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[Accepted] The Emerald Knights Outpost In Renatus

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Trouvo

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TOWN CHARTER

MC Name: Trouvo

RP Name: Kourik Kelbourne

Town Name: Fort Umbra (A fort/outpost for the Emerald Knights

Why are you/your character starting this town? What role will it play?

After our previous outpost was conquered by the Rex of the orcs and his warband from far in the north, we had been scouting for another location for our outpost, far from our Hold (Terrahold) for best tactical and scouting abilities. We heard of many troubles within the kingdom of Renatus of Bandits and theives becoming a scourge upon their lands, and with their kingdom still building up we knew we could not expect pay from such a kingdom. The leaders of the Emerald Knights met and spoke of how we could help them and still be paid for our duties. Kourik had the thought of solving two birds with one stone per say. It was agreed that we would proposition the king of Renatus our proposal, of land for protection. It was agreed that we would help to "deal" with the troubles in the land if the king would offer us land within his reign. A mutually beneficial circumstance, as it would not cost him a mina, and it would provide more security for his people, as well as give the Emerald Knights a well defensible and scout worthy plot of land for such a task be taken.

What type of political system is enforced in this town? Is this town under the reign of any other nation at this time? We are The Emerald Knights and swear no allegiance to any nation, but the land is of Renatus and we follow their laws with respect and honor. We allow no characteristics of any miscreants of any type within our walls except for interrogation or as a prisoner of war. The rules of Renatus are as follows:

III. Kingdom Laws (a direct copy and paste)

Citizens will be entitled to a fair trial should they wish one.

Minor Offenses:

Those who commit minor offenses may be fined from 100 minas to 500 minas.

- Theft

- Repeated harrasment

- Roof climbing

- Combat/fighting within city limits (excluding pre-approved gladiatorial arenas and dueling)

Offenses of High Accord:

Those who commit offenses of a high accord shall be jailed or may have property rights revoked.

- Unlawful destruction of property

- Excessive harassment(in certain conditions the harassed party may demand satisfaction in single combat)

- False titles or impersonation

Major Offenses:

Those who commit major offenses may be banished or be stripped of all titles and any and all property under their ownership.

- Unlawful murder of a non-citizen

- Stealing from a noble

- Supporting an enemy of the nation

- Harboring banished or condemned persons

- Harming a noble of high rank

Offenses of the Highest Accord:

Those who commit offenses of the Highest Accord shall be executed, and depending upon the level of their status may be given the right of trial by duel.

- Murder of a Citizen

- Conspiracy

- Harming royalty

- Stealing from the Royal Treasury

Notes:

- Trial by duel is a duel to the death where the side who wins is right in their charge, therefore if the accused side wins they are cleared of all charges and may return to their life as normal. If they lose then they are dead and disgraced as having been proven as guilty.

- Minor gentlemen's quarrels may be solved by duels to either first blood or death

What sort of behavior will residents exhibit? (Race relations, nation relations, etc.)

The Emerald Knights are fighters of Virtue, Honor, and will not tolerate any inscrutability of any kind, nor any type of disrespect whether toward someone else or against a knight. We fight for the sanctity and security of the people of the lands, the innocents, and the victims of misdeads. We have no issue with any race thus far, save the Orcs, and curiosity of the Mori from a previous meeting with them.

Where would you prefer the town’s region be? Including a screenshot of the land would be nice (of game or map). The land in which we wish our outpost to be built was chosen by the Renatus Minister Zebaeyen (Zeb).

2012-01-24_161105.png

2012-01-24_161122.png

Any other details (architecture, races, culture, etc):

We plan on building the main structure of our fort against the back wall to best be hidden from sight from anyone passing by. The structure of which we plan is to be a base styling of our current Terrahold in the north (pictures below, aesthetics incomplete), using a combination of Stone bricks, stone slabs, and redwood logs, similar to the styling of what I did in lunavara, as Kourik is from the same village as the baron of lunavara was(long rp story in that regard). We plan on fortifying our position under the mountain scape around the location, we will build with the land without terraforming, as we believe it makes everything look so much better. We will also build a hidden path within one of the columns of the mountain to allow easy acces to the top of the mountain for us to scout for any possible bandits or attacks approaching upon the capitol of renatus as such is our reason for having such a location as it is. We will build our place in a way that will be hidden from easy eyes and give us an excellent position for defensability and scouting.

Examples of building style and structure

2011-09-15_125950.png

2012-01-24_162521.png

2012-01-24_162547.png

Still working on the aesthetics for the above two pics, they are images of Terrahold our main Stronghold in the north

Players who have agreed to sign this charter (15 name minimum):

Killerbreakfest (diamond vip)

DanielBreen (gold vip)

Trouvo (diamond vip)

Elvania (gold vip)

Doomshlang

Mclaferity

Faldio134 (steel vip)

Graveclaw (will be diamond vip on friday 01/27/12 )

Souvok

Dantesol (diamond vip)

WizardinaBox

Tryptic

goku759

Nikias

Ragnosk

Ayersalex

Edit ( still adding to it, just posted for sign ability for group members)

The current story of The Emerald Knights as it happens via rp on the server (still writing the last week of irl times worth...lots has happened.)

