Lykos 276 Share Posted December 2, 2011 Whatcha planning for the sword skill? :D Link to post Share on other sites More sharing options...
Casamir 42 Share Posted December 3, 2011 My idea is, make a command that will reset your skills, but make it so it only refunds the original 75 (( or what ever you're making the starting credits )) example, I have 108 total skill but I messed up on placing my skills and have no issue with this (( it's a cost for it )) I use command, and lose all my skills, however I have 75 credits again to re point out in my skills, other variables could of course come into play (( extra 1 credit per every 10 extra skill you had maybe or something )) or something like more refunded credits but a cooldown on the command similar to the soulstone but much much longer (( a week if not a month )) Even a one time free repoint oppertunity would be good, (( I really don't want to have to pay 20 dollars to redo points I messed up on, I put points into mining and excavation when I'm a swordsmen, I didn't realize that 30 swords skill didn't count for much lol, if i could redo my skills I would specialize in swords like I had thought I was when I put the bulk of my points there )) Link to post Share on other sites More sharing options...
Destroyer_Bravo 1054 Share Posted December 3, 2011 If we get skill-points from voting, does that count as "premium"? Link to post Share on other sites More sharing options...
SpiritSpectre 134 Share Posted December 3, 2011 Apart for all people yelling... I think the idea is awesome... Since im Swords 75 Its good for me. My effors have been compensated! Link to post Share on other sites More sharing options...
Charles_Grimlie 1072 Share Posted December 3, 2011 One problem I have with lumberjacking has to be, that we don't get any benefits! Mining gets their double drops, is it possible we can get special item collection? such as if you have 30+ you can get a 5% chance of getting a egg from a tree's leaves ((birds nest)), and at 50+ you have a .05% chance of getting golden apples. And maybe something like having a very small chance of getting gold ingots, or any other lustrous items from tree logs. Link to post Share on other sites More sharing options...
Grabthar 185 Share Posted December 8, 2011 First and foremost i wanna say how much i love the new skills system. It really adds to the roleplay aspect as people can't do everything. I am a Dwarf digger (mining 100, excavation 60) My only question is if it's possible to improve the success rate of ores when you cap out. At 100 mining with a diamond pickaxe I still only have a 35% chance of mining gold. If there is some other way of improving this i would love to know what it is (enchantments, potions, anything) But as of now I am as skilled as a player can get and still only have a 1 in 3 chance of gathering the valuable gold ore, and it kills me a little bit everytime I clear a vein and come up empty. I love you Vaq. Link to post Share on other sites More sharing options...
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