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----<{ Clan Starbreaker }>----


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“Though the night has darkened, and the forge has long since chilled, I do not despair

Though sorrow has been wrought, and struggle lie ahead, I shan’t ever falter

For as long as stars still adorn the sky above, and the rock does not give way beneath my feet

The Line of Gotrek will endure, as we always have.”

MUSIC

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The Starbreakers

Kazamar Kornazkarumm

 

Named from the title of their progenitor Gotrek ‘the Starbreaker’ the Starbreakers are an Elder Clan of Cavern Dwarves known for their history as some of the greatest smiths and scholars in Dwarven history. Distinguished by their skin color (or lack of) of light grey, their darker hair colors, and eye colors ranging from amber and brown, to sky, or steel blue. Beyond this all Starbreakers are of the same blood, as adoption is forbidden except in very specific circumstances. Over the centuries they have thus developed a strong focus on family values, this is a defining trait of their clan which is shared by almost all their number.

Though they are all well read, personalities vary widely, from wizened, kind, and understanding, to the more ambitious and volatile of their number. Despite this highly polarized nature, they are more often than not unified due to their close-knit traditions, and will stubbornly defend their kinsmen over all other loyalties.

They are prideful of their long history, and credit their clan’s founder with the invention both Runesmithing(a talent unfortunately lost to the clan, many years ago) and golemancy, which is still in practice. It is these deeds, and many others that the Starbreakers hold great value in, leading to particularly noteworthy ancestors in their clan’s history being venerated almost to the level of Paragonhood, at least by members of said clan.

 

A smithing family first and foremost, it is of little surprise that Starbreakers who have been raised according to traditional doctrine, follow Yemekar with a borderline fanatical devotion, given his nature as the smithing-God and father of the Brathmordakin.  Other popular Gods (though never venerated above the Forgefather) are Anbella, whose role a mother and protector of children earns her great praise from the Kornazkarumm, and Ogradhad who is also commonly prayed to by the more scholarly members of the Clan, as greedily seeking knowledge is a common trait among them.  Gotrek, the first of their number is also worshipped more often than not, and is seen as everything a modern Starbreaker should aspire to be. Wayward Starbreakers(those not necessarily raised within the clan) tend not to follow such a zealous practice, but even they respect the Progenitor and Forgefather above all others.




 

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Customs and traits

  • Ashen skin

A trait common to many Cave Dwarves, but most of all the Starbreakers, is their skin color being of similar shade to the stone in which they reside. The exact color can vary from a dark, almost coal gray, to a lighter, ‘colorless’ gray or somewhere between. This does not act as dark skin among surface dwellers, and in fact often acts in exactly opposite a manner. Starbreaker skin can best be described as the lack of a pigment, and though a tolerance can be built up over time, it is not unusual for Starbreakers to suffer a form of photosensitivity referred to as ‘sun-sickness’. This is not extreme in any regard, and in most cases is simply poorer eyesight above ground as well as itchy, or burned skin in direct sunlight. The cure for this is simple, wear a cloak, as it is never wise to leave home without one regardless.

 
  • Dark hair

Though not an absolute by any means, the dominant genes of a Starbreaker often surface in the form of hair color, even with Dwarves of other Elder Clans, a Starbreaker’s hair tends to be of darker shades, specifically black, with a coal-like color being the most common variant. Starbreakers of the past were occasionally born with brown hair, however the family branch known for this has long since died out.

 
  • Height and build

As Cave Dwarves, it should be known that the Starbreakers are not the tallest folk. While Mountain Dwarves can reach up to heights of 5’1, a Starbreaker has never been recorded of going over 4’6. However their build is hardly as lacking. Do not let their height fool you, the Kornazkarumm are often just as hardy, and just as physically tough as their more surface-inclined kin. It is not unusual for them to spend many hours in the forge, and just as many in armor in an attempt to familiarize themselves with it. As such, it is common (though not always) for Starbreakers to be of athletic builds, as such a driven folk are not as prone to feasting as other Dwarves.

 
  • Stoneblood and Ironblood

Terms coined by Jorvin Starbreaker after the trial and execution of Torkan Silverfinger, the phrases ‘Stoneblood’ and ‘Ironblood’ refer to the two dominant schools of modern Starbreakers. The stoneblood, or amber-eyed Starbreakers take after Kazraden, who all modern clan members are descended from, whereas Ironblood or blue-eyed Starbreakers, take traits more akin to those of Kalmania, wife of Kazraden who was according to legend, born a member of Clan Ironborn. Stonebloods will often be of leveler heads, and more keen to diplomacy and neutrality then they would be to wage war, whereas Ironbloods will often take a more direct solution if offered, and though they are not any less wiser than the rest of their clan, they tend prone to outbursts of anger, as well as gravitating towards grimmer personalities.