After another long night of drinking and hunting down some beautiful women Norris fell behind on our travels back to our homes in Alras(this was before the blight, by 1 IRL day) I reached my home only to find it had been robbed (with well done RP by Dash_Rogers' character i must add +1), after sobering up on the realization my house had been robbed i found the window shattered from the inside, a few items stolen from my chests, the door lock scratched from lock picking and a signature cacti plant and note left by the theif, a Pharoahs Keeper. Xerath my neighbor and friend was yelling at me from his yard asking what happened, and i told him to come over and look for himself, the glass he stated had landed all the way into his yard, indicating the theif leapt from the window out and away from the scene. Xerath helped me pick up all the glass and get my window replaced after looking for an Alras guard. The guards seemed to be utterly useless, basically stating that he did not care about our troubles nor who this "Pharoahs Keeper" is, and just pointed us to the library, which of course had nothing in it about the note left in my home. We decided for the night to go home and sleep, but on our way we found Norris, slumped over and passed out at his door, his problem....we went to bed.

In the morning there was a banging at my door and i could hear Norris yelling from below, he told me how on his way back he was robbed by a group of bandits mere meters from Galahar and the guards just stood and watched. We all agreed the guards all seem to be useless and if we are to stop this sort of thing and find out who robbed us we would have to find out for ourselves. We gathered what evidence we could from my house and upon finding a strange white powder on one of the chests in my room that the lock was not destroyed on we decided that was a good start. We looked throughout alras for an apothecary or alchemist and ended upon a mage. He described the powder to be of bone residue and is a tool of skilled theives.

No one disrespects the house of Kelbourne, nor us, we will not stand for such a blight. We somewhat decided at that moment we would work together against this bandit and if any friends he has against them as well.

The next week Alras was attacked and conquered by the undead, leaving it in ruins, and everything in disrepair. We found ourselves without shelter, without food, or any of our belongings aside from what we had carried, armor, swords, and ale....we never forget our ale. We traveled down king's road out of Alras and came across the same mage whom we spoke to before, after he asked of our progress and explaining our troubles he offered his residence and became part of our group that day. We vowed ourselves against the evils of men, the petty theives and miscreants that desecrate the respect and honor of others, fearing any attempts to go against the undead after having seen their power first hand, we will not go up against them, but theives and bandits shall come to know us.

I will find the man who robbed me, and put a stop to such theives, all it seems i have to go on is the obvious skill of the theif, his calling card cacti, and his name. We will not give up.

Our alchemist friend that identified the powder, offered us shelter in his home in Serpent's Ridge just outside of Laurelin. It seemed to have been a meet of luck to have found Drake Faendal. We spoke, drank, we searched the library in Laurelin for answers. We asked around town if anyone had heard of the thief we were looking for, but to no avail, along the way of course Kourik had to chat up every pretty looking Elf girl he saw. After about a week of searching we felt and heard a rumbling as a deep ominous voice jested against the world claiming his power could not be stopped, it was that of iblees, there was no doubt in our minds, he was claiming the cloud temple. We knew it was time to go and had heard of boats being made in the verge, and decided that was where we needed to go, we could hear screaming and shouting as we ran with everyone, a dragon roared above, and Zombie Pigmen Warriors continued to phase into existance because of Iblees, giant spiders began to crawl through the forests around us, but we pressed on. We passed through the portal, and it almost seemed slightly warmer, no longer the chill of dying world of Aegis, our home, but perhaps the warmth of hope, sanctity and security. We rushed out of the ruins of which the portal brings you, thousands of people running for their lives, and there was nothing we could really do to help against such a threat. As we arrived, we could feel and hear more explosions from underground, our only guess that iblees destroyed the portal and trapped whosoever did not make it through....those poor poor souls. We helped on the boats as much we could for the wounded and maimed travelers, as we set sail to new lands, not entirely sure where we were going.

After many weeks on the boats, our armors and swords had rusted from the salts of the seas, any food we had was gone, we were now just as poverty stricken as anyone else, all we had left were some minas, which were of no use here, worthless really. We landed on an island shaped of a crescent moon, and a small camp had been made by a few humans, we think, it was hard to get anywhere close to them, as the mass of people were rushing toward them for food and something, we decided it was best for now if we found our own food, and nourishment and followed the direction of a man to the monks temple. It was a long swim, but we finally made it, we spoke to a few monks but little information was really able to be obtained, they were simple folk, as we expected, but they showed us a rough map of the lands and we decided we would just go north as best we could, it would make it easier not to get lost, and the monks map showed a pine forest up north, and i do love the smell of pine.

We traveled for 3 days, gathering food along our way, until we finally came upon the beautiful redwood and pine forest. It was as good a spot as any and we got started setting tents and getting to work. Xerath and Drake did some mining for new iron and gathered what stone they could for building use. Norris started cutting down some trees in the area to make a small clearing, not to large however to keep our area concealed, he went around the large hill north of us for most of the wood we gathered. I started hunting for food, and Thom started a small farm for us to live off of for the time being.

Over time we built ourselves some small huts, and two towers to keep watch around our settlement. Norris decided to do some scouting of the area, while Xerath and I got to work smelting and folding the iron that had been obtained, Xerath a better blacksmith than I, but i kept a good pace. We were able to craft some armor and swords for us all to better defend ourselves, and of course i made a bow for myself as well. Norris returned speaking of a small clan that had taken over a native village, and guided us to see for ourselves and we saw they started building their own out of what the villagers had made, nary a villager was seen which was troubling, and they tore apart the lands to better suit their needs. This group seemed to have no care for life in any of its forms, and we decided we would need to keep a good eye on them.

((to be continued still bout a week or so behind lol))

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Guest Doomshlang

I sign and support this charter.

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Ignore that Guest bit, forgot to login. I do support this! -Doomshlang

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Guest Mclaferity

I, Mclaferity, sign this charter.

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I support this, however has that location been accepted? as that is a iconic landmark of Renatus, and rightfully so should be kept like that, not to mention it is extremely close to the city itself.

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