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About Rickson

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    Aquiring Minas

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  1. i genuinenly really like this, would be nice to see some tangible technological progression on lotc
  2. when will the other other admins do an ama?
  3. i’ve got a pretty good one for this lore games
  4. Yeah, you’re right actually my bad. I seem to remember there being two admins missing but I realise it was just Kowa and Tythus and Tythus isn’t really involved in LoTC at all anymore.
  5. Please get a better time for Community meetings, I know 4am GMT was the only time that all the admins were “”””avaliable”””” (even though plenty of Admins who decided not to attend were online) but that time for a meeting was pretty bad no matter where you are. Establish a permanent time for the meetings to be had on a bi-monthly basis.
  6. Because the lore for Rh’thorians already exists and has since last map, Dardonas is just giving a culture behind it and allowing them to be played. They are essentially no different than humans aside from the fact that they appear to age faster, it’s simply something visual, that has been done before, and doesn’t need a full CA just for that one visual aspect. With the stuff about the curse, it’s probably fine because I seriously doubt we’ll ever go to Rh’thor and so having that tidbit about them doesn’t make any difference to these charaters other than their backstory.
  7. Not for charters but I’d agree making this change for nations. Also means that activity can be measured between charters exclusively instead of having to compete with nations.
  8. I support this strongly, however, the development team no matter how incredible they are, need plenty of time to update all the plugins over to a version that works with a new Minecraft version. On-top of this there we’re at a time where the development team is lacking in members and I recall one of the developers saying that 80-90% of the groundwork for 1.14 was already done by the old development team (Tofuus, Sproadic... etc) before they left. That’s quite a while to get maybe 20% of the work done. If the development had already started work on 1.15 the day 1.14 was put on the server, it would be months and months until we see an 1.15 update hit the sever. I don’t think we’d even have any more players... For now at least, the server should really be reverted back to 1.13 whilst the devs now use up the time they have working on updating to 1.15 instead of fixing 1.14. I also think the Admins/Development team should really consider opening a public test server for major updates every so often, i.e before 1.15 is put onto the server it’s put onto ptr.lotc.co and players can log onto it as they like and just do whatever, the devs can use it as a way to stress test the updated server under a large load. I really think this would end the issues we have now and always have of buggy, unstable and sometimes unplayable launches of new updates on the server.
  9. springs exist, my animati is full of ‘em
  10. You put Golems in that list, don’t you need a CA to RP one?
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