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[✗] [Amendment] Diabolical Invocation

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PrimnyaQuorum

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ITALICIZED or BOLDED Text are changed, STRIKETHROUGH Text is removed.

 

Purpose: The ability to contact Inferi “stuck” In the Moz [namely, banished zar’ei/zevn and cannibalized Akal] seems in-line with the general theming of this ability and after some discussion with lt & other akal, demons trapped in hell are not necessarily obliterated and beyond communication, so I’m suggesting it.

 


 

Spoiler

Zevir Ratnanak

(Diabolic Invocation)

 


Mortals–blinded by their selfish ambition, struggle or deranged quest for power–may reach out through the depths of Moz Strimoza to commune with inferi in a desperate bid to alleviate their earthly woe. A wicked and vile ritual, diabolic invocation permits wayward occultists the means to seek infernal intercession directly. 

 

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A blank pentagram. 

 

On a flat surface of any orientation, no smaller than three metres wide and long, a pentagram inlaid with a pentagon must be drawn in fresh blood. The shape’s internal lines house the material runes for aether, fire, water, air and earth and in its centre lies an empty place where a name will be marked; a demon’s true name, which may be written in Ilzakarn or a crude and phonetic commonisation of the name. This is notably not a translation of the name into Common, but rather a poor attempt at replicating the name in the native tongue of those incapable of scribing the chaotic script of Ilzakarn.

 

Upon the name’s completion, the ritual sparks to life to make the chosen inferis innately aware of a mortal attempt to beseech them. While the demon in question may deny the calling to no ill-effect, by entering into a nigh meditative trance these summons may be answered. Likewise, demons trapped or otherwise discorporated within Moz’Strimoza may likewise briefly constitute to answer these summons as if they were alive, though they retain no memory of prior invocations, nor their cause of death.

 

Should the demon accept its call, the pentagram will begin to pulse. Candles might extinguish, ineffectual malflame may lick the bloody scrawl, and harmless occult flourishes fill the room. In wake of a physical form, a smoky shadow manifests inside the ritual circle as the summoner's soul will instantly be supped of its anima. This infernal avatar is incapable of interacting with its surroundings, bar the inherit Soul-Sapping ability, and can only perceive the mortal who called upon them. A telepathic link establishes that remains until the rituals close, where practitioner and devil alone may discuss the terms of their prescribed deal. 

 

Greater inferi that are summoned may influence the world beyond their pentagram cagings. A conjured zar’akal may reach out to offer boons and banes, while zar’kiel might unshackle themselves to bring ruin upon a gathering of naive occultists. 

 

The ritual will come to an abrupt end if the circle is disturbed or broken or if either party enters combat at their ends. Likewise, a demon may withdraw itself at any time. The wicked lines do not disappear when the connection is severed but sear the ground with deep, albeit mundane, scorch marks to forever mark what vileness occurred.

 

-Diabolic invocation requires five uninterrupted emotes to succeed. Three emotes, one for each aspect of the pentagram (the pentacle, the material runes, the inferis’ true name) must be dedicated to completing the summoning circle. Faint whispers of ilzakarn and the smell of sourceless smoke appear on the third emote, while the mass extinguishing of candles, ineffectual malflame and harmless occult flourishes manifest on the fourth. The fifth emote must describe the beseeching attempts as either failing, as the circle falls dark, or succeeding and summoning forth the avatar of their chosen inferis. The player is then expected to contact their chosen target and inform them of their summoning attempts.

-The existence and process of diabolic invocation is not common knowledge and must be learned from a valid source IRP. All characters with a valid inferi CA (zevn, zar'ei, zar'akal) are aware of it inherently, however naztherak are not. 

-All CA inferi can be summoned through diabolic invocation, however it cannot be used to circumvent PK's and reach those lost to the hells, nor can it be used to reach unplayed/ NPC/ lore significant demons without express ST permission.

-Must be done on a flat horizontal or vertical surface at least 3x3. 

-Ilzakarn can only be used by Ilzakarn speaking characters. Characters that are unable to utilise Ilzakarn may crudely sound out the infernal, painful hiss in an effort to TRANSLITERATE a name to invoke. This does not permit players to speak or understand Ilzakarn. 

-A demon may deny a heading to summons. The meditative trance may easily be broken and is equitable to holding a voidal magic connection.

-The incorporeal avatar cannot interact with the physical world under any circumstance. The inferis remains physically elsewhere (though the ritualist must emote a translucent image of the inferis, referencing any applicable skins/ screenshots as necessary). This telepathic link is silent and mental and must be represented using /msg on the server for RP logging purposes (not on Discord or elsewhere).  The inferis is not physically present OOCly and is only capable of seeing and hearing the ritualist. 

-Zar’akal are able to offer boons and banes through their avatars. A zar'akal can only offer ONE greater boon or one lesser boon and two banes per summoning.

-The summoner is automatically affected by Soul-Sapping as detailed in the Infernal Compendium lore and are put on a ONE MONTH cooldown before they may attempt Diabolic Invocation again. Successful ritual beseeching should be marked on the CA via the summoner making a /sreq. 

-The Inferis recipient has no such cooldown, and can therefore be beseeched multiple times by multiple people so long as they are not themselves on cooldown.

-Were an inferis to attempt Diabolic Invocation on another inferis, they would be subject to the same ONE MONTH cooldown as any other on summoning, though may still themselves be beseeched by others as normal.

-Zar’akal who are beseeched are unable to profit from Soul-Sapping and will gain no soul fragments, however the summoner is still plagued by the same effects.

- A banished or cannibalized demon can answer a Diabolical Invocation. In this case, the demon is unable to provide information of its cause of death or banishment/cannibalisation, nor will it remember prior invocations. It cannot share rare knowledge or otherwise teach anything, though all other Diabolical Invocation mechanics apply.

- A banished or cannibalized demon will not be inherently aware how long it has been since it was banished/cannibalized, and will incur a TWO WEEK cooldown before it can be reached by Diabolical Invocation again by anyone.

 

 

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Is this just so people can talk to you after you got eaten? Isnt this a little self-serving?

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1 hour ago, femurlord said:

Is this just so people can talk to you after you got eaten? Isnt this a little self-serving?

I did ask the other akals in the chat what they thought because of the likewise pending change to make banishment a softPK, though this would let all of 1 person talk to me specifically so I’m not sure what your reaching for here. 
 

 

1 hour ago, King_Kunuk said:

images?q=tbn:ANd9GcRpmxn11wPKi6UN3mlIEEo

 

When will you stop hiding in your other discords and insult me publically dude. It’s very lame :(

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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