Jump to content

[Amendment/Addition] Druidic Transcendence


Recommended Posts

Current:

 

Call of the Eternal Guardians [NC]

As the Realm of the Fae becomes more perilous from the misdeeds of those that disrespect Nature’s Blessing, a creation made by the Owl Druid for one of her students is re-imagined into a new ability that calls for those departed into a Fae Ring to converse with for a period of time. Yet with every gift given, there is always something to give in equal turn. And those that have found eternal peace may not always be kind when stirred from their place of rest. 

 

Spoiler

Mechanics:

Using an item that represents the totem of the Departed Druid or something that aligned with what the Departed Fae was, the Transcendent Druid paints it with druidic runes that have a kulia dust crushed up and added within the mix. Once done, it is placed within the Fae Ring with the Transcendent Druid then beginning to focus. With the moonlight’s radiance, they then pour their energies into the object itself, causing the druidic runes to glow the color of the kulia dust used within the paint mixture. With this as a focal point, the Transcendent Druid then attempts to call forth the Departed Druid/Fae to the Fae Ring to then appear in a spectral form. Should the Departed Druid/Fae choose to appear, they can take the form of whatever they wish as they commune with those present for up to Two OOC hours. After that time, the Departed will then feel the call of the Fae Realm once more and vanish. 

 

Redlines:

 

-Can summon Departed Druids/Departed Fae with this ability. Characters must be PK’d.
 

-The object must represent the Totem of the Departed Druid or be a symbolism of what the Departed Fae was. 

 

-Event related characters must be approved and played by ST. Cannot summon Aspects or Patrons(aka Mani and Taynei)
 

-Must have OOC player consent to have the player’s character appear and commune with. The Player must play said character. 

 

-Cannot reveal how one died. 

 

-Using this ability just to obtain Metagaming information on current alive characters is strictly not allowed unless OOC consent is given by the targeted player. Event related things are up to the discretion of the ST. (Example: finding out one is a shifter, who has an item, etc etc)
 

 -Cannot be taught  Druidic magics/feats by a Departed Druid except in very extreme cases of subtypes and feats having no active teachers and risk it being lost. (Requires ST Lead/Management Approval). Any other Magics, Feats, recipes, and so on cannot be taught. 

 

-Departed Druids/Fae summoned to the Fae Ring in spectral form are considered to be ghosts and follow ghost weaknesses. 

 

-This doesn’t require ST oversight. However, if abuse becomes rampant, it will be changed/adjusted.

 

-Unattuned Druids/Treelords will not be found in the Fae Realm should they have pk’d. 

 

-This ability can be used once every 1 OOC week.

 

-Must have ST management approval to be given something from the Fae Realm by the Departing Druid/Fae. 

 

-No Romancing. These are dead characters. Endearing words towards a once spouse or family member are excluded. (In short, don’t make it creepy and weird.)

 

-NPC DRUIDS may be used and talked with as long as the redlines are followed. Lastly, an NPC cannot provide any lore information or change anything, even if harmless. They are purely a tool for personal development and not to cause conflict.
 

-If you are going to interact with an NPC druid, it must be DMed by someone else, not by the same druid who sought to talk with their NPC. One cannot roleplay with themselves in this case, and all standard server rules apply.

 

-A druid NPC must originate from a background that makes sense. For example, if a character’s family consisted of voidal mages and the character chooses the druidic path, it would not be logical for them to have ancestors who were druids or who respected the Aspects. Conversely, a druid whose family worshipped the Aspects or had a naturalistic lifestyle would more plausibly have druidic ancestors. If you're unsure, check with ST to confirm whether it makes sense for your character to have such ancestry.


New:

Call of the Eternal Guardians [NC]

As the Realm of the Fae becomes more perilous from the misdeeds of those that disrespect Nature’s Blessing, a creation made by the Owl Druid for one of her students is re-imagined into a new ability that calls for those departed into a Fae Ring to converse with for a period of time. Yet with every gift given, there is always something to give in equal turn. And those that have found eternal peace may not always be kind when stirred from their place of rest. 

