary fluff used in the lore as well as the simple things you outline in your abilities for example. I think someone in the thread already made a good comment on what could be done differently - so all I really have to say is that while I think you did a fair attempt at trying to circumvent powergaming and metagaming, it still is extremely possible. Players will always find new ways to abuse lore in ways you'll never anticipate. 
    (A personal note from me, making everything a bright white text makes it harder to read in my opinion, perhaps using the default text color for the main paragraphs is fine.)

  5. 4 hours ago, SoulReapingWolf said:

    Honestly, like this lore a lot. But I hope we don't see 60 Djinn CA apps if it gets accepted. I feel this would be an epic thing that should not be tainted by having it be something super common.

     


    That's the plan yeah, I'm going to try to make sure that it doesn't become extremely watered down if it gets accepted. Instead subtle and not every RP interaction becoming an Aladdin Fan-fiction.

  6. 5 hours ago, Carson said:

    how would appearances work for half-races? Would they be a mix of two things?


    I'd say yeah, I'll go ahead and add that.

    5 hours ago, Aengoth said:

    I would imagine optimal player count for this would be 3-5

     

    Nah this is 100% true and we're aware of it, but not everyone is always active and to play the CA right you need to be willing to be active in multiple communities.

     

    5 hours ago, Aengoth said:

    [Cursed even less if you do not ingrain yourself into another]

     

    The purpose of the Cursed Djinn system is to offer more roleplay to creed-breaking rather than just pking someone outright for not playing the CA right (kind of like how reincarnation doesnt hand your character immortality on a silver platter), so the survivability of it wasn't our main priority - simply of how we can make it as interesting as possible in the short amount of time they have left.

     

    5 hours ago, Aengoth said:

    I think the biggest difficulty that would come w/ playing such a creature is obtaining consistent roleplay if you're a player that typically bounces from place to place

     

    I agree. It's definitely a high-risk/high-reward type niche, but I wanted to write it nevertheless just to see what'd happen.

     

    5 hours ago, Aengoth said:

    One thing I would recommend is

     

    I think that this is a really interesting take on the Zakhrifas. The reason why I didn't bother offering more to any of the current systems you see right now is because (and I'll be honest here) Demi-Djinn is already way too long and fairly complicated if this is someone's first. I wanted to make sure it was as easy as possible to understand but still offered enough to give sufficient, long-lasting roleplay.

    I'll definitely be thinking more about it and don't be afraid to approach me while we're in VCs together if you want to talk about it more bro

  7. 8 hours ago, Slorbin said:

    make it edible <img src="> <img src="> <img src="> <img src="> 


    There is actually I reason why I specified Glimmerstone being inedible.

    So, giving a tl;dr of the lore Glimmerstone can do three main things without the need for heavy player creativity; lighting paths, added detail to player items and murals amongst the dwarven community, as well as its ability to treat rusted metal.
    I thought since Glimmerstone can do so much stuff already, I might as well make it inedible since I know someone is going to try and put it in their mouths. 

  8. Glimmerstone

    cBaI2jf-WCsKKADZ2xGx33GIddZxbYgk4uW-KH7WMFrv9FHE_yhcRukF3NQcK7IZQAGPuOTU3dfanXSY6VQ_jqnep2oVQ8jPWxUJsvCkg4l9A0am5-Fw9bEdmQ_YY9wlRW6vxSUk

    Art by @Spleen

     