 

This does not mean Ironblooded Starbreakers are inherently untrustworthy and in fact, if their ambitious and aggressive nature are kept wisely in check, they can grow to be quite competent leaders. Stonebloods, in stark contrast, are quicker friends and more forgiving foes, as utterly destroying an enemy, and destruction outright should only be done when all other means are exhausted. It is these individuals, who think before they act, that prove to be great golemancers, and men of knowledge.

 
  • Family values

It is of no surprise that Clan Starbreaker, being a blood clan with such an focus upon it, remains a close-knit family. Loyalty to one’s clan should supercede that even to one’s kingdom, and be second only to one’s Gods. Betrayal of the clan is a most grievous sin that will result in immediate expulsion, and disowning. Secondly, a Starbreaker is to remain as steadfast and respectable as possible in public, lest shame be brought upon the Clan, any action which possesses even the potential to dishonor the clan’s name should not be acted upon, and it is expected for a Starbreaker to put the interests of family above that of their own.

 
  • Secrecy

While not an official tradition of any sort, the Starbreakers are often to focus inwards, sooner settling disputes between themselves than in any sort of court. This is also in no small part out of fear for the Clan’s name, as one can only imagine the damage that would be wrought upon their honor should their dirty laundry be aired in public, not to mention how improper it is. Almost ironically however, it is because of this, conjoined with the Clan’s controversial history that has led them to be viewed as suspicious to outsiders, a distrust which is mutual in many regards, as the Clan’s inner workings are not oft to be shared with outsiders.

 
  • Neutrality

Starbreaker neutrality is a fickle thing and one should not take at face value. To be ‘neutral’ as a Starbreaker is not to sit upon the sidelines, and let the world tick by without your intervention, but instead to raise oneself above petty games and politics, to not throw the first punch, for when you strike let it be only for a righteous cause, and may you strike with all your mustered fury. A Starbreaker’s voice is not to be bought and sold like cattle, but instead offered when wisened council is required. Even still, should the Dwarven realms be threatened, let the sons of Gotrek be the first to raise their arms as it is Yemekar’s will that Urguan’s folk be protected, and the underrealm they reside in defended, to the last drop of blood. However, should kin-strife once more take hold of the Dwarves, it would be better to await it’s end than sully one’s blade with Dwarven blood. Should a tyrant arise however, once more may the Kornazkarumm be spurred into action.

 
  • Clan Prayer

Eng:

Yemekar guide my hammer, in battle as in the forge. If I fight, let it be for a cause that is just, and if I fall in battle, and death steals my soul, may the stars forever shine over Gotrek’s line.

 

Dwe:

Yemekar akhoral thas ord, nir Krazdran as nir da kadrel. Kolun tha Krazdran don it mer yoth yir yol-mer reeth nar thorok. Kolun kavir agolam thas dwedohin, dar da kor morred vekaan.

 

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Clan Trials

Trial of Blood

The first and most important of the trials, it is performed either ceremonially a year after the birth of the Starbreaker in question, or for the more wayward sons of Gotrek, immediately after they are brought to the clan hall. This trial’s purpose is to determine ‘worth of blood’ and to ensure the person in question possesses blood from Gotrek the Starbreaker, a requirement.

The ritual is performed by slicing open the young Starbreaker’s hand with a runic dagger, should the blade glow brightly, they are immediately inducted into the clan. If it does not glow, then the person in question has failed the ‘blood test’ and is barred entry from Clan Starbreaker.

 

Trial of Creation

Occurring as a ‘coming of age’ ceremony, when a Dwedki grows into an adult (anywhere between the ages of 16-20) the trial consists of using the particular talent and knowledge of the beardling in question to create an item of value. While this does not necessarily pertain to forgework, it is encouraged to be so, in keeping with clan customs and traditions.

 

Trial of Knowledge

After the creation trial has been completed, it is wise for a Starbreaker to immediately begin working on the next, as it will often take several years to complete. The Starbreakers pride themselves as ‘the few and the wise’ and to ensure this remains the case, work must be done to instill them with both the want and desire to learn more.

The budding Starbreaker will scour the lands, seeking to retrieve a single book containing knowledge of great value, be it magical, historical, or other. Should no such book be found, they must take it upon themselves to write it. Be it recording a legend passed down over the campfire for centuries, or writing down an alchemist’s greatest recipe. When such a book has been found, it is to be brought to the Clan Lord, and it’s quality judged, should it pass, the trial is completed, and the individual has but one step left.

