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Archbower's Application

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Archbower

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Out-Of-Character:

Minecraft Account Name:

Archbower

Did you attend minecon and sign up at the LOTC booth?:

Nope.

How old are you?:

18

Time-Zone/Country of Residence:

UK, England, GMT +0

Do you have a good grip on the English language/good grammar?:

I like to think so, yes.

Small 2-3 Sentence Description of yourself:

Not sure what you want to know, I take courses in Philosophy, Psychology, Biology and Chemistry. I'm well-mannered and eloquent, from my standards. Not quick to anger and I'd prefer to be in a community that works to help people that struggle rather than punish them for not being up to standards.

How much time could you be on the server weekly?:

10+ hours, depending on the day, how much roleplay is available at the time; etc.

What do you know about Roleplaying? Give a definition of what it means to you.:

I've been roleplaying for years, starting in my real early days playing RPG classics such as the Final Fantasy and Legend of Zelda series, moved onto more active text roleplaying from roleplaying games soon after getting a computer and joining early social games such as Habbo and Gaia. Through Gaia I started forum roleplaying intensively untill I got bored of the clear cut-outs of popular anime icons and moved into iScribble which had a much more creative community. After a year or so roleplaying was banned from iScribble due to furry fans drawing less-than-sightly images of animals which finally moved me into roleplaying in minecraft, which out of all of them I have enjoyed most. Needless to say roleplaying has always been important to me in one aspect or another.

Personally, I feel characters are important to both the roleplayer and whom he/she chooses to roleplay with; a character created by you should be treated with respect by you, no different from how a producer, artist or writer would take pride in their creation a roleplayer should be no different, that character was made by your own hands, it is a product of things you want to express or experience. Other people's characters are the same to them and should also be respected by you, a good roleplayer knows how to make others have enjoyment and to be able to is what roleplaying is about, atleast to me.

In your own Words, describe what Metagaming and Powergaming are.

Metagaming is using OOC knowledge, skills and opinions to change or influence your character's actions IC. Such as knowing how to make a diamond sword in minecraft when you're a farmer or knowing about quantum physics IC.

Powergaming is forcing actions onto another person's character without them first allowing it, it counts anything from hitting to character death.

What do you expect this server will be like?:

Don't like to pre-judge things before I've tried them.

What other server(s) have you played on and why did you leave them?:

Mesalia; I left do to a political issue with the staff.

Terra Renatus; closed down.

Italus; on hiatus.

Three or four others that I cannot remember the name of, didn't stick around too long.

Have you read, understood, and agreed to the rules?:

Yes, I have read the 'Laws & Guidelines' page and the FAQs from the main site, unless there was another rules section. Assuming the forum rules are like any other.(?)

How did you hear about us?:

A skype friend who has played on roleplay servers with me.

Have you voted for the Lord of the Craft on Minestatus? Which vote number were you?

1,284 was the vote count afterwards, didn't give me a special number or anything.

What is your The Lord Of Craft forum account name?:

Archbower

In-Character:

Character Name:

Drog'Bahr IV

What is your Race?:

Orc (Shaman Bloodline)

Biography:

Drog'Bahr IV, son of the late Drog'Bahr III; head of his clan was born into the world twenty eight years ago. His "late" father died gloriously in battle, defending their ancestor's hallowed ground. Needless to say the people of his village held great expectations for Drog'Bahr. As a child, Drog'Bahr had been trained like any other Orc would, his shamanistic height combined with his father's Nomandic muscular build made Drog'Bahr a sight to see, he had the strengh of an human twice his age and fierce eyes that burnt a deep crimson. This did make training a hassle for him, the young Orcs of his age group mostly refused to spar with him out of fear of his power. Drog'Bahr did not quite understand the effect his composture had on people and was always anxious of mistakes he had made that caused people to turn away from him. Yet behind his monsterous build and demonic eyes lay an innocent child, who, like a child of any race wanted to spend his time playing and exploring the world. It was a large, lonely burden placed on Drog'Bahr, one he never truely understood all throughout his childhood.

Many winters passed and the now matured Drog'Bahr had been given his first position, in order to secure trade between the clan and human settlements around the area, the elders and human politicians had agree to form a small group to deal with bandits together; a demonstration of friendship between the races. Drog'Bahr's daunting pressence made him a star candidate for the position, one that Drog'Bahr took with pride. The job was less difficult that Drog'Bahr had expected, his human companions dealt with any misunderstandings and social issues while Drog'Bahr from his build alone discouraged any banditry in the area. Not all bandits were wise enough to halt their craft, the ones that hadn't just needed a simple demonstration of Drog'Bahr's might to 'discourage' them permanently. The young child in Drog'Bahr however had not been dissolved, he tried hard to befriend his human companions yet they seemed to turn away with horror or fear if he ever tried to communicate with them beyond his job.

Drog'Bahr, still not understanding his own emotions confronted the village elders about his problem; unexpectedly they had been expecting this day, any keen observer could have seen that Drog'Bahr had inherited his mother's compassion over his father's bloodthirst and pride. The elders came to an agreement, Drog'Bahr was to be sent away from the clan to find the answers he was hoping for and to return to his clan once he had reached an understanding. Drog'Bahr was met with a problem however, his mother; who had been running the clan along side his uncle was on her deathbed, stricken with the illnesses that came with age; although both Drog'Bahr and his mother knew, once he left they would never meet again she encouraged him to go find himself, assuring him she would be him every step of the way. After his goodbyes Drog'Bahr set out, towards lands unknown.

Your characters ambitions:

To find companionship.

Out in the Wilds, your character comes across a small cottage. Outside, there appears to be an elf struggling combat with two bandits. What does your character do?

Drog'Bahr, after catching the scent of violence would hurry to the scene, through his years working he has grown used to dealing with small time bandits. Using his natural build and monsterous face he would at first attempt to intimidate the bandits into fleeing, if all else fails he would let out a battlecry or make another demonstration of power hoping to solve the issue without the need for violence. Mostly indifferent to both sides of the fight he'd leave the scene and be on his way.

Your character walks up to a shop in the middle of Al'Khazar. "Hello, my good sir!" says the shop owner. "What may I help you with today?" How does your character answer?

"Ye'st seen'h a forge?" Drog'Bahr droans, trying to muffle his naturally aggressive voice, hoping the man stays preoccupied with counting his money to notice his robust stature. "An Orc, eh?" The man responds slowly looking up from his silver [to Drog'Bahr's demise], jumping back slightly out of shock and nervously trying to point in the direction. "th..th.o..over there." The man continues anxiously, quickly moving his gaze from Drog'Bahr's eyes as he slowly moves away from the counter, having to move at an awkward angle just to get out of the door.

A screenshot of your skin:

bahr.png

Other Information: Aiming for a gentle-giant feeling character, though born of a shaman he wasn't trained with magic as he [clearly] was more suited to generic combat from birth, like most Orcs he acts aggressive when confronted but unlike most Orc he doesn't instigate violence; hoping his build alone will scare off threats. He doesn't like drinking alcohol as it makes him violent but still has a monsterous diet and the core beliefs of his kind. (hatred of undead ect)

On the scenario sections I didn't know what tense or narrative you wanted, I went with two different narratives just incase. Also sorry if there are any typoes, my spell check keeps breaking.

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