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[✗] World Lore – The In-between

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Barcardi

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It's time for the average story-builder political suicide strategy.

The worst thing? This is just part of the shit I'm about to try and submit. (Sorry Story-Approval)

Squak, approve this shit and let me build some of the most chaotic shit viable.

 

I'm sorry in advance, I eyeballed this and proof read most of it. I also partly forgot the lore.

 

 

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Name and Location

 

The In-between is a realm that exists beyond physical reality, a veritable garbage dump for all of existence. It is a vast expanse, stretching into an unknown infinity and beyond, containing the discarded remnants of the void and the world. Its features include ruins of both the past and the future, completely indifferent to time as we know it. As a result of this waste collecting narrative, those who explore this realm will find it nearly uninhabitable, provided they have somehow managed to travel to it through unfortunate means. The likelihood of returning home, however, is slim, as it requires great sacrifice.

 

Travelers who do manage to journey to this plane without knowing the way back will likely not survive for long. Due to the unregulated nature of the voidal-based power that randomly surges into the realm, descendants who are not intertwined with reality will suffer from radiation poisoning that warps their physical appearance into nightmarish horrors. Should they survive such transformation, they will never properly adjust and will ultimately meet a gruesome death at the hands of this influence. 

 

Access to the In-between is random, occurring through “Injunction Zones” scattered across reality. These locations remain inactive most of the time, but when activated, claim their victims and transports them to a predetermined location at a specific point in the infinite timeline of the In-between. Exiting the In-between remains problematic, and those who manage to do so find themselves in a different time and place entirely, never to be heard from again. However, those who can reactivate and harness the ancient technology of the Aksi civilization may be able to return to their own time and place.

 

There are still those willing to brave the dangers of the In-between for the rare and precious minerals and elements that can be found within its boundaries. The consuming nature of this realm is both a help and a hindrance, as it may allow fortunate explorers to uncover valuable resources. Yet, the risks associated with exploring this dangerous and unpredictable environment always outweigh the potential rewards.

 

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Geography

 

In the In-between, there are no guarantees of survival. Every moment is a fight for survival against the environment and the unnatural creatures that roam its wastelands. The In-between is a land that lacks natural sunlight, resulting in a barren and desolate landscape that resembles a nuclear wasteland or hellish terrain, depending on the region. Due to the voidal-based radiation present in this environment, every living creature has become carnivorous and, in some cases, even cannibalistic. The few species that managed to adapt to this harsh environment have evolved into horrifying versions of their former selves.

 

Elk, which were once a peaceful sight, have transformed into rotting beasts with teeth that have become a cavern of fangs. Wolves now have multiple eyes, making them capable of seeing in complete darkness and mimicking sounds with uncanny accuracy. Although everything in the In-between can technically survive for a time, the effects of their radiation poisoning make their dying days a gruesome sight; even experienced monster hunters would be unsettled by it.

 

Environmentally, the region is plagued by a bioluminescent deepened hue of purple fog of intense voidal radiation which passes through the terrain – rusting armour, decaying bodies and warping those who are unfortunate to be caught in its drift. What appears to be thunder, routinely storms in the abyss however those with an eager eye and quick enough reflexes can see it’s true origins are routine dimensional breaches displaying blurred transitions between the times of the overworld secreting extreme magical power surging between the realities, a visual reminder of an uncontrolled action of the Injunction Zones.

 

Loud cracks and bangs can be heard by explorers of the region, as the zones draw uncontrollably to be lost within an instant. As the tears bring more into the fold, maybe a small degree of rocks being surged into the ground to entire cities falling from the sky and decimating the land below them in an inferno. Some even stay as floating husks in the sky, so fixated by the twisting and testing chaos of the realm that they remain untouched for their entire lifetimes.

 

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History (Optional)

 

The warped forms of humanity, long lost to history, can come out of hiding in a feral state, affected by the twists and turns of the realm. Travelers could stumble upon bloodthirsty Strigae, decaying as their abilities begin to fail them. The Izkuthii, who’ve lost sight of their trickster’s code, now roam lost with their minds caving in from the inhumane alterations. Their weakened state causes them to create illusions of civilization or gateways before attempting to consume the misfortunate.

 

In the In-between, no guarantees of survival exist. Every moment is a struggle against the environment and the monstrous creatures that inhabit it. Those who dare to venture into its depths face constant terror and awe.

 

Within the vast realm of Aevos, there are traces of civilizations recognizable to travellers from the homeland. These remnants of the past have been saved from destruction only to crumble away in a land where time runs lawless. But there are also rare and mysterious structures that are hardly ever seen: the strongholds of the Aksi civilization.

 

Despite lying in ruins and having technology that once would have impressed modern society, these buildings still stand as a testament to the ancient civilization's achievements. Although travellers may not understand their purpose at first, with enough time and exploration, the secrets of the Aksi may be revealed.

 

The Aksi civilization came into existence through many generations and the amalgamation of several different civilizations that fell into the In-between. Through much death and suffering, they were able to harness the limited technology and scarce resources that were available in the realm. With these resources, they managed to construct technology able to transport them back to the overworld, albeit not their own times. To protect themselves from the radiation that permeates the realm, they built mechanical devices that emit repulsing energy, creating semi-habitable zones untouched by the common mutations in the land.

 

Although they did not accomplish anything grand, they were still able to stand the test of time and continued to thrive by taking advantage of the surrounding environment. However, as more travellers affected by the radiation joined the civilization, the soon to be diluted gene pool became one with the surrounding fauna, unable to be prevented by their defences. Eventually, the civilization fell to an ever-increasing, mutated population that was unfit for survival in the world around them. The distinction between the two walls of the Aksi civilization became too thin, resulting in chaos and their downfall. Their technology fell into disrepair, and their once-grand monuments, which remained in dispute with the surrounding fauna, now join the ruins that fell into the realm before.

 

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Purpose (OOC)

 

Although I haven't seen any activity in the Nether for quite some time, the concept of exploring a hellscape is fascinating. The In-between, which serves as a setting for the proposed CA I'm working on, offers a diverse range of possibilities. The reimagined cities and relics from previous maps, the semi-futuristic cities left to decay, and the ticking time bomb are all intriguing elements that add excitement to traversing the In-between.

 

My experience with the NGS in Almaris was a source of fond memories. They were able to travel and study minimal information on lore and propose various theories. The In-between offers a similar thrill to studying, as it presents an incredibly challenging task for anyone wishing to explore it. It could also be likened to the dark zones in The Division 1, with great rewards for those who manage to survive and navigate it.

 

Moreover, the radiation in the In-between could spawn all kinds of hellish creatures, allowing event staff to create unique and exciting experiences. Modified demos of story-regulated creatures could be experimented without the usual consequences, which would lessen the trial and error for big events and provide ample time to flesh these creatures out.

 

Granted, it may not fit within the canon, but it is a self-contained and highly challenging area that is difficult to enter or escape from. But it is a cool, unique concept which gives a lot for story to play with in an area that doesn’t have to be abiding fully by lore but constrained by techlock to prevent the potential outcome of the future abuse.

 

Citation Spoiler 

 

I will at some point.

 

 

I regret this already

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This lore has been denied. 

 

We aren't currently looking for a realm like this to be implemented, and are mildly worried about the implications involved.

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