 

Trial of Courage

Having proved themselves wisened, and dedicated to their craft, the Starbreaker has but one trial left, a final grand tribute to Yemekar, the Father-God of the Dwarves. It is all well and good to bring new creations into this world, but equally crucial to protect what has already been made, as such the Trial of Courage is simple. Be it in the field of battle, or otherwise, save the life of one who has not lived theirs to its fullest.

When the deed has been done,

 

the individual has proven themselves capable in the utmost regard. Each trial is performed with the intent of bringing the Starbreaker closer to their progenitor and by extension, their Ancestral God Yemekar. Industriousness, perseverance, wisdom, and the iron-clad determination to do what must be done for the betterment of the family, and Dwarves as a whole. These are the virtues that make a Starbreaker what they are.

 

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History

Elder Histories: Aegis-late Atlas

 

 
Spoiler

 

Chapter 1: The Starbreaker

Long ago, when the world was young, there was a Dwarf. This Dwarf was Gotrek Starbreaker and he was known as the finest smith in the land, not to mention a peerless warrior. One day Gotrek decided he wished to settle down and start his own clan. He searched for many years to find the right wife to bear his child, and for many more to find where he would build his home. Finally, one day, he came across a beautiful mountain valley, with a massive plateau in the center. There he built his citadel, digging deep into the ground and far into the sky, and there he fo unded a legacy. Other then this, very little is known of the great Starbreaker himself, it is said that he could form even the toughest and most durable metals into a soft malleable form, and that he could purify even the most impure of materials with the slightest touch. In battle, he was purported to roar with such fury, that the mountains themselves would shake and there were rumors of Gotrek being able to spit great waves of fire at the enemy. Much of this is thought to be pure myth, but the Starbreakers regard it as gospel.

 

Chapter 2: Prequel to the Purge

Unlike many of Aegis's denizens Arbrek Starbreaker led a relativity peaceful life until quite recently, and even then it was not by the hands of Orc's. Arbrek was born into the ancient and powerful Starbreaker Clan, descended from the great Warrior-Smith, Gotrek Starbreaker, himself. By the time Arbrek was born, part of the Starbreaker Clan had broken away, and formed the Silverfingers Clan led by Arbrek's uncle, Haggar Silverfinger, while the Starbreakers where led by Arbrek's father, Skalf Starbreaker, in the citadel of Karak-Rikkaz. One day, soon after Arbrek was born, Haggar also wished for a son. Having no luck with traditional measures he adopted a young Forest Dwarf named Hashut. Many year later after Arbrek had started to be tutored in the Dwarven arts of Mining, Building, Smithing, and Warfare, and while he showed great promise in all, he was especially skilled at smithing. It is said that all Arbrek had to do was glance at the object he was forging and it would take no more then the slightest touch to form it.

 

Chapter 3: The Purge of the Starbreakers

Soon later, Karak-Rikkaz was assaulted by a large force of Undead, lead by a mysterious figure cloaked in black with a blood red trim, who laid siege to the citadel. Well into the siege the unthinkable happened Hashut turned upon his kin dwarfs and opened the Great Gate, for he had long been listening to a second figure with a dark sky blue trim's devious whispers. Arbrek seeing his kin's treachery leaped into battle with Hashut who was attempting to slay Skalf and Haggar. Too Arbrek's eternal regret, he was too late. Even as he drove his pick through Hashut's skull, his father and uncle were struck down. Arbrek fought like a manic but he too was struck down, this time by one of the cloaked figures. What the thing was not counting on was Arbrek's determination and resolve, for Arbrek, however, was not killed but put unconscious. When he awoke he discovered that almost all of his clan and his uncle's were killed, and Karak-Rikkaz was burned to the ground, and it's underground caverns destroyed. Upon seeing the devastation wrought on his home and clan, he swore an oath of vengeance to kill the mysterious figure and rebuild his clan before taking up his his uncles's armor, and his ancestor's war-axe and name and set out into the vast world of Aegis. Many year later, Arbrek has reached the venerable age of 1,570 and long since reestablished the Clan! Numbering in 10 Clansmen, and a quaint hall in Kal'Karik, the Starbreakers have risen to become a force to be reckoned with.

 

Chapter 4: Decline of the Starbreakers

As of the dissapperance of Lord Arbrek Starbreaker while journeying to visit his daughter, Karvia, at her encampment in the north, the Starbreaker Clan as long since disbanded, all it's former members disappearing, dying, or leaving for other Clans. As the Clan's name fades from history, and it's people disappear, the twin brother of Lord Starbreaker returns, an elderly crippled blacksmith like his brother was, to the Dwarves. Whilst saddened by his people's decline, and shocked deeply by his Brother's and his Sibling's disappearance, he wishes not to rebuild his own Clan. One day, in the future, the Starbreaker Clan may once again be a power throughout the lands, but for now, other more pressing concerns await...