 

Spoiler

 

Mechanics:

Using an item that represents the totem of the Departed Druid or something that aligned with what the Departed Fae was, the Transcendent Druid paints it with druidic runes that have a kulia dust crushed up and added within the mix. Once done, it is placed within the Fae Ring with the Transcendent Druid then beginning to focus. With the moonlight’s radiance, they then pour their energies into the object itself, causing the druidic runes to glow the color of the kulia dust used within the paint mixture. With this as a focal point, the Transcendent Druid then attempts to call forth the Departed Druid/Fae to the Fae Ring to then appear in a spectral form. Should the Departed Druid/Fae choose to appear, they can take the form of whatever they wish as they commune with those present for up to Two OOC hours. After that time, the Departed will then feel the call of the Fae Realm once more and vanish. 

 

While within the Ring, there can be no physical contact between the summoned spirit and the mortal realm. However, as they are still an attuned soul, their song will be present. Because of this, it is possible for the deceased to channel their natural energy in some small amount. Allowing them to create a minor infusion holding their natural song, blessing an item to act as a memorial trinket or keepsake.

 

Redlines:

 

-Can summon Departed Druids/Departed Fae with this ability. Characters must be PK’d.
 

-The object must represent the Totem of the Departed Druid or be a symbolism of what the Departed Fae was. 

 

-Event related characters must be approved and played by ST. Cannot summon Aspects or Patrons(aka Mani and Taynei)
 

-Must have OOC player consent to have the player’s character appear and commune with. The Player must play said character. 

 

-Cannot reveal how one died. 

 

-Using this ability just to obtain Metagaming information on current alive characters is strictly not allowed unless OOC consent is given by the targeted player. Event related things are up to the discretion of the ST. (Example: finding out one is a shifter, who has an item, etc etc)
 

 -Cannot be taught  Druidic magics/feats by a Departed Druid except in very extreme cases of subtypes and feats having no active teachers and risk it being lost. (Requires ST Lead/Management Approval). Any other Magics, Feats, recipes, and so on cannot be taught. 

 

-Departed Druids/Fae summoned to the Fae Ring in spectral form are considered to be ghosts and follow ghost weaknesses. 

 

- Spirits summoned to the Fae Ring are capable - if provided with a physical item by those summoning them - of imbuing the minor infusion Singing into the item. These items can be further infused by living characters after the summoning, kept as tokens to be used for future summons, or utilized as a basis for a MArt. Imbuing any other infusion after a pk would require a MArt.
 

-This doesn’t require ST oversight. However, if abuse becomes rampant, it will be changed/adjusted.

 

-Unattuned Druids/Treelords will not be found in the Fae Realm should they have pk’d. 

 

-This ability can be used once every 1 OOC week.

 

-Must have ST management approval to be given something from the Fae Realm by the Departing Druid/Fae. 

 

-No Romancing. These are dead characters. Endearing words towards a once spouse or family member are excluded. (In short, don’t make it creepy and weird.)

 

-NPC DRUIDS may be used and talked with as long as the redlines are followed. Lastly, an NPC cannot provide any lore information or change anything, even if harmless. They are purely a tool for personal development and not to cause conflict.
 

-If you are going to interact with an NPC druid, it must be DMed by someone else, not by the same druid who sought to talk with their NPC. One cannot roleplay with themselves in this case, and all standard server rules apply.

 

-A druid NPC must originate from a background that makes sense. For example, if a character’s family consisted of voidal mages and the character chooses the druidic path, it would not be logical for them to have ancestors who were druids or who respected the Aspects. Conversely, a druid whose family worshipped the Aspects or had a naturalistic lifestyle would more plausibly have druidic ancestors. If you're unsure, check with ST to confirm whether it makes sense for your character to have such ancestry.

 


Explanation:

Deceased druids [PK'd] are able to be summoned with this ability, and can have full conversations with whoever summoned them. They are able to be interacted with, but despite still maintaining their connection with the natural world and the Aspects (hence why they are in the Eternal Forest), there's no mechanic for them to leave a trace of their song in the mortal world even when summoned directly to it. This addition would change that. Allowing for dead druids to leave a small fragment behind. Encouraging others to seek them out for interactions, stories, and keepsakes that can keep the memory of those lost to time alive. Just figured this could be a fun little way to encourage folks to utilize the summoning spell we have available, and explore different avenues in achieving druidic relics and MArt creation besides the staple Awakened Staff MArt.

Link to post
Share on other sites

I'm not crying you're crying!

Link to post
Share on other sites

Amendments/Additions implemented into main lore post. Thank you for your submission. Moving to correct subforum to prevent redundancy and clutter.

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...