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Haeseni Chess


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((Credits to @JuliusAakerlund who made this, posting it here for easier access.))

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THE GAME OF HAESENI CHESS
BY
ROBERT I, KING OF HAENSE

 

PUBLISHED

BY

CETIBOR THE TARCHARMAN

 

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Publisher’s Note: A History of the Game

If there is any a more prolific symbol of Haeseni culture and ingenuity, it is the game of Haeseni Chess, a recent past-time and creation of the Haeseni people. The game was developed under the scrutiny of King Robert I, one of Haense’s longest-ruling monarchs to date, who fully formulated the first rule book in the year 231 ES (1678 AH). Since its inception, the game spread like wildfire through both the nobility and the learned commoners, and in the following years, it branched to neighboring states and regions from the heartlands and beyond. In the modern era, it is common to find a board of Haeseni chess is nearly every noble manor and Haeseni city, with tournaments of the game common during municipal events.

 

Haeseni Chess is based on the traditional Aeldinic Chess, the more common variant played by the south, though the game can be played with up to four people instead of two. The board itself is commonly built out of harden clay tiles, colored red, blue, yellow, and green, with the outline made of white and black.

 

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Rules of Haeseni Chess

The game can be played by 2, 3 or 4 players – one player per board side. Each player has four game pieces, which are in the "out" area when the game starts, and which must be brought into the player's "home" row. The rows are arranged in a cross position. They are surrounded and connected with a circle of fields, over which the game pieces move in clockwise direction. There are three fields on each side of the board. At the beginning of the game, the players' pieces are placed in the four fields marked "B" on the far left side, the "out" section. The coloured field just left of centre, marked "A", is each player's "start" field. The white filed just to the right of the start field leads to the "home" row, marked "a", "b", "c", "d". Each game piece enters the circle at the "start" field ("A"), moves (clockwise) over the board and finally enters the "home" row. The first player with all of their pieces in their "home" row wins the game.

 

The players throw a dice in turn and can advance any of their pieces in the game by the thrown number of dots on the dice. Throwing a six means bringing a piece into the game (by placing one from the "out" ("B") area onto the "start" or "A" field) and throwing the dice again. If a piece is on the "A" field and there are still pieces in the "out" area, it must be moved as soon as possible. If a piece cannot be brought into the game then any other piece in the game must be moved by the thrown number, if that is possible. A commonly played variation allows a player who has no pieces in the circle of fields to have three tries to throw a six. Pieces can jump over other pieces, and throw out pieces from other players (into that player's "out" area) if they land on them. A player cannot throw out his own pieces though, he can advance further than the last field in the "home" row. A player can be thrown out if he is on his "start" field.

 

File:RoyalHaeseniGame.png

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Lady Adela Ludovar chuckles over a glass of wine as she beats her bastard in-law Cetibor in a bout of Haesent chess!

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