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-={The Dwarven Library}=-

 

As you enter the Dwarven Library, you sense the peculiar smell of old, dusty books enter your nostrils. Looking around the room, large stacks of books, both new and ancient, line the walls as far as the eye can see, lit up only by the dancing flames of melted candles of stearin. A middle-aged fire haired dwarf sits behind a desk, his eyes carefully following the motion of the quill in his hand, as it leaves a trail of ink inside the book in front of him. Only the faint crackle from a nearby brazier can be heard, and the occasional murmur of studying dwarves.

 

Here you may learn from the past, and the uncover the limitless knowledge contained in these halls.

 

Dwarven History

 

http://wiki.lordofth... Great Collapse - The Great Collapse

 

http://wiki.lordofth...of the Ironborn - History of The Ironborn

 

http://wiki.lordofth...t/The Blood Age - The Blood Age

 

http://tinyurl.com/otyc7hg - The Fall of Kal'Bryst

 

http://wiki.lordofth...f the Grandaxes - History of the Grandaxes

 

http://tinyurl.com/l85ll5p - Tunnelsmasher Tome

 

https://www.lordofth...ice-melts-fire/ - The Fall of Ondnarch

 

Dwarven Lore

 

http://wiki.lordofthecraft.net/Dwarves - Dwarves

 

https://www.lordofth...arven-language/ - Dwarven Language

 

http://tinyurl.com/n7fcuul - Plight of The Forest Dwarves

 

http://wiki.lordofth...ountain dwarves - Mountain Dwarves

 

http://wiki.lordofth.../Cavern Dwarves - Cave Dwarves

 

http://wiki.lordofth.../Forest Dwarves - Forest Dwarves

 

http://www.familyech...986987967956408 - Dwarven Family Tree

 

Battles & War

 

Battle of Shadow Castle

 

Battle of the Cloud Temple

 

Deeproads Breach

 

Battle of Thoringrad

 

Battle of Indagolaf

 

Dwarves Assist Conclave

 

Battle of Kal'Azgoth

 

The Death of Aelris

 

The Battle of the Dreadfort

 

Escape to the Fringe

 

Battle of Vengance

 

Battle of Kal'Agnar

 

Dwarven Scripture

 

http://wiki.lordofth...e Brathmordakin - The Dwarven Religion

 

http://wiki.lordofth...roverb of Greed - The Proverb of Greed

 

Economy of the Grand Kingdom

 

https://www.lordofth...ilds-of-urguan/ - Guilds of Urguan

 

Poems

 

http://tinyurl.com/lwt7pea - Carry on My Wayward Dwarf

Miner's Faith

 

Tales of Dwarves

 

http://tinyurl.com/qxtm5cc - Frey Upon A Hill

 

http://tinyurl.com/p36cw7l - The Beast of The Forest

 

https://www.lordofth...279-the-voyage/ - Voyage

 

Tales & Legends

 

http://wiki.lordofth...ft.net/Ondnarch - Ondnarch

 

 

-={The Tomes}=-

 

Of all books contained within the great dwarven library, four particular massive tomes are the most important to the Kingdom of Urguan. These gold-inlaid books remain under constant protection by the Legion's most stalwart Ironbreakers, locked and stored away behind an iron-reinforced door that only the Lords, High Remembrancer & Grand King may access. Only those with their permission may touch them.

 

The Book of Grudges

 

The Book of Grudges is kept for the sole purpose of remembrance of those that have wronged us Dwedmar so, that we may see to that their mistakes are corrected, and remember their dishonourable acts. Once a grudge is placed, the only way for it to be removed is by the completion of the grudge. When a grudge is removed from the book, it is to be crossed out with a single line, so that it is still legible. Grudges can be written by any of Urguan-kind, for any purpose that is big or small, although one must receive permission from one of the Lords or the Grand King to write.

[book here]

 

The Book of Law

 

The Book of Law contains all official laws and customs of The Kingdom of Urguan. It is Urguan's Will that no one but the Grand King and his Lords are to lay their fingers on the foundation of his descendants nation.

[book here]

 

The Book of History

 

The Book of History contains the whole history of the Dwedmar, written down and expanded throughout the ages by different generations of loyal descendants of Urguan. It is constantly updated with new lore, yet all which is added must be permitted by the Grand King and his Lords.

[book here]

 

The Book of Art

 

The Book of Art is undoubtedly the most intricate and beautiful of all the four tomes. It contains various sketches and paintings from creative and skilled Dwedmar artists, collected over a long period of time, some dating back to the oldest of days, when Urguan still walked the lands.