 

 Chapter 5: The Second Revival of the Starbreakers

Upon arriving to the new found island after the escape of Asulon the apparent lack of Starbreakers is quite evident, including the Clan Lord and High Prophet Kazraden Starbreaker has not been seen for some time. Did he simply take another boat or is he dead? The answer not yet known. Yet a figure appears upon the doorsteps of the Dwarven Hold in these new lands, unmistakably this figure is the son of Kazraden Starbreaker. He holds himself proudly but yet with a deep grief easily seen upon his figure. Koryk son of Kazraden lives on, no known family but the names of the dead in a book to call his own. Koryk still strives on, determined to not let his family name be lost in a book in the same fashion as his family members have.

 

Chapter 6: Rebuilding of the Starbreakers

Under Koryk's leadership found four three new dwarves were found with Starbreaker blood in there veins, Farren Starbreaker, Tortek Golemforge BANISHED, and Aengoth Starbreaker. Koryk Starbreaker served for a time [Elysium-Early Anthos] as the Archbishop of the clergy after the previous Archbishop vacating his position. With the Brathmordakin guiding his actions he named Valen Grandaxe a Paragon. During this time Farren Starbreaker began his long and proud service to the Kingdom as Lord, representing the clan as one of the finest Lord's the Kingdom had ever seen. Golemancy was also rediscovered in his time by Farren Starbreaker with the aid of Koryk. Finally Koryk was laid to rest after a disabling sickness caught him offguard.

 

Chapter 7: The Enlightenment

Lord Farren Starbreaker took up the position of clan father after Koryk Starbreaker's demise. During this time Farren spent extensive time bringing back old knowledges to the Starbreaker's including many relics. Of the clan only two other Starbreakers were known, Aengoth Starbreaker and Dared Starbreaker. During this time it is rumoured that Farren was trying to once again reclaim the art of runesmithing and made the clan quite wealthy with his work as both a smith and a golemancer.

 

Chapter 8: A Rise and a Fall

Aengoth Starbreaker had become the next Clan Father, leading the clan into what is considered the second spike of the Starbreakers. He had taken the seat of Lord Spectre on the Lord's Council under Grand King Vorstag Ireheart and he slowly nursed the clan back from it's stumble when Farren lost his seat on the Council. Under Aengoth, the Starbreakers had direct control over the Blacksmithing Guild and briefly held the Clergy thanks to Dared Starbreaker. In this time, Onar had challenged Dared to an honor duel, one that Dared won and surprisingly spared the Ireheart's life.

 

Chapter 9: The Return

After the Starbreakers traveled from Thales to Athera, the starbreakers ran into an old family member.  Indeed, this person was Kazraden Starbreaker. Dagor had revived the clan with Dared, and had handed the clan over to Kazraden.  Kazraden had taught Dagor soul bound golemancy, and had moved on. He left the clan relics behind and Dagor took charge of the clan that was soon to die out.

 

Chapter 10: A Split Clan

After Kazraden left the clan, the Starbreakers split into two separate groups.  One group with the kingdom, and one that seceded from it. The group that had seceded from it and joined the Ironborn consisted of two clansmen, Darenth Starbreaker, and Dared Starbreaker.  They later helped the Ironborn take over the city of Kal’Agnar.

 

Chapter 11: Welcoming back old kin.

Aengoth and Dared Starbreaker soon joined back, and Aengoth Starbreaker took clan father with Dagor’s permission.  There was much confusion in this “battle for clan father” and resulted in Aengoth leaving the clan. Dared took charge, believing he could revive the old clan.  The other two active members, Dagor and Yeulf didn’t like what Dared was doing. Dared was “banished” from the clan. This wouldn’t take long for Dagor to realize that he had made a mistake.  

 

Chapter 12: Arrival in Vailor

The clan has been abandoned ever since then.  It has become a joke of the Dwarves. Many talk here and there about “Dagor should revive the clan”, but how can a non-respected dwarf do such a thing? No one is supporting him, and he is broke.  Dagor is hopeful that some of his kin will come out from the dark and help him revive the once great clan.

 

Chapter 13: A New Age

Dangren being the last true born Starbreaker within the kingdom claimed the Title of Clan Father. Improving the identity, he set forth rules in order to guide the clan into it's once illustrious past. Dictating the binding of religion, blacksmithing, debate, and warcraft into the identity of the revived clan. Holding honor and religion above the qualms of Vailor. New actions were taken into place to bring the relics of the ancient clan together to bring peace to the spirit of Gotrek and the ancestors of the noble clan.

