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Orcish Prestige

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DrakeHaze.

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Orc Growth

Strength is a very sought after by Orcish kind, the backbone of their savage culture and is embedded harshly within their very race. An Orc by itself is a monstrously strong creature outclassed by larger numbers, and cunning opponents. The single strength of an Orc cannot be written down as a flat number, for an Orc's very being gains strength through countless bloodshed and experiences. An Orc grows more menacing, fearless and of course stronger through countless battles and often times the Orcs that live the longest or are among the strongest reign supreme both in Orcish hierarchy and physiology. Orcish growth is determined by various factors such as their parents, childhood and battle. The more an Orc kills, battles and experiences wars the taller it can become. Not only this, an Orc's very tusks will grow with it's monstrous size often representing it's great strength and veteran survivabilty. Even in rare cases among the eldest of Orcs, aged through battle since young grow horns. Even stranger is Orcs that ascend the hierarchy often times grow quickly, often times those that become the Rex end up being the largest of the Orcs by default.



Clan Stash

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As is known Orcs form clans with one another, new or old the vast majority have a goal to be the greater of the current clans. Either by having the strongest warriors, legendary shamans, cunning hunters or being the Rex clan. Though clans will differ there is one thing all clans will have in common, and that in trophies. Through conquest, pillaging and looting clans stockpile their trophies as a show of prestige and honor. These trophies often consist of loot from enemy corpses, pillaged goods from towns and cities, treasuries from conquested lands and enemy prized possessions such as a crown. Some trophies have more value than others, often kept by the Orc that retrieved it or kept on display within a clans holding. More often than not the loot is simply tossed away in a stash, left to pile up continuously until needed. 
 


As I am playing a new Orc I decided to add a bit of fun to my usual Orc rp aswell as give myself goals to hit. I'd recommend most Orcs to try and hit these goals aswell as it represents your character growth in a great way.

Every 25 playerkills an Orc's tusk will grow, often 1 at a time or both by a pixel
Every 50 playerkills an Orc grows an inch or so in height
At 500 playerkills an Orc will grow horns, often not by choice
 

This idea was brought up and started by SuperSodaPops.

I recommend all clans that are looking for a way to boost activity, or set some fun goals and the like try this out.

(Does not have to be just Gold! Iron and Diamond blocks work too! Even strong beast bones can be a thing.)
Succeed in a raid with at least 3 clan members participating and add 1 gold block to the stash.
Succeed in a Warclaim Skirmish with at least 5 clan members participating add 3 gold blocks to the stash.
Succeed in a Pillage Warclaim with at least 5 clan members participating add 4 gold blocks to the stash.
Succeed in a Conquest Warclaim with the most clan members alive + added kills add 12 gold blocks to the stash.
(Clan members alive = 5 points each, kills = 5 points each! Better screenshot those bounties!)

Kill a High Ranking Official of an enemy nation add their personal head block to the stash.
Kill the enemy Marshal add their personal head block to the stash + add 1 gold block.
Kill the enemy Nation Leader add their personal head block to the stash + add 3 gold blocks.

More guidelines can be added, it is up to you and your clan to decide. Participation is not necessary at all. Don't cheat, losers.
Edited by DrakeHaze/Omnyaxle
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Haha yeah orcs aren't simply about killing others! This idea exemplifies this notion and shows a deeper side to Orc RP that you normally only see in shamans and a select few others.

 

You have my support :)

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Although I'm not as active in the orc community as I once was I give this idea my support. It brings more depth and interesting aspects to orcish roleplay.

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Can we start kill count at the time we started playing the orc or does start fresh now?

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Can we start kill count at the time we started playing the orc or does start fresh now?

When you started playing the Orc makes more sense, yes.

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As I am playing a new Orc I decided to add a bit of fun to my usual Orc rp aswell as give myself goals to hit. I'd recommend most Orcs to try and hit these goals aswell as it represents your character growth in a great way.

Every 25 playerkills an Orc's tusk will grow, often 1 at a time or both by a pixel
Every 50 playerkills an Orc grows an inch or so in height
At 500 playerkills an Orc will grow horns, often not by choice

Can this apply to goblins too? 

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As I am playing a new Orc I decided to add a bit of fun to my usual Orc rp aswell as give myself goals to hit. I'd recommend most Orcs to try and hit these goals aswell as it represents your character growth in a great way.

Every 25 playerkills an Orc's tusk will grow, often 1 at a time or both by a pixel
Every 50 playerkills an Orc grows an inch or so in height
At 500 playerkills an Orc will grow horns, often not by choice

Can this apply to goblins too? 

Yes. Goblins are apart of the Orc race, this applies to them aswell. Although they have their own capped height which can be found on the wiki, so try not to be a 8ft tall Goblin haha.

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As I am playing a new Orc I decided to add a bit of fun to my usual Orc rp aswell as give myself goals to hit. I'd recommend most Orcs to try and hit these goals aswell as it represents your character growth in a great way.

Every 25 playerkills an Orc's tusk will grow, often 1 at a time or both by a pixel
Every 50 playerkills an Orc grows an inch or so in height
At 500 playerkills an Orc will grow horns, often not by choice

Can this apply to goblins too? 

Yes. Goblins are apart of the Orc race, this applies to them aswell. Although they have their own capped height which can be found on the wiki, so try not to be a 8ft tall Goblin haha.

Got it

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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