[book here]

 

 

-={The Remembrance Guild}=-

 

The Keepers of Lore, The Conveyors of Knowledge, The Preservers of Memories

 

These are all names used to describe the Remembrance Guild of The Kingdom of Urguan. Knowledge is a powerful tool, and only the wisest will prove superiority over all others, in the closing days of what we call the world. It is thus that the most important task of the guild, is not only to preserve and study what is already written, but to convey knowledge and truth for the greater of the Kingdom.

 

The Remembrancers of Urguan venture far and wide in this world, revealing ancient lore and discovering lost ways. All is written down and preserved, so the nation may prosper from the knowledge in the future. As the old saying goes: "It is only through history one can learn from their mistakes".

 

The duties of the Remembrance Guild are many, although the most note-worthy are:

 

  • To preserve all lore and knowledge in the possession of the Dwedmar

  • To venture out and uncover new lore & knowledge

  • To write down all lore & history for future generations

  • To convey knowledge to fellow Dwedmar, and educate new Dwedmar who join the Kingdom, so that they may know of our ways.

The Remembrance Guild is still under reformations, and

more duties and responsibilities may arise in the feature.

 

Each week members are required to deposit a book to a library where the High Remembrancer shall review and seek fit a reward for how good the published work is. Then the book shall be added to the Library.


 

-={Roster of the Remembrance Guild}=-

 

High Remembrancer

The Overseer, He whose life is dedicated to the prosperity of

the Remembrance Guild, and the education of Dwedmar.

 

Falent Ireheart [MonkeyFaceGamer]

 

The Remembrancers

The Learned, Those who know of the old and present,

the ones Gifted by Ogradhad himself.

 

Remembrancer Librarian - Grungron Irongut [James27049]

Remembrancer Prophet - High Prophet Beros Oathcast [JavaWizard]

Remembrancer Loremaster - Balek Irongut [Hobolympic]

Remembrancer Record-Keeper - []

Remembrancer Historian - Ognar Grandaxe [Meanking]

 

The Scribes

Those who dedicate their lives to the art of writing, those who save fading knowledge, so others may learn, and those who strive to one day become Learned.

 

Scribe Sharr Irongut [Lordbobby123]

Scribe Fili Grandaxe [Cpt_Noobman]

Scribe Tog Irongrinder [Cpt_Shoelace]

Scribe Dunrid Grandaxe [wolfkite1]

Scribe Skippy Irongut [skippy369]

 

Honored Members

Those who in life have accomplished extraordinary feats in the Guild or in the service of Ograhad,

those of which in death will be remembered for it.

 

Kardel Irongut

Kirrekith Grandaxe

Kilgrim Irongut

Bazian Grandaxe

Wulfric Grandaxe

Dominic Irongut

Dun Irongut

 

-={Recruitment}=-

All who seek to uncover lost knowledge, convey truth to the people of Urguan, or write down knowledge that will last for the ages to come, should most certainly find the courage to apply for The Remembrance Guild. If you are yet unsure, and that the Remembrance Guild has piqued your interest, do not hesitate to speak with the High Remembrancer, or any guild member for more information.

 

In order to join, all applicants must fill out a form and bring it to the High Remembrancer. You will find said form below:

 


 

 

 

Name:

((MC Name)):

Titles:

Age:

Published Works:

What amount of time can you dedicate to the Remembrance Guild? ((How active are you, on a scale from 1-10? Please state timezone as well)):

 

 

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Name: Skippy Irongut

((MC Name)): ((skippy369))

Titles: Began working on a dwarven language book, edited various articles of dwarven history (wiki).

Age: 512ish.

Published Works: N/A

What amount of time can you dedicate to the Remembrance Guild? ((How active are you, on a scale from 1-10? Please state timezone as well)): Ah'm un ov de most lively dwarves in de citeh! ((Usually on every day for a couple hours, so 8-9. I'm EST))

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Name: Skippy Irongut

((MC Name)): ((skippy369))

Titles: Began working on a dwarven language book, edited various articles of dwarven history (wiki).

Age: 512ish.

Published Works: N/A

What amount of time can you dedicate to the Remembrance Guild? ((How active are you, on a scale from 1-10? Please state timezone as well)): Ah'm un ov de most lively dwarves in de citeh! ((Usually on every day for a couple hours, so 8-9. I'm EST))

Accepted.

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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