 

Chapter 14: Reuniting Clan

Upon the settling of Axios after passing through the Spirit Realm of the demonic creatures,

Clan Father Dangren Starbreaker set to work establishing a monopoly on leather goods. Perfecting his work he was able to find two of his several lost children,

Grogili Starbreaker and Gardath Starbreaker.

 

Chapter 15: A new era,  The Third Revival of the Starbreakers

After many star returns, Crevin "the last starbreaker"  with the determination and will to revive the once mighty clan. Builds a clan hall within Kal'Tarak the capital city of Kaz'Ulrah. Shortly before departing he recruits a few members, most notable is Kikere and Kazrin Starbreaker. Whilst Kikere becomes clan mother of the clan leading it into a neutral state in politics, Kazrin once more rebuilded there once proud name, from diplomatic missions to the position of high remembrancer. He wears the name proudly as the Starbreakers are known throughout Atlas once more. After Kikere went missing, Kazrin took the position of Clan Father, Kazrin immediatly started recovering lost members of the Starbreaker line, though Kikere's loss from the clan was a great one. From out of the blue came Dangren Starbreaker, with him once more in the clan, Kazrin was inspired once more to lead the elder clan into an age of prosperity and glory. As the starbreakers found more and more members of their line reuniting, so did the clans reputation as smiths grew.  After the fall of Kaz’Ulrah, Kazrin would lead his clan in to the Kingdom of Agnarum the last remaining dwarf nation. It was here where the Starbreaker clan would continue to grow and prosper with many of them becoming respected and honorable dwarfs in their own right.

 

 

Modern History: Late Atlas-Current

 

 

Spoiler

 

Chapter 16: Of Faith and Frost.

 

When the Starbreakers arrived in Kal’Azgaryum, they were not overtly shunned, yet distrust was in the air. Though many clanless Dwarves made the perilous trek to Agnarum, after the fall of Kaz’Ulrah, the Starbreakers were among the only full clans that did so. As such there was, rightfully so a stigma surrounding these ‘Ulrah Dwarves’.

Yet with the passage of time, and diligence from those who made the trek, our clan soon fostered quite a good reputation for itself, among the folk of Agnarum. We proved ourselves dependable, and non-participant in the crimes committed by Kaz’Ulrah in it’s latter days, soon we were trusted, and it appeared as if a new dawn for the clan…

And yet always, just as things grew bright, darkness followed.

 

Torkan Starbreaker, son of Gardath Starbreaker and brother of Kazrin Starbreaker, rejoined his clan after a period of almost half a century, in tow with him his half-dozen children. Kazrin and the middle brother, Stromnikar were overjoyed, so much so that they were blind to the fact that this brother was very much not the same man he was, all those years ago.

In seclusion he had grown his family far from the teachings of the clan, and his own mind had become warped in his absence. Twisted by the words of long dead false-prophets and books of forbidden history that whispered in the night, Torkan would sink into the most foul of all sins, Khorvadic worship, and far worse than that, he would become his priest…

Preoccupied with politics and managing the Remembrancers, Kazrin could not, or perhaps would not see the darkness within his brother, and though Stromnikar sensed it well he could not put a name to it. It was only Jorvin, eldest son of Kazrin who saw through the facade.

 

For years he would seek evidence to either confirm or deny his kinsman’s guilt and for years Torkan toyed with him. Until finally, at his wit’s end the young Starbreaker went to the only outsiders he could trust, his own friends within the upper-brass of Dungrimm’s Legion. A meeting was arranged, and though it was clear Jorvin had grown paranoid even mad, searching for the truth, there was enough evidence for a case to be made, though not proven. As such Torkan was sentenced to House-Arrest.

 

However, the cultist proved crafty and before long, escaped into the night. He fled to Mynebor, a rebellious hold in the mountains of Holm, and from there he would poison the minds of its residents. His eldest children fled with him, leaving only the young ones too small to travel light, back in Kal’Azgaryum.

 

Kazrin, confused and distraught, coupled with the stress of politics, soon stepped down and his son, previously a beardling, took over as leader of the Clan.

The Starbreaker name grew even more respectable under Jorvin’s initial rule, though their numbers dwindled with the disappearance of Torkan and his kin. The young Starbreaker proved dedicated to both his family and his work as a soldier, and slowly but surely would attempt to use his new-found influence to improve the standing of his clan. However, the lurking dark that was Torkan continued to linger in his mind, a distant threat that could not be forgotten…

And then, the winter came.

