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[✗] [Addition / Amendment] Manite Creation

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:Preface:

This addition is posed to offer more inlets into roleplaying with Manite. Ideally this will bleed into applications of artifice and encourage players to get creative with its uses. This piece additionally features a different approach to rituals and exhaustion which I hope to see adopted and replicated.

 


 

Lines to be Removed from Manite Lore:
-Manite is a playersigned material, and may only be gathered from Voidal Hollows. If there is no Voidal Hollow active upon a map which one may gather from, one may not create Manite.

 

Lines to be Added to Manite Lore:
-Manite is a playersigned material, and may be readily gathered from Voidal Hollows. Otherwise, a character can be taught the Auric Connexion ritual which allows them to artificially create Manite from common minerals.
-The Auric Connexion ritual is considered a closed practice and must be taught by someone who knows it, either verbally or by inclusion in the ritual.

 

:Creation:

Auric Connexion:
Ritual of Creation

As a common material found in the waylaid plains of Voidal desolation, Manite is somewhat estranged from the hands of common casters. In the same vein, its faux creation is lesser known - though still held within the repertoires of  more prolific cabals of Voidal scholars.

 

In the presence of an Obelisk, a number of Magi may gather around a mundane mineral deposit no more than a cubic meter in size. A Mana Anchor must be woven into the deposit and then oppressed with Mana, which overrides the existing identity of the material. The resulting Manite bears no likeness of the previous material and exhibits a net loss in mass in all cases, having been burned away into debris and intentionless aura. This exhaustive process drains the participating Magi, preventing additional casting for a narrative day. The inclusion of a Mage who is adept in Earth Evocation [T4+] allows the ritual circle to utilize their expertise on the natural make of stone and minerals, thereby reducing the expected casting fatigue to a narrative hour.

 

The intensive focus required to shepherd Mana in such a concise way, causes a profound Mental Exhaustion, requiring participants to refrain from other types of Rituals for [1 OOC Day].

 

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The success of the ritual is determined by several factors. Each means of providing mana (Obelisk, nearby monolith, or voidal mage) provides a lower threshold to create the item. A threshold of creation is based at 20 to start, off of a dice roll.

 

Voidal Mages add -3 to the threshold of creation

Mana Obelisks/Voidstalkers add -6 to the threshold of creation

Tears/Nodes adds -9 to the threshold of creation

 

On successful creation, a secondary roll out of 20 decides the amount of Manite that remains from this ritualistic reconstruction of natural resources. 

 

Fragment: [1 - 7]
Shard: [8 - 15]
Chunk: [16 - 20]

 

:Red-Lines:
-The creation ritual may only be attempted once per OOC day.
-The numbers listed above assume at least Tier 5 in skill. Two Mages of Tiers 3 or 4 count as one T5.
-A Structural (Non voidal mage -3) modifier may only be applied once. This means, regardless of how many Voidstalkers or Obelisks are present, each only counts toward the modifier once.

-Per the Material Compendium - The sizing reference for Manite is as follows:

Piece/Fragment = About the size of a human male’s pinky finger in length, the width may be slightly larger than the width of the same pinky finger.

Shard = About the size of a human male’s hand in length, and the width of two index fingers.

Chunk/Cluster = About the size of a human male’s hand in length and width, fitting in the palm like a ball.

 


:Credits:
Meteor__Dragon (revision)
RealSamler (revision)

Citations:


 

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You misspelled connection 🤪

 

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