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RAGUK LORE: MYRZYM AND BLOODSMITHS


Clan Raguk

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“OUR PALMS; BLOODY! OUR FORGES; ALIGHT! OUR ANIMAL; DAH MYRZYM! OUR VICTORY; UNZTOPPABLE!”

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- An Armored MYRZYM -


 

The UNBROKEN warriors of RAGUK are taught from birth to use whatever they can to catch a grasp on Victory; And this, they will do.

 


MYRZYM:

REVISION: WRITTEN BY WUD

The desolate plain of Vailor bore no fruit for the Raguk; they had been allotted no mount, for each current were within the grasp of other clans: the Braduk had their thick-skinned compatriots; and the Lur had their agile wolves - perfect beasts for hunting, but the Raguk remained without the company of a beastly companion. It is said the Wargoth of yore averted his interests from scouring the barren plain to otherworldly beings - the spirits. And it is also said that they provided. The Urukish leader returned from the plain of lifelessness with a fresh born  creature walking lamely in its infancy. It appeared like an elephant, but strode with heightened grandeur within its gait in comparison to its counterparts, and seemed - though ever so slightly - larger. A proud creature it was born, and a proud creature it remained.

 

The myrzym are, conveyed straightforwardly, bred for conflict. Their tall stature safeguards the rider from high swinging blows and their thick hide protects them from strikes of lower course. Their tusks are as sharp as razors, and viciously boast a knack for impaling oncoming traffic.

 

Though their purpose remain generally within combat, they possess cultural importance to the Raguk. They are a clear representation of the spirit's ability, and are thus respected as much as the wargoth of the clan.

 

Myrzym appear often adorned in a collection of awe-instating jewellery: typically formed from precious materials, and a product of Raguk smithing.

Fine velvets and silks are usually draped across their bulky frames, and painstakingly conceived paints cover their leathery hide.

 

In the event that a myrzym is slain in an offensive altercation, the owner is expected to mourn the loss of their companion. The remains are traditionally crafted into ceremonial armour which is donned for 15 days and 15 nights. Thereafter, the uruk is expected to tame a further myrzym.




 

BLOODSMITHS:

REVISION: WRITTEN BY SMAWTON

Many decades ago, when the Raguk had settled into Vailor, the Wargoth at the time, Kharak'Raguk, set in motion a series of events that would allow the Raguk to rediscover the Spirits.

 

Those that decided to follow him along this path would come to create a mysterious cult beneath the scorching sands of the Uzg, where they would work with the Spirit of Blood and Bone, Gazigash, to achieve craftsmanship of unprecedented potential.


 

Those within Dâr ob Griish, or the House of Blood, are master smiths and craftsmen in line with the traditional aspirations of the Raguk, serving most often at the apex of their chosen professions. However, they differ in their approach to the forging process, by utilising the latent abilities of the Spirits to help enhance the quality of their creations.

 

This is done predominantly with blood, the crimson stream that gives life to all things and runs deep with iron, sharing the stench of forgery when exposed to the air. The Dâr ob Griish believe that the iron in the blood of all living things is critical in empowering the creations of their forgery. By working in unison with Gazigash and Gentharuz, the Spirits of Blood and Smithing respectively, these Raguk will add vast quantities of fresh blood to their forging process in order to create what is widely known as Blood Steel.

 

Bloosteel is remembered as one of the strongest metals in the Mortal Plane, outmatching even Black Ferrum.


 

COMBINATION:

Sitting in their Fort; San’Lyubsha, the crimson Uruks pondered new ways to war, new ways to dominate the battlefield. It was then when Wargoth Hazurk’Raguk conjured up both a simple and ingenious idea: That of combination between two major pillars of Raguk culture, the Myrzym’s might and Bloodsteel’s endurance.

It was then when he instructed his Goblin lackeys, Elder Ka’nur’Raguk and Zrarly’Raguk to draw up blueprints for armor, for the Myrzym. They would be fitted heavily in Bloodsteel plate to ensure no blade would draw Myrzym blood again.

 

 


TDLR: Myrzym (10-15 foot Elephants.) will now be fitted with one of the strongest metals in the Realm, only being able to be made by RAGUKian bloodsmiths.

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“ANG GUND GRIIZH”



 

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Wait it out matches black ferrum, is this to say it's on the level of bluesteel or carbarum in durability/defense? and if that is the case how sharp is it? like black ferrum is good for weapons cause of how sharp and flexible it is and then daemon steel is even sharper than black ferrum but more fragile so only thin weapons like rapier's can be made with it. Thank you for your time and i look forward to rping with a bloodsmith who has been blessed by the spirit of smithing and blood.

 

P.S Does the type of blood make any difference in the crafting like say from a strong beast physical wise or magical wise or durability wise? 

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3 minutes ago, bluepheonixfire said:

Wait it out matches black ferrum, is this to say it's on the level of bluesteel or carbarum in durability/defense? and if that is the case how sharp is it? like black ferrum is good for weapons cause of how sharp and flexible it is and then daemon steel is even sharper than black ferrum but more fragile so only thin weapons like rapier's can be made with it. Thank you for your time and i look forward to rping with a bloodsmith who has been blessed by the spirit of smithing and blood.

 

P.S Does the type of blood make any difference in the crafting like say from a strong beast physical wise or magical wise or durability wise? 

 

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To my knowledge Bloodsteel is like any other steel but more flexible, more durable and just as sharp; I'm no expert though

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Moved to The Great Library. It shall be sorted into the appropriate category shortly.

 

If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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