 

Vicious polar winds swept up from the south, covering all the lands in a blanket of snow so thick that life was smothered underneath it, all while unnatural beasts and unholy foes prowled the sunless wastes, that crept ever closer to Agnarum. Soon, the Kingdom of the Mountain-Folk was poised with a choice, either abandon the descendant races, and burrow themselves into the mountain, outlasting the winter… Or face the unknown and march against the Vaeyl. The Dwarves chose to fight, rather than cower away…

And brighter than all others, it was the sons of Gotrek that shone that day…

As the hosts of the descendant peoples marched on the wall in an attempt to escape the winter, they were beset on all sides by warriors of the Vaeyl. The exodus was rushed and yet it was the Dwarves who ensured not one among their number was left behind, in an ironic twist of fate it was the Sons of Gotrek who held the king’s line, shoulder to shoulder with Fimlin Grandaxe, whom many of their number rebelled against centuries prior.

The warriors of Clan Starbreaker held the front line for hours on end, commanded by Jorvin, Kazrin, and Stromnikar. The violet and gold warbanners of Gotrek’s folk flew, and they did not leave from the field until the last Dwarf had been escorted to safety. Atlas had fallen, and yet the Starbreakers joined their kin in a new realm, their pride restored…

 

Chapter 17: Into Arcas.

Making their way to Kal’Varoth with their heads held high, Gotrek’s folk were soon given an honored place in the Hall of Halls, into a chamber whose roof spangled like starlight with diamonds. The city of the Under-Sun was a simple of the restored pride of the Dwarves, and with the century of kin-strife drawing to a close, it was time for the Elder Clans to enter the stage once more, the Kornazkarumm among them.

Together with the leaders of clans both new and old, the Starbreakers had the honor of being among the council that declared Urguan’s restoration. Much rejoicing was had, and many a song was sung that day, Gotrek’s folk shared in the joy, for the part they had played.

 

All was well, until Torkan returned.

In league with the traitorous lord of Mynebor, Torkan Starbreaker, Arch-Heretic of Khorvad set his plot, attempting to kill King Fimlin in revenge of the Ironborn’s defeat at Kal’Agnar, centuries ago. It was only due to the immediate reaction of the steadfast Obsidian Guard did the plot fail, and the traitors were dragged away in chains.

Probed for information, it was clear the Arch-Heretic would not survive ‘till dawn, and so Jorvin, who had stumbled upon the scene in the immediate aftermath made a quick decision.

Rather than submit his clan to the shame of another heretic, and another rebellion, it would be a Starbreaker that swung the executioner’s blade, earning the traitor a swift death, perhaps quicker than he had deserved for the desertion of his family. Taking in the traitor’s youngest children as his own, an ultimatum would be sent to the rest, the adults who fled with Torkan all those years prior, surrender themselves, or be hunted into oblivion…

 

 

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Family Chronicle

 

To those of you who have read through all that, I applaud you, and now that we are at the end, I am sure you are curious to learn more, perhaps you are even wayward children of Gotrek yourselves? If you’d like to find out, below are some notable Starbreakers you might wish to speak to, and more importantly, an application. Thank you for reading, Narvak oz Kornazkarrum! Please note this post isn’t (completely) done, normal members, and artifacts will be listed at a later date.

 

Clan Lord/Father

Titles used interchangeably, ‘Lord’ being preferred when the Starbreaker in question themselves are not a father

  • Jorvin Starbreaker (DixieDemolisher) Seo#0650

 

Clan Elders

  • Kazrin Starbreaker (DrHope)

  • Stromnikar Starbreaker (Dungrimm)

  • Crevin Starbreaker (Mavromino)

  • Dangren Starbreaker (Dtrik)

 

Application

Name:

Username:

Character’s age:

Biography:

Skin: (If you do not possess one, don’t worry! We can fix you up)

Ancestry: (If you don’t know who your character is related to, that’s fine! We’ll figure it out

Discord:

 

 

Edited by SimplySeo
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- A darkly armored dwarf stands guard at the Starbreaker Clanhall in Kal’Varoth -

