Graceful Bucko 65 Share Posted March 19, 2014 Since I'm apparently on a role today, with like.. 170+ views on that meteor thing here I figured I'd toss another idea into the fray that intertwines with my previous one :D So, every time a meteor crashes, which is determined by randomizers the event team will probably use (or if they're bored) there's a chance that a huge cave will be uncovered by the meteor punching a hole into whatever was keeping it hidden (probably rocks). Said caves could then be used for buildings / campsites / exploration / mines, or possibly several of those. If the event team feels like it, they could even have RP specific shenanigans in the caves, like an ancient necropolis or a caches of rubble. The way one would enter the caves would be through the hole the meteor would leave in the ground, which would warp to a different world entirely that would be used for all meteor-uncovered caves, like how the mines are set up. I'm able to use voxelsniper effectively, as I used to be a fairly active member on the VoxelBox, so I could just build the caves if no one felt up for it. Link to post Share on other sites More sharing options...
The Fact Core 511 Share Posted April 17, 2014 Sounds nice for me. But we also work with the lore from the server. Still what happens after a meteor hits our random world, everything could happen any maybe something shows up. Excuse me for late answer. Link to post Share on other sites More sharing options...
HuskyPuppy 255 Share Posted September 8, 2014 So this would be a second part to the original event? I'm not quite sure when it happened but could you please put this event into the proper format for me? Link to post Share on other sites More sharing options...
Swgrclan 2635 Share Posted December 4, 2014 This, too, will be filed as a denied proposal. The prior reasoning applies to this thread as well. PM me for any further discussion on the matter. Locking and moving to 'denied.' Link to post Share on other sites More sharing options...
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