    Background

    Found mainly in mines with low maintenance, this material was first recorded to have been found by one dwarven miner who had found a patch of them growing along the walls of his family’s private mine- which had been abandoned for years. The material was dubbed ‘Glimmerstone’ due to its texture and its likeness to many other minerals. Another quirk that was evident on first contact upon Glimmerstone was that when in complete darkness it proves specks of colored light across its outermost layer. For a good amount of time, not much was known about this material as many dwarves deemed it bad luck and unnecessary to remove from their mines due to how it lit their paths for them, saving them fossil fuels that they could use for many other uses.
    Although this practice had not stayed for long, as it was quickly researched by more curious dwarves. Over the course of a few short years, Glimmerstone was found to not be the stone it had been named, but rather a fungus that only held a likeness to the minerals it looked like at first-glance. Along with this, they had found that the reason it only grew in man-made caves is because it only grows under very specific conditions. When miners use tools made from rusted metal, the particles of rust stick onto the walls of the cave and serve as food for the fungus to grow into its first state, something resembling white mold. It is speculated that the reason why Glimmerstone was not discovered earlier is because miners left their caves at the sight of the mold, or carelessly scraped it off due to the fear that it was bad for their health.

     

    cpS6wHFTMh-2_GE7Tijow2q-fciJMxABgKgzt950ATm3-_E41L9Rxvc-DqUIwRS2tLksn-99Lc5nJajPCEfNAl6o_OZ3pdoS9dqKrwRIsYerCmWASwBzHF8C_DmHCwq-8sXXN_4h

    Glimmerstone, in its natural state

    Description (Raw Form)

    In the present, Glimmerstone is known as a plant that bears resemblance to a brittle, brownish-red stone that clings to the walls of mines. It easily crumbles under the pressure of one’s hand, only to briefly release a harmless cloud of smoke, recognizable as its spores. When a few small patches of Glimmerstone have grown, it offers enough light to illuminate a small mine in the dark, the color of these small specks seeming to be random yet always holding one solid color per patch. Originating only from damp and dark environments, this fungi first appears as a white mold that feeds upon the rust it grows from. While it expands and hardens, its mycelium begins to grow outward and sticks to the walls it forms upon. Not long after it gains its hard exterior its outermost layer gains its thin specks of bioluminescent light, always holding a solid color that is bright enough to light a small area of the cave it's in, making it easy to spot. Regarding its size, Glimmerstone can vary from its smallest recorded diameter being 7.4 inches and 14.8 at its largest.


    0aRDBY_7k7TFEtYcP54ubySFpPbKQBG0DOApk-enL8Q1AopTe6gh-nusPwkQpq1GUrUfrpgshsjQzNNx7jAkxe_SBLEJ6c0CwKd8e6p1UJcbj0f3bXxqGxc2qF2xwbPdl2XGxuhz

    A ring lined with Glimmerstone paint

    Applications (Raw Form)

    Glimmerstone was first used in its natural and untouched state to light the many mines it inhabits. It has many uses now, although it is mainly used by dwarves due to the amount of time they spend underground. After it was studied however the dwarves found that even after the fungus has ceased to live it still retains its soft speckled glow. Due to this fact many craftsmen incorporate this fungus into their paints and ceramic clay by grinding it into such in order to give their works of art speckles of light, an example of this could be to have the lights of a Glimmerstone reveal its glow in black paint - proving stars in a mural of a night sky. Another use however is its effective property in treating rusted metal. Treating a ferrous weapon with Glimmerstone spores can allow it to restore its material while it grows. Although, if left alone for too long after it has fully grown, the Glimmerstone will damage the metal by eating away at small patches of it after consuming the rust. Fortunately, adding crushed Glimmerstone to a base of paint or water only seems to dull its affinity to eat away at metal and keeps the pattern of its unique glow intact.

     

    Spoiler

    Red Lines (Raw Form)

    • The hue of a single Glimmerstone’s light cannot be multicolored. The only colors that it can be are blue, green, yellow, pink, purple, red, orange, and white.
    • The light of a Glimmerstone only carries itself in small specks that is binded to the plant itself, as well as not holding enough per patch to collect a ton of. Therefore, it is impossible to concentrate all of it into a specific area. It cannot replace something like Lunarite's brilliant gleam, or Night Glow's concentrated radiance.
    • Glimmerstone cannot dissolve metal, but rather slightly dulls the edge of a blade or its surface after an extended period of time after it has fully grown.
    • Glimmerstone is not safe to eat, the fungus producing a horrible stomach ache if consumed due to its terrible taste and heavy texture. This is in no way lethal, and simply acts as a flavorful consequence for someone who attempts to digest it.
    • Glimmerstone easily crumbles after being squeezed into the palm of one's hand; it is also about as durable as any other fungus underwater, but under any heavy rapids it breaks apart. It does not wash off easily if it is mixed with any base or paint however.