Spoiler

Name: Torvar Starbreaker

Username: Thoak

Character’s age: Mid-400s

Biography: Born in the halls of Kal’Karak within Asulon to the venerable Lord Arbrek Starbreaker, Torvar found a youth full of hardships and scrutiny, like most young dwedmar. Being born to someone such as his father, he was expected to exemplify the perfect dwed. His youthful days consisted of learning the arts, history, and culture of both clan and race. Before the fracturing of Urguan and the splitting of clans, Torvar partook in the clan’s Trial of Creation where he created a beautiful bust, chiseled from marble of the great Gotrek Starbreaker which was displayed in the clanhall for all to see. Shortly after, Torvar began his second trial, the Trial of Knowledge. Instead of seeking existing books, he wrote his in the confines of the clan’s hold away from Kal’Karak during the exodus. The book was thick and detailed the imagined creation and life within the halls of Khaz’A’Dentrumm. The book border-lined heresy of what was already known within the clergy, but was accepted nonetheless as a great piece of dwed-literature and archived away within the clan. When the clans reunited to form the First Empire of Urguan under Kjell Ireheart, Torvar enlisted in the Legion and became one of the many grunts who participated in the wars against the orc nation of Krugmar. Before his enlistment, he completed the last trial, the Trial of Courage were he paid homage to Yemekar before his father who was then High Prophet of the clergy. When the great wars came to an end, both he and Arbrek departed Kal’Karak and Urguan to visit distant relatives. Now, after hundreds of years of travel, Torvar happens to discover the halls of Kal’Varoth by chance where the remnants of the clan he and his father left behind reside.

Skin: image.png.4c3d540cf0ffba60651ba2bd7ea6bed4.png

Ancestry: Son of Arbrek Starbreaker

Discord: cindervein#1790

 

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3 hours ago, Thoak_Sludgefist said:

b7hHc3Y.png

- A darkly armored dwarf stands guard at the Starbreaker Clanhall in Kal’Varoth -

  Reveal hidden contents

Name: Torvar Starbreaker

Username: Thoak

Character’s age: Mid-400s

Biography: Born in the halls of Kal’Karak within Asulon to the venerable Lord Arbrek Starbreaker, Torvar found a youth full of hardships and scrutiny, like most young dwedmar. Being born to someone such as his father, he was expected to exemplify the perfect dwed. His youthful days consisted of learning the arts, history, and culture of both clan and race. Before the fracturing of Urguan and the splitting of clans, Torvar partook in the clan’s Trial of Creation where he created a beautiful bust, chiseled from marble of the great Gotrek Starbreaker which was displayed in the clanhall for all to see. Shortly after, Torvar began his second trial, the Trial of Knowledge. Instead of seeking existing books, he wrote his in the confines of the clan’s hold away from Kal’Karak during the exodus. The book was thick and detailed the imagined creation and life within the halls of Khaz’A’Dentrumm. The book border-lined heresy of what was already known within the clergy, but was accepted nonetheless as a great piece of dwed-literature and archived away within the clan. When the clans reunited to form the First Empire of Urguan under Kjell Ireheart, Torvar enlisted in the Legion and became one of the many grunts who participated in the wars against the orc nation of Krugmar. Before his enlistment, he completed the last trial, the Trial of Courage were he paid homage to Yemekar before his father who was then High Prophet of the clergy. When the great wars came to an end, both he and Arbrek departed Kal’Karak and Urguan to visit distant relatives. Now, after hundreds of years of travel, Torvar happens to discover the halls of Kal’Varoth by chance where the remnants of the clan he and his father left behind reside.

Skin: image.png.4c3d540cf0ffba60651ba2bd7ea6bed4.png

Ancestry: Son of Arbrek Starbreaker

Discord: cindervein#1790

 

 

Looks very good to me! I will contact you over discord shortly

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Application

Name: Grugni

Username: Prifter

Character’s age: 196

Biography: 

Grugni was born to a blacksmith and his miner wife. At a young age, he was taught how to work the forge and mine the necessary ores in order to accomplish his craft. For his Trial of Creation, Grugni forged an axe made of pure iron with a seasoned oak handle braided with rawhide,  which he still carries to this day. In the following years, he began forging more and more, understanding that to honor his clan’s tradition, he must become a great blacksmith. Considering his growing interest in armouring, he began writing a book on various techniques an armorer must truly master to elevate his craft. In this book, he wrote about techniques such as planishing, the importance of the safety edge and the ideal heat colours for various metals . The part of the book that took the longest for Grugni to write is the segment  about metal heat treatment techniques as he traveled far and wide across the realm to consult many blacksmiths for their opinion on the matter. 

 

A few years after completing his Trial of Knowledge, he witnessed the War of the Beards, luckily escaping the war with his life. He fled Kal’Tarak with the rest of his family after the fall of Kaz’Ulrah by the hands of the Coalition and would join Agnarumm with the rest of his clan. After settling in Agnarumm, he heard legends about a forgotten craft named Golemancy that can only be taught by a master. Even if the legends spoke about an excruciating process to learn Golemancy, it sparked something inside Grugni. He swore  that one day, he would find a master of Golemancy and prove his worth to Yemekar.  In the search of knowledge to become a master smith and perhaps more, he joined the expedition to Arcas and settled in the city of Kal’Varoth where he resides to this day.

