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Note: This system is subject to change in the coming future based on feedback, land availability, etc. If you have any feedback, please do send it our way.


Guilds, villages, settlements, etc. can all apply for land by filling out the below application and having the required minas, men, and time active (if applicable). If you're curious as to what tiles/regions are available, you can see the most up-to-date region and tile ownership here (You can also see the map below): 

 

 

 

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9Ub3xEs.png 

 

regionplacement.png 

 

Note: Map one covers what tiles are currently claimed by nations and it may not 100% be up to date. Map two covers what regions fall under what tiles. This map IS out of date but the tile/region number reference is still fine. 

 

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Guilds plots come in three different sizes, the bigger the plot, the bigger the price. There's also a system in place that allows you to expand your plot size over time. The three sizes and prices are as follows:

 

70 x 70:
 
This plot is the same size as a fief plot that nations have access to.
It costs 5,000 minas and does not require anything else besides an active player group.
You can upgrade to a tier 2/100x100 guild plot by supplying 2,000 minas and by being active for at least two weeks.
You can skip the time requirement by paying 12,500 minas outright.
 
100 x 100:
 
This plot is slightly bigger than a fief plot, but smaller than a settlement plot.
It costs 15,000 minas and does not require anything else besides an active player group.
You can upgrade to a tier 3/150x150 plot by supplying 3,000 minas and being active for at least four weeks. These four weeks are in addition to the two weeks if you chose to start a tier 1 plot. You can skip the time requirement by paying 17,500 minas outright.
You also get a larger farm plot nearby. On a farm plot, the only thing you may build are stables and food fields.
 
150 x 150:
 
This plot is the same size as a nation's settlement plot.
It costs 25,000 minas and does not require anything else besides an active player group.
You also get a larger farm plot nearby. On a farm plot, the only thing you may build are stables and food fields.

 

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Your Plot and Nations:

 

 

You may have your  plot placed in any land that is unclaimed or any currently owned tile permitting you have the permission of that nation's leader. Should the leader grant you a land, you DO NOT have to pay any minas.

 

If a nation moves into the tile you are currently located in you are not forced to leave. If a nation proves aggressive, the plot may be moved but their build(s) will remain. We are still currently discussing guilds and warclaims and will update this page accordingly when we've hammered out all the information.

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Below you will find the charter application. Simply post a new thread in the charter sub-forum with the completed information and you will either be accepted or denied within a day or two. 

 

Independent Charter Application:
 
What is the name of your guild, village, organization, etc.:
 
What is the purpose of your guild/village/organization (if sensitive, this can be withheld and then privately shared with whomever is handling the charter):
 
What plot size are you interested in:
 
What tile are you interested in:
 
If your tile is currently owned by a nation, do you have that nation's leader's approval:
 
Signatures (players should sign their persona/character name and their MC name):

 

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