     

    Harvesting Method

    Harvesting Glimmerstone is fairly straightforward, so long as one carries a steady hand and the right tools. To do so, one must first locate the roots spread under the base of the fungus, then must carefully scrape it away from the wall it is clinging to. If the roots are severed then the plant will end up dying, and if the Glimmerstone itself is broken, its spores will be released into the air and it will begin to wilt. These are the most common outcomes for failure. Otherwise if the roots are scraped away from the surface the Glimmerstone is growing upon then it has been successfully harvested. 
    To grow Glimmerstone from scratch, one must first locate some rust. The most common way of doing this is to take a piece of rusted metal and release the spores of Glimmerstone onto it, all the while having it be somewhere dark and moist for the fungus to grow nicely. After one month (24 OOC hours) the rust will begin to recede into a patch of white mold. The two months will consist of the Glimmerstone reaching adulthood in which the mold will begin to expand and then harden into its more well-known form. In conclusion, it takes three months (72 OOC hours) to grow Glimmerstone.

     

    Spoiler

    Harvesting Red Lines

    • Increased pressure upon Glimmerstone will cause the plant to crumble into multiple pieces, forcing it to release its spores. This means that it has also ceased to live.
    • Severing the roots from the Glimmerstone will result in the fungus dying, but it will still retain its unique bioluminescence.
    • Glimmerstone takes three OOC days to grow from scratch, and a full patch cannot be grown unless from a pre-existing piece of the plant’s spores. The more rust there is, the more Glimmerstone will grow in a single patch.
    • Since Glimmerstone is a player-signed material harvesting it is entirely up to a player's individual roleplay.

     

    Brick (Item) | Minecraft Wiki | Fandom

    Item Description

    A plant that fits in the palm of one’s hand, resembling a brownish-red stone in both texture and weight. This material is known as Glimmerstone; when in complete darkness, specks of solid light glow from the surface of this fungus to light one’s path.

    S9NbfZ5mn3EcXBIgiSwsvw4EyzZHtuDS_65tWFlRby5EnMiZg20hawE9p41JDPJfOW_zmGL10pX9hG8KRWeeVHR6w7gE1ZI13WwOAyNYfZfYAxE2Y8s93yPKGfzSBnvzxq4gsXem

     

    Spoiler

    General Red Lines

    •  Glimmerstone is a player-signed material, and does not require an ST signature. 
    • Glimmerstone nodes can be represented by generally any light source block to show different colors, such as a magma block.
    • Glimmerstone can be represented by any item for the sake of convenience, but the standard are bricks or firework charges with dyes mixed in.
    • It is possible for a druid to commune with Glimmerstone, due to it being a fungus. If its spores are released, it can no longer be communed with as it has technically ceased to live.

     


     

    Spoiler

    Final Words


    Purpose

    We wanted to provide a flavorful way to add onto dwarven architecture and we thought something like Glimmerstone offered enough to subtly add onto that without bringing something completely new to the mix.
     

    Citations

    Made by @Titanium430 and @Xx_BloodStalk_xX
    Cover Art by @Spleen

     

    Spoiler

    Change Log:
    Changed the General Red Lines due to a copy/paste mistake. Important clarifications now added.

    - Added clarification on druidic communion.

    - Added clarification on pre-existing redlines.

    - Added clarification on Glimmerstone's raw form. 

    - Added clarification on the making of Glimmerstone-lined materials.

     

  9. 1 hour ago, devvy said:

    1) Status updates will be disabled for all users except members of staff. This is to help curve spamming and streamline any staff announcements that don't warrant an entire post. 

     


    will these be enforced to be for actual staff announcements rather than the [REDACTED] team spamming memes 

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