Ancestry: Unknown.

Discord: Prifter#9804

Skin: 

dddd.PNG

Edited by Prifter
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Name: Ithor Starbreaker

Username: Treemo_

Character’s age: 81

Biography: Ithor was born during the closing days of Axios, as the dwarves made haste to their new home, bloody history following them. Even then, he was a jovial boy, and would sing great praises to Yemekar as he honed his craft day by day in the forge. Ithor completed his Trial of Creation with pride, a great war hammer of black steel. Engraved in winding fashion was the clan prayer in traditional dwed. He then jumped to take on the Trial of Knowledge, intent on impressing father. Ithor gathered his things and prepared for his long journey across Atlas, one which he would never return from.

 

Ithor was presumed dead to all, however in reality he had gotten lost in the world and all its splendors and varied folk. Perhaps, he developed a tolerance for other races which one would consider unorthodox for a cave dwarf. During his travels, he had seen and spoke to the halflings, visited the high towers of Haelun’or, and all in between. For sixty years he would explore, sometimes living as a hermit, sometimes as a beggar, sometimes a mercenary. Until that was, he was assailed by humans outside of Renatus, and told to leave at sword point. With tensions mounting in Agnarum, it would finally be time for Ithor to return home, and face what he had long left behind.

 

Skin:

m1jqA6R.png

Ancestry: Son of Mirvam Starbreaker

Discord: Treemo_#7847

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17 hours ago, Treemo said:

Name: Ithor Starbreaker

Username: Treemo_

Character’s age: 81

Biography: Ithor was born during the closing days of Axios, as the dwarves made haste to their new home, bloody history following them. Even then, he was a jovial boy, and would sing great praises to Yemekar as he honed his craft day by day in the forge. Ithor completed his Trial of Creation with pride, a great war hammer of black steel. Engraved in winding fashion was the clan prayer in traditional dwed. He then jumped to take on the Trial of Knowledge, intent on impressing father. Ithor gathered his things and prepared for his long journey across Atlas, one which he would never return from.

 

Ithor was presumed dead to all, however in reality he had gotten lost in the world and all its splendors and varied folk. Perhaps, he developed a tolerance for other races which one would consider unorthodox for a cave dwarf. During his travels, he had seen and spoke to the halflings, visited the high towers of Haelun’or, and all in between. For sixty years he would explore, sometimes living as a hermit, sometimes as a beggar, sometimes a mercenary. Until that was, he was assailed by humans outside of Renatus, and told to leave at sword point. With tensions mounting in Agnarum, it would finally be time for Ithor to return home, and face what he had long left behind.

 

Skin:

m1jqA6R.png

Ancestry: Son of Mirvam Starbreaker

Discord: Treemo_#7847

Look’n good! Feel free to contact me in-game, DixieDemolisher/Jorvin Starbreaker, and I’ll show you around!

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On 6/19/2019 at 6:52 PM, Prifter said:

Application

Name: Grugni

Username: Prifter

Character’s age: 196

Biography: 

Grugni was born to a blacksmith and his miner wife. At a young age, he was taught how to work the forge and mine the necessary ores in order to accomplish his craft. For his Trial of Creation, Grugni forged an axe made of pure iron with a seasoned oak handle braided with rawhide,  which he still carries to this day. In the following years, he began forging more and more, understanding that to honor his clan’s tradition, he must become a great blacksmith. Considering his growing interest in armouring, he began writing a book on various techniques an armorer must truly master to elevate his craft. In this book, he wrote about techniques such as planishing, the importance of the safety edge and the ideal heat colours for various metals . The part of the book that took the longest for Grugni to write is the segment  about metal heat treatment techniques as he traveled far and wide across the realm to consult many blacksmiths for their opinion on the matter. 

 

A few years after completing his Trial of Knowledge, he witnessed the War of the Beards, luckily escaping the war with his life. He fled Kal’Tarak with the rest of his family after the fall of Kaz’Ulrah by the hands of the Coalition and would join Agnarumm with the rest of his clan. After settling in Agnarumm, he heard legends about a forgotten craft named Golemancy that can only be taught by a master. Even if the legends spoke about an excruciating process to learn Golemancy, it sparked something inside Grugni. He swore  that one day, he would find a master of Golemancy and prove his worth to Yemekar.  In the search of knowledge to become a master smith and perhaps more, he joined the expedition to Arcas and settled in the city of Kal’Varoth where he resides to this day.

Ancestry: Unknown.

Discord: Prifter#9804

Skin: 

dddd.PNG

For accounting information,  Accepted, you are the son of Gardath Starbreaker.

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