Space 2335 Share Posted August 1, 2014 /everyone/ strip mines. The orcish mines in Anthos were like, 90% strip mine. They look equally bad as 3x3 tunnels with cobble pillars as 'supports.' 2 Link to post Share on other sites More sharing options...
Mankaar 166 Share Posted August 1, 2014 [in 4.0] Main areas (Race caps and event places) have been protected; restricting people from building like in Anthos just leads to a crappy and an extraordinarily boring map. Only certain areas are open for free build some are claimable and protectable so I think we have found a suitable middle ground for both builders and viewers. Link to post Share on other sites More sharing options...
osumanduas 1442 Share Posted August 1, 2014 This is in the rules anyways, lol. You just need to report this stuff to the GM's since they don't have time to go looking for these things usually. We should get a new gm for that Link to post Share on other sites More sharing options...
TheRoyalOnion(Aris) 101 Share Posted August 1, 2014 +1 I love you Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted August 1, 2014 Stop enforcing strip mining and underground farms. It's not a big deal and if anyone cries about a bunch of unnatural out of place blocks in a place that no one will ever see or care about, then they need to yank the fork out their ass. Link to post Share on other sites More sharing options...
Knighty 18 Share Posted August 17, 2014 If you have to clear a large section of trees, Leave the log thats closest to the ground there. It actually leaves proof & evidence of cutting trees, It represents the stump that would be nigh impossible & worthless to uproot. It makes it evident there was a forest there once, giving history. Link to post Share on other sites More sharing options...
TheBareSheet 194 Share Posted September 21, 2014 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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