Jump to content

BenDaMack

Diamond VIP
  • Posts

    36
  • Joined

  • Last visited

Reputation

20 Excellent

About BenDaMack

  • Birthday 07/21/2000

Contact Methods

  • Discord
    El Rabbi #3545
  • Minecraft Username
    El_Rabbi

Profile Information

  • Gender
    Male

Character Profile

  • Character Name
    Muk
  • Character Race
    Orc

Recent Profile Visitors

787 profile views
  1. There would also need to be an edit in nation rules for each nation, which actions justify pk versus something else so that it is extreme cases that pk is enforced rather than just something simple like killing someone in a fight... otherwise there would be 0 room for conflict
  2. I think you could wven make a more legit way to request events in general, make it so people have to request through the story discord and from there an et can select that ticket and pm the person involved, that way theres no issues with how to schedule and its easy to track which et’s are actually doing events and such.
  3. I dont think raids need to be changed at all, I do think it might be interesting however if pricing on heists was changed. Make it less of an absurd amount and easier to make money off of it. That is the over all goal of heists you put in money but you should be able to get more out of it... putting in a **** ton of money for barely any reward is never worth it.
  4. Are all of these animals you have in your shop gotten rply? cus I know that some of them can grow to be vicious in rp fights and it wouldnt exactly be fair if anyone could pick one up randomly at your shop for a couple hundred mina.
  5. I would like to see about crp because in many cases there have been instances of someone claiming me to be powergaming in crp when they are playing a frail elf and I am playing an orc... I think we should discuss how to make the rules to crp more fair or even provide basic racial bonuses in crp. I believe that racial bonuses would be good for pvp as well given that right now ologs have their food decrease faster but have no bonuses to even things out.
  6. I hope this gets approved I wanna hunt one
  7. What about the issue of yknow the staff member that is supposed to do activity check but has delayed it for 3 weeks, therefore delaying giving krugmar nation status for 3 weeks
  8. Make em live in the swamp part of queens isle
  9. If you are still looking for people, my guy is already experienced in normal forging and is an orc in case you wanted like someone from each nation.
  10. It looks good, my one issue is with people “crafting them” without actually learning from someone and just saying they know it from backstory or something. If there was some type method you could implement that would enforce that only a couple people know it and they will craft them for others... cause also if everyone knows how it becomes probably a bit too much. Thats where I think maybe your 6 people helping implement it could also be the original forgers and creators, and they need to sign off on the weapon for it to be allowed to be used.
  11. Intro: The alloy known as Gum Steel was first created in the Fractured Plateau region by what is known as the Great Tree. The metals used to create it, found by clan Gurmazg deep under where they were building their fort. In an accidental mix of various metals, was forged a uniquely flexible and sturdy metal. But when mixed together these metals create a very strong and yet flexible alloy. This alloy is known only to Clan Gurmazg, however, the clan is willing to share or teach others about it, should someone find out about this not-so-closely guarded secret. Description: This alloy is a mix of various metals, found deep in the terracotta. It is made up of common metals and so is not too difficult to create so long as you have gathered the right amount of each. Depending on the results desired the composition of this alloy can change. For example, with a larger amount of one can cause the alloy to be significantly more flexible while losing quite a bit of durability in the process. A larger amount of another may cause higher durability while losing flexibility. Not only does the composition effect how this alloy comes out but heat is also a major factor. if given cold treatment it will be more flexible. A combination of these can be used in which it is given cooling treatment and then heated a bit and this will increase flexibility while also increasing its durability. This alloy is primarily used for weapon smithing, this alloy can only be used in some weapons as in others it is impractical. In weapons such as a spear or a glaive it is highly useful as it can easily be manipulated around shields to pierce a target and then easily pulled back out. These weapons are extremely difficult to make glance off of something, as they can take the resistance and bend slightly to compensate, continuing the strike and being able to slip past scales and studded leather quite easily. This does mean that they have reduced penetrating power on more solid objects, as they cannot deliver as powerful a punch on one specific location, instead bending slightly if they manage to get lodged in somewhere, or simply delivering the strike as a blunt force through the object as it flexes to maintain the strike. This alloy is fairly easy to weld. In order to weld this alloy one would place the amount of each metal wanted to be used in a crucible they would then be set to a slow melt in order for the metals to properly mix together. Once the metals are melted through and mixed it would be poured into the cast it would then be given either heat treatment or cold treatment In order to get desired effects. Redlines: Reproducing identical batches is extremely difficult, to the point of insanity due to the nature of the alloy’s creation requiring extreme precision for replication. Overheating the metal makes it more brittle. Practically useless for blunt weapons as it is far too springy, or sometimes brittle, to make solid strikes against armor or follow through with an attack substantially with a lower PSI of force. It is extremely impractical for use in structures, as it would likely buckle under the weight of itself and whatever it is supporting. It is not able to be used for tool smithing because the flexibility of the alloy would cause the tool, whatever it may be, to not be sturdy enough to withstand use. Reforging and mending Gum Steel objects with separate batches will weaken them, as the differential of the density and tensile strength slowly makes certain areas more brittle or too flexible, eventually leading to the item being unusable as it either snaps or bends out of shape. Objects longer than 1.4 metres, and thinner than 5mm are too flexible or brittle to make a rough impact with something without becoming misshapen or breaking. Refining the metal is extremely difficult, and failing to properly go through the required steps will likely ruin the batch. Every blend of Gum Steel has a different set of temperatures and conditions needed for refinement into a proper batch, making the process extremely difficult and only succeeds one out of every 20 tries.
  12. BenDaMack

    The Huntsmen

    Application Roleplay Name: Trokaragh Race: Human Age: 19 Desired role: Contracter/Hunter a mix preferably Reason for enlistment: When I was child cultists preformed expiriments to make me the peak of human ability, I ended up killing them for what they had done to me and wish to eradicate all forms of evil such as them from this world. OOC Username: BenDaMack Discord Tag (Example#3333): El Rabbi#3545 Timezone: Central
  13. BenDaMack

    BenDaMack

    I was cast out from my tribe for going berserk too often ( if that can even be classified as a bad thing) I was cast out at the young age of 7, my direct family was all dead and my grandparents and other extended family had left and joined other tribes. From then I have lived on my own in the mountain regions close to Renatus. I have befriended various creatures learning to control my blood lust and have befriended a Graymane Boar. I prefer solitude but am willing to work with others when necessary, I will however try to take as much reward as possible for everything even at the expense of my allies. I have my territory which I do not want others to intrude on, if anything enters my land without permission I tend to kill it. I enjoy the company of animals and will avoid being around humanoids unless necessary. I can be classified as neutral neutral. I also unlike others of my species have found solace in reading and writing after having been cast out. One of my major flaws is that I am very unsociable and will tend to act towards my own self interest which can result in detrimental things occurring with allies. I do not tend to form relationships with other people and stick to solitude. I also smell bad like really bad, dont really tend to wash myself in the wilderness. Part of the reason I stick to myself is when I was first starting off I met a wood elf hunter and he took me in like a son. One day I made a mistake in setting a trap for animals and he ended up dying because of it. It has haunted me ever since.
×
×
  • Create New...