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(Clarification) What Constitutes 'running From Rp'?

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Netphreak

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The problem is that people use it as a loophole, they'll run off in the middle of something so they can turn around and pvp you. It's not a matter of legitimately trying to get away, it's a way to bypass a pvp countdown.

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Misleading title

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What... loophole?

 

You guys do know that the person that runs away without rp can not pvp back right? The rule only says that the other side can kill in in mechanics, it does not state that PVP has started.

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Misleading title

 

Absolutely not. This is a clarification thread, did you not read what I have written? I cannot be more clear as to what I have said... How is this misleading?

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But really, what loopholes?

 

The only one I can think of is someone saying he is moving in MC and killing him with no rp.

 

Btw, what I believe running from rp means is using MC mechanics to leave an rp situation that you are involved with without any roleplay.

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What... loophole?

 

You guys do know that the person that runs away without rp can not pvp back right? The rule only says that the other side can kill in in mechanics, it does not state that PVP has started.

 

"If you run away from a fight that you are involved in with little to no roleplay, then the other player(s) can attack you via mechanics-based combat. If you emote running, roleplay it fully, and give them time to react in roleplay, they cannot opt straight for mechanics combat."

 

Actually Jist... If we look at this phrase above, it simply says if you run away, the other players can attack you via mechanics based combat.. Now.. Let's take a look at this and dissect it.

 

"Can attack you via mechanics-based (Minecraft) /Combat/." Combat = Fighting and Fighting = Engagement of conflict and / or combat which is simply placed as an action between /two/ people... Now your articulation of the rule was and I quote "The other side can kill in mechanics."

 

Unfortunately, and in a logical manner, Mechanics Combat can only be refered as a Stereo engagement, aka, two or more. So there is a loophole right there in fact that can be abused.

 

It depends on how the person uses the definitions of the phrase.

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No, lets take a look at the rule better.

"If you run away from a fight that you are involved in with little to no roleplay, then the other player(s) can attack you via mechanics-based combat. If you emote running, roleplay it fully, and give them time to react in roleplay, they cannot opt straight for mechanics combat."

 

I bolded the words. It says "the other player(s)", it allows the other players, it doesn't allow the player that ran away.

 

[Edit] Pretty much this rule is an exception to the other rule, the one that says you need a countdown to PVP fight. Pretty much it's "If you want to kill the other person in MC, then you need to make him aware that the fight is going to happen and do a countdown, unless the other player leaves in mechanics without any roleplay, in which case you may kill him without warning."

 

[Edit 2] And btw, I'm not only going by reading the rules, it has been said MANY times before by Cappy that running away from a fight in MC without warning and then turning around and attacking the other side is against the rules.

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The other players may attack.. However it doesn't really specify something like "Only the chasing players can attack you."

 

It wouldn't even be combat at that point, it would simply be a slaughter.. So the rule would have to be rephrased like "If you run from RP then the other player(s) have the right to slaughter your character without any resistance provided from you, aka defensive measures."

 

Something fleshed out like that.

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The other players may attack.. However it doesn't really specify something like "Only the chasing players can attack you."

 

It wouldn't even be combat at that point, it would simply be a slaughter.. So the rule would have to be rephrased like "If you run from RP then the other player(s) have the right to slaughter your character without any resistance provided from you, aka defensive measures."

 

Something fleshed out like that.

 

If it was me though, I would just change the rule to: "You can not run away from a fight that you are involved in with little to no roleplay. If you do, the other side may attempt to catch you and kill you in mechanics, but you can not fight back."

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I guess that would work too :P

 

Then it would show the priority of the rule to favor Mc'ly death in most aspects so.. But that's another argument I don't want to get into xD

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Wait, I got snagged on the idea that someone expressed that you can "opt out of RP". Aside from torture RP that you can opt out of, what other RP are folks trying to slide from?

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Wait, I got snagged on the idea that someone expressed that you can "opt out of RP". Aside from torture RP that you can opt out of, what other RP are folks trying to slide from?

 

Banditry. Murder. Theft. "I refuse to Rp with you dirty Oren Pvpers." "You always harass me so I'm ignoring your Rp." "You've killed me for being a cultist several times but I'm not a cultist so I'm not Rping with you."

A few examples I've seen. ^

Basically, this happens when one side doesn't want to deal with the negative results to their characters that results from someone else's, usually a 'villain's,' Rp.

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